Acclaim for THE LEAN STARTUP
Acclaim for THE LEAN STARTUP
“The Lean Startup isn’t just about how to create a more successful
entrepreneurial business; it’s about what we can learn from those
businesses to improve virtually everything we do. I imagine Lean
Startup principles applied to government programs, to health care,
and to solving the world’s great problems. It’s ultimately an answer
to the question How can we learn more quickly what works and
discard what doesn’t?”
—Tim O’Reilly, CEO, O’Reilly Media
“Eric Ries unravels the mysteries of entrepreneurship and reveals
that magic and genius are not the necessary ingredients for success
but instead proposes a scienti c process that can be learned and
replicated. Whether you are a startup entrepreneur or corporate
entrepreneur, there are important lessons here for you on your
quest toward the new and unknown.”
—Tim Brown, CEO, IDEO
“The road map for innovation for the twenty-first century. The ideas
in The Lean Startup will help create the next industrial revolution.”
—Steve Blank, lecturer, Stanford University,
UC Berkeley Hass Business School
“Every founding team should stop for forty-eight hours and read
The Lean Startup. Seriously, stop and read this book now.”
—Scott Case, CEO, Startup America Partnership
“The key lesson of this book is that startups happen in the present
—that messy place between the past and the future where nothing
happens according to PowerPoint. Ries’s ‘read and react’ approach
to this sport, his relentless focus on validated learning, the neverending anxiety of hovering between ‘persevere’ and ‘pivot,’ all bear
witness to his appreciation for the dynamics of entrepreneurship.”
—Geoffrey Moore, author, Crossing the Chasm
“If you are an entrepreneur, read this book. If you are thinking
about becoming an entrepreneur, read this book. If you are just
curious about entrepreneurship, read this book. Starting Lean is
today’s best practice for innovators. Do yourself a favor and read
this book.”
—Randy Komisar, founding director of TiVo and author of the
bestselling The Monk and the Riddle
“How do you apply the fty-year-old ideas of Lean to the fastpaced, high-uncertainty world of startups? This book provides a
brilliant, well-documented, and practical answer. It is sure to
become a management classic.”
—Don Reinertsen, author, The Principles of Product Development
Flow
“What would happen if businesses were built from the ground up
to learn what their customers really wanted? The Lean Startup is
the foundation for reimagining almost everything about how work
works. Don’t let the word startup in the title confuse you. This is a
cookbook for entrepreneurs in organizations of all sizes.”
—Roy Bahat, president, IGN Entertainment
“The Lean Startup is a foundational must-read for founders,
enabling them to reduce product failures by bringing structure and
science to what is usually informal and an art. It provides
actionable ways to avoid product-learning mistakes, rigorously
evaluate early signals from the market through validated learning,
and decide whether to persevere or to pivot, all challenges that
heighten the chance of entrepreneurial failure.”
—Noam Wasserman, professor, Harvard Business School
“One of the best and most insightful new books on
entrepreneurship and management I’ve ever read. Should be
entrepreneurship and management I’ve ever read. Should be
required reading not only for the entrepreneurs that I work with,
but for my friends and colleagues in various industries who have
inevitably grappled with many of the challenges that The Lean
Startup addresses.”
—Eugene J. Huang, partner, True North Venture Partner
“In business, a ‘lean’ enterprise is sustainable e ciency in action.
Eric Ries’s revolutionary Lean Startup method will help bring your
new business idea to an end result that is successful and sustainable.
You’ll nd innovative steps and strategies for creating and
managing your own startup while learning from the real-life
successes and collapses of others. This book is a must-read for
entrepreneurs who are truly ready to start something great!”
—Ken Blanchard, coauthor of The One Minute Manager®
and The One Minute Entrepreneur
Copyright © 2011 by Eric Ries
All rights reserved.
Published in the United States by Crown Business, an imprint of the Crown Publishing
Group, a division of Random House, Inc., New York. www.crownpublishing.com
CROWN BUSINESS is a trademark and CROWN and the Rising Sun colophon are
registered trademarks of Random House, Inc.
Library of Congress Cataloging-in-Publication Data
Ries, Eric, 1978–
The lean startup / Eric Ries. — 1st ed.
p. cm.
1. New business enterprises. 2. Consumers’ preferences. 3. Organizational
effectiveness. I. Title.
HD62.5.R545 2011
658.1′1—dc22 2011012100
eISBN: 978-0-307-88791-7
Book design by Lauren Dong
Illustrations by Fred Haynes
Jacket design by Marcus Gosling
v3.1
For Tara
Contents
Cover
Title Page
Copyright
Dedication
Introduction
Part One VISION
1. Start
2. Define
3. Learn
4. Experiment
Part Two STEER
5. Leap
6. Test
7. Measure
8. Pivot (or Persevere)
Part Three ACCELERATE
9. Batch
10. Grow
11. Adapt
12. Innovate
13. Epilogue: Waste Not
14. Join the Movement
Endnotes
Disclosures
Acknowledgments
About the Author
Introduction
me if you’ve heard this one before. Brilliant college kids
Stopsitting
in a dorm are inventing the future. Heedless of boundaries,
possessed of new technology and youthful enthusiasm, they build
a new company from scratch. Their early success allows them to
raise money and bring an amazing new product to market. They
hire their friends, assemble a superstar team, and dare the world to
stop them.
Ten years and several startups ago, that was me, building my rst
company. I particularly remember a moment from back then: the
moment I realized my company was going to fail. My cofounder
and I were at our wits’ end. The dot-com bubble had burst, and we
had spent all our money. We tried desperately to raise more
capital, and we could not. It was like a breakup scene from a
Hollywood movie: it was raining, and we were arguing in the
street. We couldn’t even agree on where to walk next, and so we
parted in anger, heading in opposite directions. As a metaphor for
our company’s failure, this image of the two of us, lost in the rain
and drifting apart, is perfect.
It remains a painful memory. The company limped along for
months afterward, but our situation was hopeless. At the time, it
had seemed we were doing everything right: we had a great
product, a brilliant team, amazing technology, and the right idea at
the right time. And we really were on to something. We were
building a way for college kids to create online pro les for the
purpose of sharing … with employers. Oops. But despite a
promising idea, we were nonetheless doomed from day one,
because we did not know the process we would need to use to turn
our product insights into a great company.
If you’ve never experienced a failure like this, it is hard to
describe the feeling. It’s as if the world were falling out from under
you. You realize you’ve been duped. The stories in the magazines
are lies: hard work and perseverance don’t lead to success. Even
worse, the many, many, many promises you’ve made to employees,
friends, and family are not going to come true. Everyone who
thought you were foolish for stepping out on your own will be
proven right.
It wasn’t supposed to turn out that way. In magazines and
newspapers, in blockbuster movies, and on countless blogs, we hear
the mantra of the successful entrepreneurs: through determination,
brilliance, great timing, and—above all—a great product, you too
can achieve fame and fortune.
There is a mythmaking industry hard at work to sell us that story,
but I have come to believe that the story is false, the product of
selection bias and after-the-fact rationalization. In fact, having
worked with hundreds of entrepreneurs, I have seen rsthand how
often a promising start leads to failure. The grim reality is that most
startups fail. Most new products are not successful. Most new
ventures do not live up to their potential.
Yet the story of perseverance, creative genius, and hard work
persists. Why is it so popular? I think there is something deeply
appealing about this modern-day rags-to-riches story. It makes
success seem inevitable if you just have the right stu . It means that
the mundane details, the boring stu , the small individual choices
don’t matter. If we build it, they will come. When we fail, as so
many of us do, we have a ready-made excuse: we didn’t have the
right stu . We weren’t visionary enough or weren’t in the right
place at the right time.
After more than ten years as an entrepreneur, I came to reject
that line of thinking. I have learned from both my own successes
and failures and those of many others that it’s the boring stu that
matters the most. Startup success is not a consequence of good
genes or being in the right place at the right time. Startup success
can be engineered by following the right process, which means it
can be engineered by following the right process, which means it
can be learned, which means it can be taught.
Entrepreneurship is a kind of management. No, you didn’t read
that wrong. We have wildly divergent associations with these two
words, entrepreneurship and management. Lately, it seems that one
is cool, innovative, and exciting and the other is dull, serious, and
bland. It is time to look past these preconceptions.
Let me tell you a second startup story. It’s 2004, and a group of
founders have just started a new company. Their previous company
had failed very publicly. Their credibility is at an all-time low. They
have a huge vision: to change the way people communicate by
using a new technology called avatars (remember, this was before
James Cameron’s blockbuster movie). They are following a
visionary named Will Harvey, who paints a compelling picture:
people connecting with their friends, hanging out online, using
avatars to give them a combination of intimate connection and safe
anonymity. Even better, instead of having to build all the clothing,
furniture, and accessories these avatars would need to accessorize
their digital lives, the customers would be enlisted to build those
things and sell them to one another.
The engineering challenge before them is immense: creating
virtual worlds, user-generated content, an online commerce engine,
micropayments, and—last but not least—the three-dimensional
avatar technology that can run on anyone’s PC.
I’m in this second story, too. I’m a cofounder and chief technology
o cer of this company, which is called IMVU. At this point in our
careers, my cofounders and I are determined to make new mistakes.
We do everything wrong: instead of spending years perfecting our
technology, we build a minimum viable product, an early product
that is terrible, full of bugs and crash-your-computer-yes-really
stability problems. Then we ship it to customers way before it’s
ready. And we charge money for it. After securing initial customers,
we change the product constantly—much too fast by traditional
standards—shipping new versions of our product dozens of times
every single day.
We really did have customers in those early days—true visionary
early adopters—and we often talked to them and asked for their
early adopters—and we often talked to them and asked for their
feedback. But we emphatically did not do what they said. We
viewed their input as only one source of information about our
product and overall vision. In fact, we were much more likely to
run experiments on our customers than we were to cater to their
whims.
Traditional business thinking says that this approach shouldn’t
work, but it does, and you don’t have to take my word for it. As
you’ll see throughout this book, the approach we pioneered at
IMVU has become the basis for a new movement of entrepreneurs
around the world. It builds on many previous management and
product development ideas, including lean manufacturing, design
thinking, customer development, and agile development. It
represents a new approach to creating continuous innovation. It’s
called the Lean Startup.
Despite the volumes written on business strategy, the key
attributes of business leaders, and ways to identify the next big
thing, innovators still struggle to bring their ideas to life. This was
the frustration that led us to try a radical new approach at IMVU,
one characterized by an extremely fast cycle time, a focus on what
customers want (without asking them), and a scienti c approach to
making decisions.
ORIGINS OF THE LEAN STARTUP
I am one of those people who grew up programming computers,
and so my journey to thinking about entrepreneurship and
management has taken a circuitous path. I have always worked on
the product development side of my industry; my partners and
bosses were managers or marketers, and my peers worked in
engineering and operations. Throughout my career, I kept having
the experience of working incredibly hard on products that
ultimately failed in the marketplace.
At rst, largely because of my background, I viewed these as
technical problems that required technical solutions: better
architecture, a better engineering process, better discipline, focus, or
product vision. These supposed xes led to still more failure. So I
read everything I could get my hands on and was blessed to have
had some of the top minds in Silicon Valley as my mentors. By the
time I became a cofounder of IMVU, I was hungry for new ideas
about how to build a company.
I was fortunate to have cofounders who were willing to
experiment with new approaches. They were fed up—as I was—by
the failure of traditional thinking. Also, we were lucky to have
Steve Blank as an investor and adviser. Back in 2004, Steve had just
begun preaching a new idea: the business and marketing functions
of a startup should be considered as important as engineering and
product development and therefore deserve an equally rigorous
methodology to guide them. He called that methodology Customer
Development, and it o ered insight and guidance to my daily work
as an entrepreneur.
Meanwhile, I was building IMVU’s product development team,
using some of the unorthodox methods I mentioned earlier.
Measured against the traditional theories of product development I
had been trained on in my career, these methods did not make
sense, yet I could see rsthand that they were working. I struggled
to explain the practices to new employees, investors, and the
founders of other companies. We lacked a common language for
describing them and concrete principles for understanding them.
I began to search outside entrepreneurship for ideas that could
help me make sense of my experience. I began to study other
industries, especially manufacturing, from which most modern
theories of management derive. I studied lean manufacturing, a
process that originated in Japan with the Toyota Production
System, a completely new way of thinking about the manufacturing
of physical goods. I found that by applying ideas from lean
manufacturing to my own entrepreneurial challenges—with a few
tweaks and changes—I had the beginnings of a framework for
making sense of them.
This line of thought evolved into the Lean Startup: the
application of lean thinking to the process of innovation.
IMVU became a tremendous success. IMVU customers have
created more than 60 million avatars. It is a pro table company
with annual revenues of more than $50 million in 2011, employing
more than a hundred people in our current o ces in Mountain
View, California. IMVU’s virtual goods catalog—which seemed so
risky years ago—now has more than 6 million items in it; more
than 7,000 are added every day, almost all created by customers.
As a result of IMVU’s success, I began to be asked for advice by
other startups and venture capitalists. When I would describe my
experiences at IMVU, I was often met with blank stares or extreme
skepticism. The most common reply was “That could never work!”
My experience so ew in the face of conventional thinking that
most people, even in the innovation hub of Silicon Valley, could
not wrap their minds around it.
Then I started to write, rst on a blog called Startup Lessons
Learned, and speak—at conferences and to companies, startups, and
venture capitalists—to anyone who would listen. In the process of
being called on to defend and explain my insights and with the
collaboration of other writers, thinkers, and entrepreneurs, I had a
chance to re ne and develop the theory of the Lean Startup beyond
its rudimentary beginnings. My hope all along was to nd ways to
eliminate the tremendous waste I saw all around me: startups that
built products nobody wanted, new products pulled from the
shelves, countless dreams unrealized.
Eventually, the Lean Startup idea blossomed into a global
movement. Entrepreneurs began forming local in-person groups to
discuss and apply Lean Startup ideas. There are now organized
communities of practice in more than a hundred cities around the
world.1 My travels have taken me across countries and continents.
Everywhere I have seen the signs of a new entrepreneurial
renaissance. The Lean Startup movement is making
entrepreneurship accessible to a whole new generation of founders
who are hungry for new ideas about how to build successful
companies.
Although my background is in high-tech software
entrepreneurship, the movement has grown way beyond those
entrepreneurship, the movement has grown way beyond those
roots. Thousands of entrepreneurs are putting Lean Startup
principles to work in every conceivable industry. I’ve had the
chance to work with entrepreneurs in companies of all sizes, in
di erent industries, and even in government. This journey has taken
me to places I never imagined I’d see, from the world’s most elite
venture capitalists, to Fortune 500 boardrooms, to the Pentagon.
The most nervous I have ever been in a meeting was when I was
attempting to explain Lean Startup principles to the chief
information o cer of the U.S. Army, who is a three-star general
(for the record, he was extremely open to new ideas, even from a
civilian like me).
Pretty soon I realized that it was time to focus on the Lean
Startup movement full time. My mission: to improve the success
rate of new innovative products worldwide. The result is the book
you are reading.
THE LEAN STARTUP METHOD
This is a book for entrepreneurs and the people who hold them
accountable. The ve principles of the Lean Startup, which inform
all three parts of this book, are as follows:
1. Entrepreneurs are everywhere. You don’t have to work in a
garage to be in a startup. The concept of entrepreneurship includes
anyone who works within my de nition of a startup: a human
institution designed to create new products and services under
conditions of extreme uncertainty. That means entrepreneurs are
everywhere and the Lean Startup approach can work in any size
company, even a very large enterprise, in any sector or industry.
2. Entrepreneurship is management. A startup is an institution,
not just a product, and so it requires a new kind of management
speci cally geared to its context of extreme uncertainty. In fact, as I
will argue later, I believe “entrepreneur” should be considered a
will argue later, I believe “entrepreneur” should be considered a
job title in all modern companies that depend on innovation for
their future growth.
3. Validated learning. Startups exist not just to make stu , make
money, or even serve customers. They exist to learn how to build a
sustainable business. This learning can be validated scienti cally by
running frequent experiments that allow entrepreneurs to test each
element of their vision.
4. Build-Measure-Learn. The fundamental activity of a startup is
to turn ideas into products, measure how customers respond, and
then learn whether to pivot or persevere. All successful startup
processes should be geared to accelerate that feedback loop.
5. Innovation accounting. To improve entrepreneurial outcomes
and hold innovators accountable, we need to focus on the boring
stu : how to measure progress, how to set up milestones, and how
to prioritize work. This requires a new kind of accounting designed
for startups—and the people who hold them accountable.
Why Startups Fail
Why are startups failing so badly everywhere we look?
The rst problem is the allure of a good plan, a solid strategy,
and thorough market research. In earlier eras, these things were
indicators of likely success. The overwhelming temptation is to
apply them to startups too, but this doesn’t work, because startups
operate with too much uncertainty. Startups do not yet know who
their customer is or what their product should be. As the world
becomes more uncertain, it gets harder and harder to predict the
future. The old management methods are not up to the task.
Planning and forecasting are only accurate when based on a long,
stable operating history and a relatively static environment. Startups
have neither.
The second problem is that after seeing traditional management
fail to solve this problem, some entrepreneurs and investors have
thrown up their hands and adopted the “Just Do It” school of
startups. This school believes that if management is the problem,
chaos is the answer. Unfortunately, as I can attest rsthand, this
doesn’t work either.
It may seem counterintuitive to think that something as
disruptive, innovative, and chaotic as a startup can be managed or,
to be accurate, must be managed. Most people think of process and
management as boring and dull, whereas startups are dynamic and
exciting. But what is actually exciting is to see startups succeed and
change the world. The passion, energy, and vision that people bring
to these new ventures are resources too precious to waste. We can—
and must—do better. This book is about how.
HOW THIS BOOK IS ORGANIZED
This book is divided into three parts: “Vision,” “Steer,” and
“Accelerate.”
“Vision” makes the case for a new discipline of entrepreneurial
management. I identify who is an entrepreneur, de ne a startup,
and articulate a new way for startups to gauge if they are making
progress, called validated learning. To achieve that learning, we’ll
see that startups—in a garage or inside an enterprise—can use
scienti c experimentation to discover how to build a sustainable
business.
“Steer” dives into the Lean Startup method in detail, showing one
major turn through the core Build-Measure-Learn feedback loop.
Beginning with leap-of-faith assumptions that cry out for rigorous
testing, you’ll learn how to build a minimum viable product to test
those assumptions, a new accounting system for evaluating whether
you’re making progress, and a method for deciding whether to
pivot (changing course with one foot anchored to the ground) or
persevere.
In “Accelerate,” we’ll explore techniques that enable Lean
Startups to speed through the Build-Measure-Learn feedback loop
as quickly as possible, even as they scale. We’ll explore lean
manufacturing concepts that are applicable to startups, too, such as
the power of small batches. We’ll also discuss organizational design,
how products grow, and how to apply Lean Startup principles
beyond the proverbial garage, even inside the world’s largest
companies.
MANAGEMENT’S SECOND CENTURY
As a society, we have a proven set of techniques for managing big
companies and we know the best practices for building physical
products. But when it comes to startups and innovation, we are still
shooting in the dark. We are relying on vision, chasing the “great
shooting in the dark. We are relying on vision, chasing the “great
men” who can make magic happen, or trying to analyze our new
products to death. These are new problems, born of the success of
management in the twentieth century.
This book attempts to put entrepreneurship and innovation on a
rigorous footing. We are at the dawn of management’s second
century. It is our challenge to do something great with the
opportunity we have been given. The Lean Startup movement seeks
to ensure that those of us who long to build the next big thing will
have the tools we need to change the world.
Part One
Part One
VISION
1
START
ENTREPRENEURIAL MANAGEMENT
uilding a startup is an exercise in institution building; thus, it
necessarily involves management. This often comes as a surprise
to aspiring entrepreneurs, because their associations with these
two words are so diametrically opposed. Entrepreneurs are rightly
wary of implementing traditional management practices early on in
a startup, afraid that they will invite bureaucracy or stifle creativity.
Entrepreneurs have been trying to t the square peg of their
unique problems into the round hole of general management for
decades. As a result, many entrepreneurs take a “just do it” attitude,
avoiding all forms of management, process, and discipline.
Unfortunately, this approach leads to chaos more often than it does
to success. I should know: my rst startup failures were all of this
kind.
The tremendous success of general management over the last
century has provided unprecedented material abundance, but those
management principles are ill suited to handle the chaos and
uncertainty that startups must face.
B
I believe that entrepreneurship requires a managerial discipline to
harness the entrepreneurial opportunity we have been given.
There are more entrepreneurs operating today than at any
previous time in history. This has been made possible by dramatic
previous time in history. This has been made possible by dramatic
changes in the global economy. To cite but one example, one often
hears commentators lament the loss of manufacturing jobs in the
United States over the previous two decades, but one rarely hears
about a corresponding loss of manufacturing capability. That’s
because total manufacturing output in the United States is
increasing (by 15 percent in the last decade) even as jobs continue
to be lost (see the charts below). In e ect, the huge productivity
increases made possible by modern management and technology
have created more productive capacity than rms know what to do
with.1
We are living through an unprecedented worldwide
entrepreneurial renaissance, but this opportunity is laced with peril.
Because we lack a coherent management paradigm for new
innovative ventures, we’re throwing our excess capacity around
with wild abandon. Despite this lack of rigor, we are nding some
ways to make money, but for every success there are far too many
failures: products pulled from shelves mere weeks after being
launched, high-pro le startups lauded in the press and forgotten a
few months later, and new products that wind up being used by
nobody. What makes these failures particularly painful is not just
the economic damage done to individual employees, companies,
and investors; they are also a colossal waste of our civilization’s
most precious resource: the time, passion, and skill of its people.
The Lean Startup movement is dedicated to preventing these
failures.
THE ROOTS OF THE LEAN STARTUP
The Lean Startup takes its name from the lean manufacturing
revolution that Taiichi Ohno and Shigeo Shingo are credited with
developing at Toyota. Lean thinking is radically altering the way
supply chains and production systems are run. Among its tenets are
drawing on the knowledge and creativity of individual workers, the
shrinking of batch sizes, just-in-time production and inventory
control, and an acceleration of cycle times. It taught the world the
di erence between value-creating activities and waste and showed
how to build quality into products from the inside out.
The Lean Startup adapts these ideas to the context of
entrepreneurship, proposing that entrepreneurs judge their progress
di erently from the way other kinds of ventures do. Progress in
manufacturing is measured by the production of high-quality
physical goods. As we’ll see in Chapter 3, the Lean Startup uses a
di erent unit of progress, called validated learning. With scientific
learning as our yardstick, we can discover and eliminate the sources
of waste that are plaguing entrepreneurship.
A comprehensive theory of entrepreneurship should address all
the functions of an early-stage venture: vision and concept, product
development, marketing and sales, scaling up, partnerships and
distribution, and structure and organizational design. It has to
provide a method for measuring progress in the context of extreme
uncertainty. It can give entrepreneurs clear guidance on how to
make the many trade-o decisions they face: whether and when to
invest in process; formulating, planning, and creating infrastructure;
when to go it alone and when to partner; when to respond to
feedback and when to stick with vision; and how and when to
invest in scaling the business. Most of all, it must allow
entrepreneurs to make testable predictions.
For example, consider the recommendation that you build crossfunctional teams and hold them accountable to what we call
learning milestones instead of organizing your company into strict
functional departments (marketing, sales, information technology,
human resources, etc.) that hold people accountable for performing
well in their specialized areas (see Chapter 7). Perhaps you agree
with this recommendation, or perhaps you are skeptical. Either
way, if you decide to implement it, I predict that you pretty quickly
will get feedback from your teams that the new process is reducing
their productivity. They will ask to go back to the old way of
working, in which they had the opportunity to “stay e cient” by
working in larger batches and passing work between departments.
It’s safe to predict this result, and not just because I have seen it
many times in the companies I work with. It is a straightforward
prediction of the Lean Startup theory itself. When people are used
to evaluating their productivity locally, they feel that a good day is
one in which they did their job well all day. When I worked as a
programmer, that meant eight straight hours of programming
without interruption. That was a good day. In contrast, if I was
without interruption. That was a good day. In contrast, if I was
interrupted with questions, process, or—heaven forbid—meetings, I
felt bad. What did I really accomplish that day? Code and product
features were tangible to me; I could see them, understand them,
and show them off. Learning, by contrast, is frustratingly intangible.
The Lean Startup asks people to start measuring their
productivity di erently. Because startups often accidentally build
something nobody wants, it doesn’t matter much if they do it on
time and on budget. The goal of a startup is to gure out the right
thing to build—the thing customers want and will pay for—as
quickly as possible. In other words, the Lean Startup is a new way
of looking at the development of innovative new products that
emphasizes fast iteration and customer insight, a huge vision, and
great ambition, all at the same time.
Henry Ford is one of the most successful and celebrated
entrepreneurs of all time. Since the idea of management has been
bound up with the history of the automobile since its rst days, I
believe it is tting to use the automobile as a metaphor for a
startup.
An internal combustion automobile is powered by two important
and very di erent feedback loops. The rst feedback loop is deep
inside the engine. Before Henry Ford was a famous CEO, he was an
engineer. He spent his days and nights tinkering in his garage with
the precise mechanics of getting the engine cylinders to move. Each
tiny explosion within the cylinder provides the motive force to turn
the wheels but also drives the ignition of the next explosion. Unless
the timing of this feedback loop is managed precisely, the engine
will sputter and break down.
Startups have a similar engine that I call the engine of growth.
The markets and customers for startups are diverse: a toy company,
a consulting rm, and a manufacturing plant may not seem like
they have much in common, but, as we’ll see, they operate with the
same engine of growth.
Every new version of a product, every new feature, and every
Every new version of a product, every new feature, and every
new marketing program is an attempt to improve this engine of
growth. Like Henry Ford’s tinkering in his garage, not all of these
changes turn out to be improvements. New product development
happens in ts and starts. Much of the time in a startup’s life is
spent tuning the engine by making improvements in product,
marketing, or operations.
The second important feedback loop in an automobile is
between the driver and the steering wheel. This feedback is so
immediate and automatic that we often don’t think about it, but it
is steering that di erentiates driving from most other forms of
transportation. If you have a daily commute, you probably know
the route so well that your hands seem to steer you there on their
own accord. We can practically drive the route in our sleep. Yet if I
asked you to close your eyes and write down exactly how to get to
your o ce—not the street directions but every action you need to
take, every push of hand on wheel and foot on pedals—you’d nd
it impossible. The choreography of driving is incredibly complex
when one slows down to think about it.
By contrast, a rocket ship requires just this kind of in-advance
calibration. It must be launched with the most precise instructions
on what to do: every thrust, every ring of a booster, and every
change in direction. The tiniest error at the point of launch could
yield catastrophic results thousands of miles later.
Unfortunately, too many startup business plans look more like
they are planning to launch a rocket ship than drive a car. They
prescribe the steps to take and the results to expect in excruciating
detail, and as in planning to launch a rocket, they are set up in such
a way that even tiny errors in assumptions can lead to catastrophic
outcomes.
One company I worked with had the misfortune of forecasting
signi cant customer adoption—in the millions—for one of its new
products. Powered by a splashy launch, the company successfully
executed its plan. Unfortunately, customers did not ock to the
product in great numbers. Even worse, the company had invested in
massive infrastructure, hiring, and support to handle the in ux of
customers it expected. When the customers failed to materialize, the
customers it expected. When the customers failed to materialize, the
company had committed itself so completely that they could not
adapt in time. They had “achieved failure”—successfully, faithfully,
and rigorously executing a plan that turned out to have been utterly
flawed.
The Lean Startup method, in contrast, is designed to teach you
how to drive a startup. Instead of making complex plans that are
based on a lot of assumptions, you can make constant adjustments
with a steering wheel called the Build-Measure-Learn feedback
loop. Through this process of steering, we can learn when and if it’s
time to make a sharp turn called a pivot or whether we should
persevere along our current path. Once we have an engine that’s
revved up, the Lean Startup o ers methods to scale and grow the
business with maximum acceleration.
Throughout the process of driving, you always have a clear idea
of where you’re going. If you’re commuting to work, you don’t give
up because there’s a detour in the road or you made a wrong turn.
You remain thoroughly focused on getting to your destination.
Startups also have a true north, a destination in mind: creating a
thriving and world-changing business. I call that a startup’s vision.
To achieve that vision, startups employ a strategy, which includes a
business model, a product road map, a point of view about partners
and competitors, and ideas about who the customer will be. The
product is the end result of this strategy (see the chart on this page).
Products change constantly through the process of optimization,
what I call tuning the engine. Less frequently, the strategy may have
to change (called a pivot). However, the overarching vision rarely
changes. Entrepreneurs are committed to seeing the startup through
to that destination. Every setback is an opportunity for learning
how to get where they want to go (see the chart below).
In real life, a startup is a portfolio of activities. A lot is happening
simultaneously: the engine is running, acquiring new customers and
serving existing ones; we are tuning, trying to improve our product,
marketing, and operations; and we are steering, deciding if and
when to pivot. The challenge of entrepreneurship is to balance all
these activities. Even the smallest startup faces the challenge of
supporting existing customers while trying to innovate. Even the
most established company faces the imperative to invest in
innovation lest it become obsolete. As companies grow, what
changes is the mix of these activities in the company’s portfolio of
work.
Entrepreneurship is management. And yet, imagine a modern
manager who is tasked with building a new product in the context
of an established company. Imagine that she goes back to her
company’s chief nancial o cer (CFO) a year later and says, “We
have failed to meet the growth targets we predicted. In fact, we
have almost no new customers and no new revenue. However, we
have learned an incredible amount and are on the cusp of a
breakthrough new line of business. All we need is another year.”
Most of the time, this would be the last report this intrapreneur
would give her employer. The reason is that in general
management, a failure to deliver results is due to either a failure to
plan adequately or a failure to execute properly. Both are
signi cant lapses, yet new product development in our modern
economy routinely requires exactly this kind of failure on the way
to greatness. In the Lean Startup movement, we have come to
realize that these internal innovators are actually entrepreneurs, too,
and that entrepreneurial management can help them succeed; this is
the subject of the next chapter.
2
DEFINE
WHO, EXACTLY, IS AN ENTREPRENEUR?
s I travel the world talking about the Lean Startup, I’m
consistently surprised that I meet people in the audience who
seem out of place. In addition to the more traditional startup
entrepreneurs I meet, these people are general managers, mostly
working in very large companies, who are tasked with creating new
ventures or product innovations. They are adept at organizational
politics: they know how to form autonomous divisions with
separate pro t and loss statements (P&Ls) and can shield
controversial teams from corporate meddling. The biggest surprise
is that they are visionaries. Like the startup founders I have worked
with for years, they can see the future of their industries and are
prepared to take bold risks to seek out new and innovative
solutions to the problems their companies face.
Mark, for example, is a manager for an extremely large company
who came to one of my lectures. He is the leader of a division that
recently had been chartered to bring his company into the twentyrst century by building a new suite of products designed to take
advantage of the Internet. When he came to talk to me afterward, I
started to give him the standard advice about how to create
innovation teams inside big companies, and he stopped me in
midstream: “Yeah, I’ve read The Innovator’s Dilemma.1 I’ve got that
all taken care of.” He was a long-term employee of the company
and a successful manager to boot, so managing internal politics was
A
and a successful manager to boot, so managing internal politics was
the least of his problems. I should have known; his success was a
testament to his ability to navigate the company’s corporate
policies, personnel, and processes to get things done.
Next, I tried to give him some advice about the future, about cool
new highly leveraged product development technologies. He
interrupted me again: “Right. I know all about the Internet, and I
have a vision for how our company needs to adapt to it or die.”
Mark has all the entrepreneurial prerequisites nailed—proper
team structure, good personnel, a strong vision for the future, and
an appetite for risk taking—and so it nally occurred to me to ask
why he was coming to me for advice. He said, “It’s as if we have all
of the raw materials: kindling, wood, paper, int, even some
sparks. But where’s the re?” The theories of management that
Mark had studied treat innovation like a “black box” by focusing on
the structures companies need to put in place to form internal
startup teams. But Mark found himself working inside the black
box—and in need of guidance.
What Mark was missing was a process for converting the raw
materials of innovation into real-world breakthrough successes.
Once a team is set up, what should it do? What process should it
use? How should it be held accountable to performance
milestones? These are questions the Lean Startup methodology is
designed to answer.
My point? Mark is an entrepreneur just like a Silicon Valley hightech founder with a garage startup. He needs the principles of the
Lean Startup just as much as the folks I thought of as classic
entrepreneurs do.
Entrepreneurs who operate inside an established organization
sometimes are called “intrapreneurs” because of the special
circumstances that attend building a startup within a larger
company. As I have applied Lean Startup ideas in an ever-widening
variety of companies and industries, I have come to believe that
intrapreneurs have much more in common with the rest of the
community of entrepreneurs than most people believe. Thus, when
I use the term entrepreneur, I am referring to the whole startup
ecosystem regardless of company size, sector, or stage of
ecosystem regardless of company size, sector, or stage of
development.
This book is for entrepreneurs of all stripes: from young
visionaries with little backing but great ideas to seasoned
visionaries within larger companies such as Mark—and the people
who hold them accountable.
IF I’M AN ENTREPRENEUR, WHAT’S A STARTUP?
The Lean Startup is a set of practices for helping entrepreneurs
increase their odds of building a successful startup. To set the record
straight, it’s important to define what a startup is:
A startup is a human institution designed to create a new
product or service under conditions of extreme uncertainty.
I’ve come to realize that the most important part of this
de nition is what it omits. It says nothing about size of the
company, the industry, or the sector of the economy. Anyone who is
creating a new product or business under conditions of extreme
uncertainty is an entrepreneur whether he or she knows it or not
and whether working in a government agency, a venture-backed
company, a nonpro t, or a decidedly for-pro t company with
financial investors.
Let’s take a look at each of the pieces. The word institution
connotes bureaucracy, process, even lethargy. How can that be part
of a startup? Yet successful startups are full of activities associated
with building an institution: hiring creative employees, coordinating
their activities, and creating a company culture that delivers results.
We often lose sight of the fact that a startup is not just about a
product, a technological breakthrough, or even a brilliant idea. A
startup is greater than the sum of its parts; it is an acutely human
enterprise.
The fact that a startup’s product or service is a new innovation is
also an essential part of the de nition and a tricky part too. I prefer
to use the broadest de nition of product, one that encompasses any
to use the broadest de nition of product, one that encompasses any
source of value for the people who become customers. Anything
those customers experience from their interaction with a company
should be considered part of that company’s product. This is true of
a grocery store, an e-commerce website, a consulting service, and a
nonpro t social service agency. In every case, the organization is
dedicated to uncovering a new source of value for customers and
cares about the impact of its product on those customers.
It’s also important that the word innovation be understood
broadly. Startups use many kinds of innovation: novel scienti c
discoveries, repurposing an existing technology for a new use,
devising a new business model that unlocks value that was hidden,
or simply bringing a product or service to a new location or a
previously underserved set of customers. In all these cases,
innovation is at the heart of the company’s success.
There is one more important part of this definition: the context in
which the innovation happens. Most businesses—large and small
alike—are excluded from this context. Startups are designed to
confront situations of extreme uncertainty. To open up a new
business that is an exact clone of an existing business all the way
down to the business model, pricing, target customer, and product
may be an attractive economic investment, but it is not a startup
because its success depends only on execution—so much so that this
success can be modeled with high accuracy. (This is why so many
small businesses can be nanced with simple bank loans; the level
of risk and uncertainty is understood well enough that a loan o cer
can assess its prospects.)
Most tools from general management are not designed to ourish
in the harsh soil of extreme uncertainty in which startups thrive.
The future is unpredictable, customers face a growing array of
alternatives, and the pace of change is ever increasing. Yet most
startups—in garages and enterprises alike—still are managed by
using standard forecasts, product milestones, and detailed business
plans.
THE SNAPTAX STORY
In 2009, a startup decided to try something really audacious. They
wanted to liberate taxpayers from expensive tax stores by
automating the process of collecting information typically found on
W-2 forms (the end-of-year statement that most employees receive
from their employer that summarizes their taxable wages for the
year). The startup quickly ran into di culties. Even though many
consumers had access to a printer/scanner in their home or o ce,
few knew how to use those devices. After numerous conversations
with potential customers, the team lit upon the idea of having
customers take photographs of the forms directly from their cell
phone. In the process of testing this concept, customers asked
something unexpected: would it be possible to nish the whole tax
return right on the phone itself?
That was not an easy task. Traditional tax preparation requires
consumers to wade through hundreds of questions, many forms, and
a lot of paperwork. This startup tried something novel by deciding
to ship an early version of its product that could do much less than
a complete tax package. The initial version worked only for
consumers with a very simple return to le, and it worked only in
California.
Instead of having consumers ll out a complex form, they
allowed the customers to use the phone’s camera to take a picture
of their W-2 forms. From that single picture, the company
developed the technology to compile and le most of the 1040 EZ
tax return. Compared with the drudgery of traditional tax ling, the
new product—called SnapTax—provides a magical experience.
From its modest beginning, SnapTax grew into a signi cant startup
success story. Its nationwide launch in 2011 showed that customers
loved it, to the tune of more than 350,000 downloads in the rst
three weeks.
This is the kind of amazing innovation you’d expect from a new
startup.
However, the name of this company may surprise you. SnapTax
was developed by Intuit, America’s largest producer of nance, tax,
and accounting tools for individuals and small businesses. With
more than 7,700 employees and annual revenues in the billions,
Intuit is not a typical startup.2
The team that built SnapTax doesn’t look much like the
archetypal image of entrepreneurs either. They don’t work in a
garage or eat ramen noodles. Their company doesn’t lack for
resources. They are paid a full salary and benefits. They come into a
regular office every day. Yet they are entrepreneurs.
Stories like this one are not nearly as common inside large
corporations as they should be. After all, SnapTax competes directly
with one of Intuit’s agship products: the fully featured TurboTax
desktop software. Usually, companies like Intuit fall into the trap
described in Clayton Christensten’s The Innovator’s Dilemma: they
are very good at creating incremental improvements to existing
products and serving existing customers, which Christensen called
sustaining innovation, but struggle to create breakthrough new
products—disruptive innovation—that can create new sustainable
sources of growth.
One remarkable part of the SnapTax story is what the team
leaders said when I asked them to account for their unlikely success.
Did they hire superstar entrepreneurs from outside the company?
No, they assembled a team from within Intuit. Did they face
constant meddling from senior management, which is the bane of
innovation teams in many companies? No, their executive sponsors
created an “island of freedom” where they could experiment as
necessary. Did they have a huge team, a large budget, and lots of
marketing dollars? Nope, they started with a team of five.
What allowed the SnapTax team to innovate was not their genes,
destiny, or astrological signs but a process deliberately facilitated by
Intuit’s senior management. Innovation is a bottoms-up,
decentralized, and unpredictable thing, but that doesn’t mean it
cannot be managed. It can, but to do so requires a new
management discipline, one that needs to be mastered not just by
practicing entrepreneurs seeking to build the next big thing but also
by the people who support them, nurture them, and hold them
accountable. In other words, cultivating entrepreneurship is the
accountable. In other words, cultivating entrepreneurship is the
responsibility of senior management. Today, a cutting-edge
company such as Intuit can point to success stories like SnapTax
because it has recognized the need for a new management
paradigm. This is a realization that was years in the making.3
A SEVEN-THOUSAND-PERSON LEAN STARTUP
In 1983, Intuit’s founder, the legendary entrepreneur Scott Cook,
had the radical notion (with cofounder Tom Proulx) that personal
accounting should happen by computer. Their success was far from
inevitable; they faced numerous competitors, an uncertain future,
and an initially tiny market. A decade later, the company went
public and subsequently fended o well-publicized attacks from
larger incumbents, including the software behemoth Microsoft.
Partly with the help of famed venture capitalist John Doerr, Intuit
became a fully diversi ed enterprise, a member of the Fortune
1000 that now provides dozens of market-leading products across
its major divisions.
This is the kind of entrepreneurial success we’re used to hearing
about: a ragtag team of underdogs who eventually achieve fame,
acclaim, and significant riches.
Flash-forward to 2002. Cook was frustrated. He had just tabulated
ten years of data on all of Intuit’s new product introductions and
had concluded that the company was getting a measly return on its
massive investments. Simply put, too many of its new products
were failing. By traditional standards, Intuit is an extremely wellmanaged company, but as Scott dug into the root causes of those
failures, he came to a di cult conclusion: the prevailing
management paradigm he and his company had been practicing
was inadequate to the problem of continuous innovation in the
modern economy.
By fall 2009, Cook had been working to change Intuit’s
management culture for several years. He came across my early
work on the Lean Startup and asked me to give a talk at Intuit. In
Silicon Valley this is not the kind of invitation you turn down. I
Silicon Valley this is not the kind of invitation you turn down. I
admit I was curious. I was still at the beginning of my Lean Startup
journey and didn’t have much appreciation for the challenges faced
by a Fortune 1000 company like his.
My conversations with Cook and Intuit chief executive o cer
(CEO) Brad Smith were my initiation into the thinking of modern
general managers, who struggle with entrepreneurship every bit as
much as do venture capitalists and founders in a garage. To combat
these challenges, Scott and Brad are going back to Intuit’s roots.
They are working to build entrepreneurship and risk taking into all
their divisions.
For example, consider one of Intuit’s agship products. Because
TurboTax does most of its sales around tax season in the United
States, it used to have an extremely conservative culture. Over the
course of the year, the marketing and product teams would
conceive one major initiative that would be rolled out just in time
for tax season. Now they test over ve hundred di erent changes in
a two-and-a-half-month tax season. They’re running up to seventy
di erent tests per week. The team can make a change live on its
website on Thursday, run it over the weekend, read the results on
Monday, and come to conclusions starting Tuesday; then they
rebuild new tests on Thursday and launch the next set on Thursday
night.
As Scott put it, “Boy, the amount of learning they get is just
immense now. And what it does is develop entrepreneurs, because
when you have only one test, you don’t have entrepreneurs, you
have politicians, because you have to sell. Out of a hundred good
ideas, you’ve got to sell your idea. So you build up a society of
politicians and salespeople. When you have ve hundred tests
you’re running, then everybody’s ideas can run. And then you create
entrepreneurs who run and learn and can retest and relearn as
opposed to a society of politicians. So we’re trying to drive that
throughout our organization, using examples which have nothing to
do with high tech, like the website example. Every business today
has a website. You don’t have to be high tech to use fast-cycle
testing.”
This kind of change is hard. After all, the company has a
signi cant number of existing customers who continue to demand
exceptional service and investors who expect steady, growing
returns.
Scott says,
It goes against the grain of what people have been taught in
business and what leaders have been taught. The problem
isn’t with the teams or the entrepreneurs. They love the
chance to quickly get their baby out into the market. They
love the chance to have the customer vote instead of the
suits voting. The real issue is with the leaders and the
middle managers. There are many business leaders who
have been successful because of analysis. They think they’re
analysts, and their job is to do great planning and analyzing
and have a plan.
The amount of time a company can count on holding on to
market leadership to exploit its earlier innovations is shrinking, and
this creates an imperative for even the most entrenched companies
to invest in innovation. In fact, I believe a company’s only
sustainable path to long-term economic growth is to build an
“innovation factory” that uses Lean Startup techniques to create
disruptive innovations on a continuous basis. In other words,
established companies need to gure out how to accomplish what
Scott Cook did in 1983, but on an industrial scale and with an
established cohort of managers steeped in traditional management
culture.
Ever the maverick, Cook asked me to put these ideas to the test,
and so I gave a talk that was simulcast to all seven thousand–plus
Intuit employees during which I explained the theory of the Lean
Startup, repeating my de nition: an organization designed to create
new products and services under conditions of extreme uncertainty.
What happened next is etched in my memory. CEO Brad Smith
had been sitting next to me as I spoke. When I was done, he got up
and said before all of Intuit’s employees, “Folks, listen up. You
heard Eric’s definition of a startup. It has three parts, and we here at
Intuit match all three parts of that definition.”
Scott and Brad are leaders who realize that something new is
needed in management thinking. Intuit is proof that this kind of
thinking can work in established companies. Brad explained to me
how they hold themselves accountable for their new innovation
e orts by measuring two things: the number of customers using
products that didn’t exist three years ago and the percentage of
revenue coming from offerings that did not exist three years ago.
Under the old model, it took an average of 5.5 years for a
successful new product to start generating $50 million in revenue.
Brad explained to me, “We’ve generated $50 million in o erings
that did not exist twelve months ago in the last year. Now it’s not
one particular o ering. It’s a combination of a whole bunch of
innovation happening, but that’s the kind of stu that’s creating
some energy for us, that we think we can truly short-circuit the
ramp by killing things that don’t make sense fast and doubling
down on the ones that do.” For a company as large as Intuit, these
are modest results and early days. They have decades of legacy
systems and legacy thinking to overcome. However, their leadership
in adopting entrepreneurial management is starting to pay off.
Leadership requires creating conditions that enable employees to
do the kinds of experimentation that entrepreneurship requires. For
example, changes in TurboTax enabled the Intuit team to develop
ve hundred experiments per tax season. Before that, marketers
with great ideas couldn’t have done those tests even if they’d
wanted to, because they didn’t have a system in place through
which to change the website rapidly. Intuit invested in systems that
increased the speed at which tests could be built, deployed, and
analyzed.
As Cook says, “Developing these experimentation systems is the
responsibility of senior management; they have to be put in by the
leadership. It’s moving leaders from playing Caesar with their
thumbs up and down on every idea to—instead—putting in the
culture and the systems so that teams can move and innovate at the
speed of the experimentation system.”
3
LEARN
an entrepreneur, nothing plagued me more than the question
Asofsuccessful
whether my company was making progress toward creating a
business. As an engineer and later as a manager, I was
accustomed to measuring progress by making sure our work
proceeded according to plan, was high quality, and cost about what
we had projected.
After many years as an entrepreneur, I started to worry about
measuring progress in this way. What if we found ourselves
building something that nobody wanted? In that case what did it
matter if we did it on time and on budget? When I went home at
the end of a day’s work, the only things I knew for sure were that I
had kept people busy and spent money that day. I hoped that my
team’s e orts took us closer to our goal. If we wound up taking a
wrong turn, I’d have to take comfort in the fact that at least we’d
learned something important.
Unfortunately, “learning” is the oldest excuse in the book for a
failure of execution. It’s what managers fall back on when they fail
to achieve the results we promised. Entrepreneurs, under pressure
to succeed, are wildly creative when it comes to demonstrating
what we have learned. We can all tell a good story when our job,
career, or reputation depends on it.
However, learning is cold comfort to employees who are
following an entrepreneur into the unknown. It is cold comfort to
the investors who allocate precious money, time, and energy to
entrepreneurial teams. It is cold comfort to the organizations—large
entrepreneurial teams. It is cold comfort to the organizations—large
and small—that depend on entrepreneurial innovation to survive.
You can’t take learning to the bank; you can’t spend it or invest it.
You cannot give it to customers and cannot return it to limited
partners. Is it any wonder that learning has a bad name in
entrepreneurial and managerial circles?
Yet if the fundamental goal of entrepreneurship is to engage in
organization building under conditions of extreme uncertainty, its
most vital function is learning. We must learn the truth about which
elements of our strategy are working to realize our vision and
which are just crazy. We must learn what customers really want, not
what they say they want or what we think they should want. We
must discover whether we are on a path that will lead to growing a
sustainable business.
In the Lean Startup model, we are rehabilitating learning with a
concept I call validated learning. Validated learning is not after-thefact rationalization or a good story designed to hide failure. It is a
rigorous method for demonstrating progress when one is embedded
in the soil of extreme uncertainty in which startups grow. Validated
learning is the process of demonstrating empirically that a team has
discovered valuable truths about a startup’s present and future
business prospects. It is more concrete, more accurate, and faster
than market forecasting or classical business planning. It is the
principal antidote to the lethal problem of achieving failure:
successfully executing a plan that leads nowhere.
VALIDATED LEARNING AT IMVU
Let me illustrate this with an example from my career. Many
audiences have heard me recount the story of IMVU’s founding and
the many mistakes we made in developing our rst product. I’ll
now elaborate on one of those mistakes to illustrate validated
learning clearly.
Those of us involved in the founding of IMVU aspired to be
serious strategic thinkers. Each of us had participated in previous
ventures that had failed, and we were loath to repeat that
ventures that had failed, and we were loath to repeat that
experience. Our main concerns in the early days dealt with the
following questions: What should we build and for whom? What
market could we enter and dominate? How could we build durable
value that would not be subject to erosion by competition?1
Brilliant Strategy
We decided to enter the instant messaging (IM) market. In 2004,
that market had hundreds of millions of consumers actively
participating worldwide. However, the majority of the customers
who were using IM products were not paying for the privilege.
Instead, large media and portal companies such as AOL, Microsoft,
and Yahoo! operated their IM networks as a loss leader for other
services while making modest amounts of money through
advertising.
IM is an example of a market that involves strong network
effects. Like most communication networks, IM is thought to follow
Metcalfe’s law: the value of a network as a whole is proportional to
the square of the number of participants. In other words, the more
people in the network, the more valuable the network. This makes
intuitive sense: the value to each participant is driven primarily by
how many other people he or she can communicate with. Imagine
a world in which you own the only telephone; it would have no
value. Only when other people also have a telephone does it
become valuable.
In 2004, the IM market was locked up by a handful of
incumbents. The top three networks controlled more than 80
percent of the overall usage and were in the process of
consolidating their gains in market share at the expense of a
number of smaller players.2 The common wisdom was that it was
more or less impossible to bring a new IM network to market
without spending an extraordinary amount of money on marketing.
The reason for that wisdom is simple. Because of the power of
network e ects, IM products have high switching costs. To switch
from one network to another, customers would have to convince
from one network to another, customers would have to convince
their friends and colleagues to switch with them. This extra work
for customers creates a barrier to entry in the IM market: with all
consumers locked in to an incumbent’s product, there are no
customers left with whom to establish a beachhead.
At IMVU we settled on a strategy of building a product that
would combine the large mass appeal of traditional IM with the
high revenue per customer of three-dimensional (3D) video games
and virtual worlds. Because of the near impossibility of bringing a
new IM network to market, we decided to build an IM add-on
product that would interoperate with the existing networks. Thus,
customers would be able to adopt the IMVU virtual goods and
avatar communication technology without having to switch IM
providers, learn a new user interface, and—most important—bring
their friends with them.
In fact, we thought this last point was essential. For the add-on
product to be useful, customers would have to use it with their
existing friends. Every communication would come embedded with
an invitation to join IMVU. Our product would be inherently viral,
spreading throughout the existing IM networks like an epidemic. To
achieve that viral growth, it was important that our add-on product
support as many of the existing IM networks as possible and work
on all kinds of computers.
Six Months to Launch
With this strategy in place, my cofounders and I began a period of
intense work. As the chief technology o cer, it was my
responsibility, among other things, to write the software that would
support IM interoperability across networks. My cofounders and I
worked for months, putting in crazy hours struggling to get our rst
product released. We gave ourselves a hard deadline of six months
—180 days—to launch the product and attract our rst paying
customers. It was a grueling schedule, but we were determined to
launch on time.
The add-on product was so large and complex and had so many
moving parts that we had to cut a lot of corners to get it done on
time. I won’t mince words: the rst version was terrible. We spent
endless hours arguing about which bugs to x and which we could
live with, which features to cut and which to try to cram in. It was a
wonderful and terrifying time: we were full of hope about the
possibilities for success and full of fear about the consequences of
shipping a bad product.
Personally, I was worried that the low quality of the product
would tarnish my reputation as an engineer. People would think I
didn’t know how to build a quality product. All of us feared
tarnishing the IMVU brand; after all, we were charging people
money for a product that didn’t work very well. We all envisioned
the damning newspaper headlines: “Inept Entrepreneurs Build
Dreadful Product.”
As launch day approached, our fears escalated. In our situation,
many entrepreneurial teams give in to fear and postpone the launch
date. Although I understand this impulse, I am glad we persevered,
since delay prevents many startups from getting the feedback they
need. Our previous failures made us more afraid of another, even
worse, outcome than shipping a bad product: building something
that nobody wants. And so, teeth clenched and apologies at the
ready, we released our product to the public.
Launch
And then—nothing happened! It turned out that our fears were
unfounded, because nobody even tried our product. At rst I was
relieved because at least nobody was nding out how bad the
product was, but soon that gave way to serious frustration. After all
the hours we had spent arguing about which features to include and
which bugs to x, our value proposition was so far o that
customers weren’t getting far enough into the experience to nd out
how bad our design choices were. Customers wouldn’t even
download our product.
Over the ensuing weeks and months, we labored to make the
product better. We brought in a steady ow of customers through
our online registration and download process. We treated each
day’s customers as a brand-new report card to let us know how we
were doing. We eventually learned how to change the product’s
positioning so that customers at least would download it. We were
making improvements to the underlying product continuously,
shipping bug xes and new changes daily. However, despite our
best e orts, we were able to persuade only a pathetically small
number of people to buy the product.
In retrospect, one good decision we made was to set clear
revenue targets for those early days. In the rst month we intended
to make $300 in total revenue, and we did—barely. Many friends
and family members were asked (okay, begged). Each month our
small revenue targets increased, rst to $350 and then to $400. As
they rose, our struggles increased. We soon ran out of friends and
family; our frustration escalated. We were making the product
better every day, yet our customers’ behavior remained unchanged:
they still wouldn’t use it.
Our failure to move the numbers prodded us to accelerate our
e orts to bring customers into our o ce for in-person interviews
and usability tests. The quantitative targets created the motivation
to engage in qualitative inquiry and guided us in the questions we
asked; this is a pattern we’ll see throughout this book.
I wish I could say that I was the one to realize our mistake and
suggest the solution, but in truth, I was the last to admit the
problem. In short, our entire strategic analysis of the market was
utterly wrong. We gured this out empirically, through
experimentation, rather than through focus groups or market
research. Customers could not tell us what they wanted; most, after
all, had never heard of 3D avatars. Instead, they revealed the truth
through their action or inaction as we struggled to make the
product better.
Talking to Customers
Out of desperation, we decided to talk to some potential customers.
We brought them into our o ce, and said, “Try this new product;
it’s IMVU.” If the person was a teenager, a heavy user of IM, or a
tech early adopter, he or she would engage with us. In constrast, if
it was a mainstream person, the response was, “Right. So exactly
what would you like me to do?” We’d get nowhere with the
mainstream group; they thought IMVU was too weird.
Imagine a seventeen-year-old girl sitting down with us to look at
this product. She chooses her avatar and says, “Oh, this is really
fun.” She’s customizing the avatar, deciding how she’s going to look.
Then we say, “All right, it’s time to download the instant messaging
add-on,” and she responds, “What’s that?”
“Well, it’s this thing that interoperates with the instant messaging
client.” She’s looking at us and thinking, “I’ve never heard of that,
my friends have never heard of that, why do you want me to do
that?” It required a lot of explanation; an instant messaging add-on
was not a product category that existed in her mind.
But since she was in the room with us, we were able to talk her
into doing it. She downloads the product, and then we say, “Okay,
invite one of your friends to chat.” And she says, “No way!” We say,
“Why not?” And she says, “Well, I don’t know if this thing is cool
yet. You want me to risk inviting one of my friends? What are they
going to think of me? If it sucks, they’re going to think I suck,
right?” And we say, “No, no, it’s going to be so much fun once you
get the person in there; it’s a social product.” She looks at us, her
face lled with doubt; you can see that this is a deal breaker. Of
course, the rst time I had that experience, I said, “It’s all right, it’s
just this one person, send her away and get me a new one.” Then
the second customer comes in and says the same thing. Then the
third customer comes in, and it’s the same thing. You start to see
patterns, and no matter how stubborn you are, there’s obviously
something wrong.
Customers kept saying, “I want to use it by myself. I want to try it
out rst to see if it’s really cool before I invite a friend.” Our team
was from the video game industry, so we understood what that
meant: single-player mode. So we built a single-player version.
meant: single-player mode. So we built a single-player version.
We’d bring new customers into our o ce. They’d customize the
avatar and download the product like before. Then they would go
into single-player mode, and we’d say, “Play with your avatar and
dress it up; check out the cool moves it can make.” Followed by,
“Okay, you did that by yourself; now it’s time to invite one of your
friends.” You can see what’s coming. They’d say, “No way! This isn’t
cool.” And we’d say, “Well, we told you it wasn’t going to be cool!
What is the point of a single-player experience for a social
product?” See, we thought we should get a gold star just for
listening to our customers. Except our customers still didn’t like the
product. They would look at us and say, “Listen, old man, you don’t
understand. What is the deal with this crazy business of inviting
friends before I know if it’s cool?” It was a total deal breaker.
Out of further desperation, we introduced a feature called
ChatNow that allows you to push a button and be randomly
matched with somebody else anywhere in the world. The only
thing you have in common is that you both pushed the button at
the same time. All of a sudden, in our customer service tests, people
were saying, “Oh, this is fun!”
So we’d bring them in, they’d use ChatNow, and maybe they
would meet somebody they thought was cool. They’d say, “Hey,
that guy was neat; I want to add him to my buddy list. Where’s my
buddy list?” And we’d say, “Oh, no, you don’t want a new buddy
list; you want to use your regular AOL buddy list.” Remember, this
was how we planned to harness the interoperability that would
lead to network e ects and viral growth. Picture the customer
looking at us, asking, “What do you want me to do exactly?” And
we’d say, “Well, just give the stranger your AIM screen name so you
can put him on your buddy list.” You could see their eyes go wide,
and they’d say, “Are you kidding me? A stranger on my AIM buddy
list?” To which we’d respond, “Yes; otherwise you’d have to
download a whole new IM client with a new buddy list.” And
they’d say, “Do you have any idea how many IM clients I already
run?”
“No. One or two, maybe?” That’s how many clients each of us in
the o ce used. To which the teenager would say, “Duh! I run
eight.” We had no idea how many instant messaging clients there
were in the world.
We had the incorrect preconception that it’s a challenge to learn
new software and it’s tricky to move your friends over to a new
buddy list. Our customers revealed that this was nonsense. We
wanted to draw diagrams on the whiteboard that showed why our
strategy was brilliant, but our customers didn’t understand concepts
like network e ects and switching costs. If we tried to explain why
they should behave the way we predicted, they’d just shake their
heads at us, bewildered.
We had a mental model for how people used software that was
years out of date, and so eventually, painfully, after dozens of
meetings like that, it started to dawn on us that the IM add-on
concept was fundamentally flawed.3
Our customers did not want an IM add-on; they wanted a standalone IM network. They did not consider having to learn how to
use a new IM program a barrier; on the contrary, our early adopters
used many di erent IM programs simultaneously. Our customers
were not intimidated by the idea of having to take their friends
with them to a new IM network; it turned out that they enjoyed
that challenge. Even more surprising, our assumption that customers
would want to use avatar-based IM primarily with their existing
friends was also wrong. They wanted to make new friends, an
activity that 3D avatars are particularly well suited to facilitating.
Bit by bit, customers tore apart our seemingly brilliant initial
strategy.
Throwing My Work Away
Perhaps you can sympathize with our situation and forgive my
obstinacy. After all, it was my work over the prior months that
needed to be thrown away. I had slaved over the software that was
required to make our IM program interoperate with other
networks, which was at the heart of our original strategy. When it
came time to pivot and abandon that original strategy, almost all of
my work—thousands of lines of code—was thrown out. I felt
betrayed. I was a devotee of the latest in software development
methods (known collectively as agile development), which
promised to help drive waste out of product development.
However, despite that, I had committed the biggest waste of all:
building a product that our customers refused to use. That was
really depressing.
I wondered: in light of the fact that my work turned out to be a
waste of time and energy, would the company have been just as
well o if I had spent the last six months on a beach sipping
umbrella drinks? Had I really been needed? Would it have been
better if I had not done any work at all?
There is, as I mentioned at the beginning of this chapter, always
one last refuge for people aching to justify their own failure. I
consoled myself that if we hadn’t built this rst product—mistakes
and all—we never would have learned these important insights
about customers. We never would have learned that our strategy
was awed. There is truth in this excuse: what we learned during
those critical early months set IMVU on a path that would lead to
our eventual breakout success.
For a time, this “learning” consolation made me feel better, but
my relief was short-lived. Here’s the question that bothered me
most of all: if the goal of those months was to learn these important
insights about customers, why did it take so long? How much of our
e ort contributed to the essential lessons we needed to learn?
Could we have learned those lessons earlier if I hadn’t been so
focused on making the product “better” by adding features and
fixing bugs?
VALUE VS. WASTE
In other words, which of our e orts are value-creating and which
are wasteful? This question is at the heart of the lean manufacturing
revolution; it is the rst question any lean manufacturing adherent
is trained to ask. Learning to see waste and then systematically
eliminate it has allowed lean companies such as Toyota to
dominate entire industries. In the world of software, the agile
development methodologies I had practiced until that time had
their origins in lean thinking. They were designed to eliminate
waste too.
Yet those methods had led me down a road in which the majority
of my team’s efforts were wasted. Why?
The answer came to me slowly over the subsequent years. Lean
thinking de nes value as providing bene t to the customer;
anything else is waste. In a manufacturing business, customers don’t
care how the product is assembled, only that it works correctly. But
in a startup, who the customer is and what the customer might nd
valuable are unknown, part of the very uncertainty that is an
essential part of the de nition of a startup. I realized that as a
startup, we needed a new de nition of value. The real progress we
had made at IMVU was what we had learned over those rst
months about what creates value for customers.
Anything we had done during those months that did not
contribute to our learning was a form of waste. Would it have been
possible to learn the same things with less e ort? Clearly, the
answer is yes.
For one thing, think of all the debate and prioritization of e ort
that went into features that customers would never discover. If we
had shipped sooner, we could have avoided that waste. Also
consider all the waste caused by our incorrect strategic assumptions.
I had built interoperability for more than a dozen di erent IM
clients and networks. Was this really necessary to test our
assumptions? Could we have gotten the same feedback from our
customers with half as many networks? With only three? With only
one? Since the customers of all IM networks found our product
equally unattractive, the level of learning would have been the
same, but our effort would have been dramatically less.
Here’s the thought that kept me up nights: did we have to
support any networks at all? Is it possible that we could have
discovered how awed our assumptions were without building
anything? For example, what if we simply had o ered customers
anything? For example, what if we simply had o ered customers
the opportunity to download the product from us solely on the
basis of its proposed features before building anything? Remember,
almost no customers were willing to use our original product, so
we wouldn’t have had to do much apologizing when we failed to
deliver. (Note that this is di erent from asking customers what they
want. Most of the time customers don’t know what they want in
advance.) We could have conducted an experiment, o ering
customers the chance to try something and then measuring their
behavior.
Such thought experiments were extremely disturbing to me
because they undermined my job description. As the head of
product development, I thought my job was to ensure the timely
delivery of high-quality products and features. But if many of those
features were a waste of time, what should I be doing instead? How
could we avoid this waste?
I’ve come to believe that learning is the essential unit of progress
for startups. The e ort that is not absolutely necessary for learning
what customers want can be eliminated. I call this validated
learning because it is always demonstrated by positive
improvements in the startup’s core metrics. As we’ve seen, it’s easy
to kid yourself about what you think customers want. It’s also easy
to learn things that are completely irrelevant. Thus, validated
learning is backed up by empirical data collected from real
customers.
WHERE DO YOU FIND VALIDATION?
As I can attest, anybody who fails in a startup can claim that he or
she has learned a lot from the experience. They can tell a
compelling story. In fact, in the story of IMVU so far, you might
have noticed something missing. Despite my claims that we learned
a lot in those early months, lessons that led to our eventual success,
I haven’t o ered any evidence to back that up. In hindsight, it’s easy
to make such claims and sound credible (and you’ll see some
evidence later in the book), but imagine us in IMVU’s early months
trying to convince investors, employees, family members, and most
of all ourselves that we had not squandered our time and resources.
What evidence did we have?
Certainly our stories of failure were entertaining, and we had
fascinating theories about what we had done wrong and what we
needed to do to create a more successful product. However, the
proof did not come until we put those theories into practice and
built subsequent versions of the product that showed superior
results with actual customers.
The next few months are where the true story of IMVU begins,
not with our brilliant assumptions and strategies and whiteboard
gamesmanship but with the hard work of discovering what
customers really wanted and adjusting our product and strategy to
meet those desires. We adopted the view that our job was to nd a
synthesis between our vision and what customers would accept; it
wasn’t to capitulate to what customers thought they wanted or to
tell customers what they ought to want.
As we came to understand our customers better, we were able to
improve our products. As we did that, the fundamental metrics of
our business changed. In the early days, despite our e orts to
improve the product, our metrics were stubbornly at. We treated
each day’s customers as a new report card. We’d pay attention to
the percentage of new customers who exhibited product behaviors
such as downloading and buying our product. Each day, roughly the
same number of customers would buy the product, and that number
was pretty close to zero despite the many improvements.
However, once we pivoted away from the original strategy, things
started to change. Aligned with a superior strategy, our product
development e orts became magically more productive—not
because we were working harder but because we were working
smarter, aligned with our customers’ real needs. Positive changes in
metrics became the quantitative validation that our learning was
real. This was critically important because we could show our
stakeholders—employees, investors, and ourselves—that we were
making genuine progress, not deluding ourselves. It is also the right
way to think about productivity in a startup: not in terms of how
much stu we are building but in terms of how much validated
learning we’re getting for our efforts.4
For example, in one early experiment, we changed our entire
website, home page, and product registration ow to replace
“avatar chat” with “3D instant messaging.” New customers were
split automatically between these two versions of the site; half saw
one, and half saw the other. We were able to measure the
di erence in behavior between the two groups. Not only were the
people in the experimental group more likely to sign up for the
product, they were more likely to become long-term paying
customers.
We had plenty of failed experiments too. During one period in
which we believed that customers weren’t using the product
because they didn’t understand its many bene ts, we went so far as
to pay customer service agents to act as virtual tour guides for new
customers. Unfortunately, customers who got that VIP treatment
were no more likely to become active or paying customers.
Even after ditching the IM add-on strategy, it still took months to
understand why it hadn’t worked. After our pivot and many failed
experiments, we nally gured out this insight: customers wanted
to use IMVU to make new friends online. Our customers intuitively
grasped something that we were slow to realize. All the existing
social products online were centered on customers’ real-life
identity. IMVU’s avatar technology, however, was uniquely well
suited to help people get to know each other online without
compromising safety or opening themselves up to identity theft.
Once we formed this hypothesis, our experiments became much
more likely to produce positive results. Whenever we would change
the product to make it easier for people to nd and keep new
friends, we discovered that customers were more likely to engage.
This is true startup productivity: systematically guring out the right
things to build.
These were just a few experiments among hundreds that we ran
week in and week out as we started to learn which customers
would use the product and why. Each bit of knowledge we
gathered suggested new experiments to run, which moved our
metrics closer and closer to our goal.
THE AUDACITY OF ZERO
Despite IMVU’s early success, our gross numbers were still pretty
small. Unfortunately, because of the traditional way businesses are
evaluated, this is a dangerous situation. The irony is that it is often
easier to raise money or acquire other resources when you have
zero revenue, zero customers, and zero traction than when you have
a small amount. Zero invites imagination, but small numbers invite
questions about whether large numbers will ever materialize.
Everyone knows (or thinks he or she knows) stories of products that
achieved breakthrough success overnight. As long as nothing has
been released and no data have been collected, it is still possible to
imagine overnight success in the future. Small numbers pour cold
water on that hope.
This phenomenon creates a brutal incentive: postpone getting any
data until you are certain of success. Of course, as we’ll see, such
delays have the unfortunate e ect of increasing the amount of
wasted work, decreasing essential feedback, and dramatically
increasing the risk that a startup will build something nobody
wants.
However, releasing a product and hoping for the best is not a
good plan either, because this incentive is real. When we launched
IMVU, we were ignorant of this problem. Our earliest investors and
advisers thought it was quaint that we had a $300-per-month
revenue plan at rst. But after several months with our revenue
hovering around $500 per month, some began to lose faith, as did
some of our advisers, employees, and even spouses. In fact, at one
point, some investors were seriously recommending that we pull
the product out of the market and return to stealth mode.
Fortunately, as we pivoted and experimented, incorporating what
we learned into our product development and marketing e orts,
our numbers started to improve.
But not by much! On the one hand, we were lucky to see a
growth pattern that started to look like the famous hockey stick
graph. On the other hand, the graph went up only to a few
thousand dollars per month. These early graphs, although
promising, were not by themselves su cient to combat the loss of
faith caused by our early failure, and we lacked the language of
validated learning to provide an alternative concept to rally around.
We were quite fortunate that some of our early investors
understood its importance and were willing to look beyond our
small gross numbers to see the real progress we were making.
(You’ll see the exact same graphs they did in Chapter 7.)
Thus, we can mitigate the waste that happens because of the
audacity of zero with validated learning. What we needed to
demonstrate was that our product development e orts were leading
us toward massive success without giving in to the temptation to
fall back on vanity metrics and “success theater”—the work we do
to make ourselves look successful. We could have tried marketing
gimmicks, bought a Super Bowl ad, or tried amboyant public
relations (PR) as a way of juicing our gross numbers. That would
have given investors the illusion of traction, but only for a short
time. Eventually, the fundamentals of the business would win out
and the PR bump would pass. Because we would have squandered
precious resources on theatrics instead of progress, we would have
been in real trouble.
Sixty million avatars later, IMVU is still going strong. Its legacy is
not just a great product, an amazing team, and promising nancial
results but a whole new way of measuring the progress of startups.
LESSONS BEYOND IMVU
I have had many opportunities to teach the IMVU story as a
business case ever since Stanford’s Graduate School of Business
wrote an o cial study about IMVU’s early years.5 The case is now
part of the entrepreneurship curriculum at several business schools,
including Harvard Business School, where I serve as an
entrepreneur in residence. I’ve also told these stories at countless
workshops, lectures, and conferences.
Every time I teach the IMVU story, students have an
overwhelming temptation to focus on the tactics it illustrates:
launching a low-quality early prototype, charging customers from
day one, and using low-volume revenue targets as a way to drive
accountability. These are useful techniques, but they are not the
moral of the story. There are too many exceptions. Not every kind
of customer will accept a low-quality prototype, for example. If the
students are more skeptical, they may argue that the techniques do
not apply to their industry or situation, but work only because
IMVU is a software company, a consumer Internet business, or a
non-mission-critical application.
None of these takeaways is especially useful. The Lean Startup is
not a collection of individual tactics. It is a principled approach to
new product development. The only way to make sense of its
recommendations is to understand the underlying principles that
make them work. As we’ll see in later chapters, the Lean Startup
model has been applied to a wide variety of businesses and
industries: manufacturing, clean tech, restaurants, and even laundry.
The tactics from the IMVU story may or may not make sense in
your particular business.
Instead, the way forward is to learn to see every startup in any
industry as a grand experiment. The question is not “Can this
product be built?” In the modern economy, almost any product that
can be imagined can be built. The more pertinent questions are
“Should this product be built?” and “Can we build a sustainable
business around this set of products and services?” To answer those
questions, we need a method for systematically breaking down a
business plan into its component parts and testing each part
empirically.
In other words, we need the scienti c method. In the Lean
Startup model, every product, every feature, every marketing
campaign—everything a startup does—is understood to be an
experiment designed to achieve validated learning. This
experimental approach works across industries and sectors, as we’ll
see in Chapter 4.
4
EXPERIMENT
across many startups that are struggling to answer the
Icome
following questions: Which customer opinions should we listen to,
if any? How should we prioritize across the many features we
could build? Which features are essential to the product’s success
and which are ancillary? What can be changed safely, and what
might anger customers? What might please today’s customers at the
expense of tomorrow’s? What should we work on next?
These are some of the questions teams struggle to answer if they
have followed the “let’s just ship a product and see what happens”
plan. I call this the “just do it” school of entrepreneurship after
Nike’s famous slogan.1 Unfortunately, if the plan is to see what
happens, a team is guaranteed to succeed—at seeing what happens
—but won’t necessarily gain validated learning. This is one of the
most important lessons of the scienti c method: if you cannot fail,
you cannot learn.
FROM ALCHEMY TO SCIENCE
The Lean Startup methodology reconceives a startup’s e orts as
experiments that test its strategy to see which parts are brilliant and
which are crazy. A true experiment follows the scienti c method. It
begins with a clear hypothesis that makes predictions about what is
supposed to happen. It then tests those predictions empirically. Just
as scienti c experimentation is informed by theory, startup
experimentation is guided by the startup’s vision. The goal of every
startup experiment is to discover how to build a sustainable
business around that vision.
Think Big, Start Small
Zappos is the world’s largest online shoe store, with annual gross
sales in excess of $1 billion. It is known as one of the most
successful, customer-friendly e-commerce businesses in the world,
but it did not start that way.
Founder Nick Swinmurn was frustrated because there was no
central online site with a great selection of shoes. He envisioned a
new and superior retail experience. Swinmurn could have waited a
long time, insisting on testing his complete vision complete with
warehouses, distribution partners, and the promise of signi cant
sales. Many early e-commerce pioneers did just that, including
infamous dot-com failures such as Webvan and Pets.com.
Instead, he started by running an experiment. His hypothesis was
that customers were ready and willing to buy shoes online. To test
it, he began by asking local shoe stores if he could take pictures of
their inventory. In exchange for permission to take the pictures, he
would post the pictures online and come back to buy the shoes at
full price if a customer bought them online.
Zappos began with a tiny, simple product. It was designed to
answer one question above all: is there already su cient demand
for a superior online shopping experience for shoes? However, a
well-designed startup experiment like the one Zappos began with
does more than test a single aspect of a business plan. In the course
of testing this rst assumption, many other assumptions were tested
as well. To sell the shoes, Zappos had to interact with customers:
taking payment, handling returns, and dealing with customer
support. This is decidedly di erent from market research. If Zappos
had relied on existing market research or conducted a survey, it
could have asked what customers thought they wanted. By building
a product instead, albeit a simple one, the company learned much
more:
1. It had more accurate data about customer demand because it
was observing real customer behavior, not asking hypothetical
questions.
2. It put itself in a position to interact with real customers and
learn about their needs. For example, the business plan might
call for discounted pricing, but how are customer perceptions
of the product affected by the discounting strategy?
3. It allowed itself to be surprised when customers behaved in
unexpected ways, revealing information Zappos might not have
known to ask about. For example, what if customers returned
the shoes?
Zappos’ initial experiment provided a clear, quanti able
outcome: either a su cient number of customers would buy the
shoes or they would not. It also put the company in a position to
observe, interact with, and learn from real customers and partners.
This qualitative learning is a necessary companion to quantitative
testing. Although the early e orts were decidedly small-scale, that
did not prevent the huge Zappos vision from being realized. In fact,
in 2009 Zappos was acquired by the e-commerce giant
Amazon.com for a reported $1.2 billion.2
For Long-Term Change, Experiment Immediately
Caroline Barlerin is a director in the global social innovation
division at Hewlett-Packard (HP), a multinational company with
more than three hundred thousand employees and more than $100
billion in annual sales. Caroline, who leads global community
involvement, is a social entrepreneur working to get more of HP’s
employees to take advantage of the company’s policy on
volunteering.
Corporate guidelines encourage every employee to spend up to
four hours a month of company time volunteering in his or her
community; that volunteer work could take the form of any
philanthropic e ort: painting fences, building houses, or even using
philanthropic e ort: painting fences, building houses, or even using
pro bono or work-based skills outside the company. Encouraging
the latter type of volunteering was Caroline’s priority. Because of its
talent and values, HP’s combined workforce has the potential to
have a monumental positive impact. A designer could help a
nonpro t with a new website design. A team of engineers could
wire a school for Internet access.
Caroline’s project is just beginning, and most employees do not
know that this volunteering policy exists, and only a tiny fraction
take advantage of it. Most of the volunteering has been of the lowimpact variety, involving manual labor, even when the volunteers
were highly trained experts. Barlerin’s vision is to take the hundreds
of thousands of employees in the company and transform them into
a force for social good.
This is the kind of corporate initiative undertaken every day at
companies around the world. It doesn’t look like a startup by the
conventional de nition or what we see in the movies. On the
surface it seems to be suited to traditional management and
planning. However, I hope the discu...
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