CS330 SNHU C++ OpenGL Practice Activity 5 Programming Help

Anonymous
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Hi,


I need help with a 3D pyramid in modern OpenGL………



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CS 330 Practice Activity 5 Guidelines and Rubric Overview In this course, practice activities will help you to learn OpenGL and build computer graphics skills that you will need to complete a successful final project. In Practice Activity 5, you will create commented code for a 3D pyramid in modern OpenGL. If you have trouble completing the assignment, be sure to post your questions or issues to the Graphics Troubleshooting discussion topic. It is essential to ask for help when you need it and successfully complete each activity, as the course continues to build on earlier learning. Prompt First, review the Module Four Tutorials to learn more about working with modern OpenGL and using matrices to transform objects. To complete this assignment, follow these steps: 1. Write commented modern OpenGL code to create a pyramid that utilizes indices and the Vertex Array Object. 2. Give each vertex on the pyramid any color. 3. Use the Model View Projection matrix to display the pyramid in a perspective angle. Here are examples for reference: Extending This Activity for Your Final Project In this activity, you hone the skills you need to complete your final project by creating and working with a 3D object using modern OpenGL. Critical Elements The following critical elements should be addressed in your practice activity submission: I. Application Functionality and Visual Assessment The OpenGL application must meet the required functionality and visual representation that are the results of solving the programming problem. Achieving this result may require multiple attempts or iterations. II. Code Correctness Source code is free of logical or syntax errors that prevent the application from running as expected. You will be given credit for code that is well on its way to meeting specifications or solving the problem. III. Comments and Formatting All code should be well commented. This is a practiced “art” that requires clarity and concision. Your comments should explain the purpose of lines or sections of the code and may also include the method you used to achieve a specific task in the code. Be sure to document any section of code that is producing errors or incorrect results. Also, all code should be organized to meet formatting standards. Rubric Guidelines for Submission: Your assignment should be submitted as a .cpp file. First, make a copy of the .cpp file by right­clicking it in the Project Explorer in Eclipse, and then paste it to your desktop. Please note that while the practice activities are graded, their main purpose is to provide opportunities for you to build skill and receive feedback that you can incorporate as you work toward the final project. Critical Elements Application Functionality and Visual Assessment Code Correctness Comments and Formatting Proficient (100%) The code functions to solve the problem and passes visual assessment Needs Improvement (75%) Details of the functionality or visual assessment are not met in significant instances Not Evident (0%) The program does not meet the specified functionality or appearance Value 45 The code is free or nearly free of logical or syntax errors The program includes some significant errors in logic or syntax Code comments are incomplete or unclear, or the code does not consistently follow formatting standards The program exhibits serious and consistent errors in logic or syntax Code annotations are not present, or the code does not follow formatting standards 45 Code comments facilitate understanding of the code, and the code follows formatting standards Total 10 100% ...
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Anonymous
Thanks, good work

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