Description
Read the following posts:
https://www.interaction-design.org/literature/article/5-stages-in-the-design-thinking-process (Links to an external site.)
https://www.interaction-design.org/literature/topics/design-thinking (Links to an external site.)
(Links to an external site.)Describe in at least 500 words, what is design thinking (phases, considerations, etc.) and how do they relate to a mobile application driven business? For example, how can a mobile app company "empathize" with potential users? How can can a mobile app company define a problem which can be solved with a mobile app? What are ways mobile app businesses can iterate, prototype, and test their ideas (e.g., specific tools and examples of methodologies are preferred over generalizations)
Explanation & Answer
Attached is the complete work along with its outline. Please feel free to ask for any corrections or clarification. Thank you!😊
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February 14, 2019
Design thinking of a mobile app company
Design thinking is a design process that user-centered and iterative and which is used to
solve problems that are mostly unknown. This type of design process has been adopted by most
organizations that seek to fulfill the unknown needs of their consumers. This approach seeks to
find out the what the consumers really need. It consists of five major steps: empathize, define,
ideate, prototype and test.
The first step, empathize, involves the developer putting aside all his assumptions and
considering the needs and wants of the consumers. This stage is vital for human-centered
...