Video Games and Violence Correlation Survey Paper

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5ubhevcubar

Humanities

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the original assignment is the "survey form" attached document and the rough draft I used to turn in is the "findings report" attached document. The topic (as you can see if the findings report attached document) is whether or not there is a correlation between young people playing violent video games and have violent behavior. Need to use the feedback 1 and 2 attached documents to make a final draft and clean up anything else.

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Then you identify interviewees or subjects for your survey. The number of interviewees or subjects will have to be determined by your research questions, interview and survey methods, and the availability of subjects. The interview is an important part of your research because it allows you to gain an insider perspective on your topic. A good way to gain authority as a writer is to let the insider of your topic speak for him/herself. It is this combination of your outsider and your informant’s insider views that that is key to writing a successful final research paper. Your interviewee has insight about your topic, and you give it order by identifying themes and issues and by unifying the information you collect in your report. • • • • • • • • • A detailed description of the survey sample, the instrument, and the analysis method for the questionnaire in your survey-based study, or A physical description of the interviewee and his/her actions, mannerisms, and personality A description of the environment in which the interview takes place A blend of a summary and direct quotation of the informant’s words and your conversation with that person A blend of objective writing, reflexive reactions, and secondary sources for triangulation. A reproduction of the informant’s voice (imitation of the person’s real speech: “I wanna go” instead of “I want to go” if it reflects the person’s way of speaking) Selectivity in the use of quotations, paraphrases, reflection, and description that illustrates the interview’s purpose Effective use of tables or figures to illustrate the data or numbers gathered by the survey A conclusion that details new knowledge (findings) about the topic that you have gained through interviews and surveys It is important that your interviews and your interview paper have a purpose. Avoid producing a write-up of random questions and answers. Each question you ask and each thing you include in your write-up should have a purpose and should contribute to a point— ultimately to answer the research questions that you have raised after your literature review paper. Survey for Video Games and Violence Correlation There are notions about whether violent video games tend to influence the behaviors of gamers. The proposers have maintained that the most gamers who engage themselves in violent video games are aggressive and this is because these games have influenced their behaviors as one tends to act based on what he or she associated with most. For instance, a man grows up to become aggressive because since childhood, he has been engaged in games that prompt the behavior and some examples of these games include boxing and football. On the contrary, women tend to be submissive following their interactions since childhood. On the contrary, the opposers have maintained their position by making it clear the behavior of a person is influenced by his or her friends and those around him or her (Markey, Markey, & French, 2015). Games do not play any role, rather people choose to play video games as their leisure activity. To gain solid consent regarding the subject matter, this paper presents a survey for the correlation between violence among the gamers and violent video games. Survey Sample, Instrument, and Analysis Method While anyone can play video games, children specifically, boys aged between 9 and 15 years play video games often. This challenged me to survey children based on this age bracket as they would present me with meaningful information regarding their engagement on the video games and if these games influence their behaviors. Again, being the population that spend most of their time on these games, it would be easier for me to learn from them about the role of these games on their lives. The survey will be marked with only 50 participants to allow easy interpretation of data by the researchers. The survey will be facilitated with the questionnaires where the survey participants will be expected to respond to questions listed in the questionnaire. Questionnaire tends to be an ultimate tool to engage in the study as it will allow the participants to speak their minds and at the same time, restrict the researchers from making conclusions from assumptions, rather their conclusions will be influenced by the responses of the participants reflected in the questionnaires. The cross-tabulation method was as engaged to necessitate in the analysis of data. The preference of this analysis method is that it enables the researchers to examine relationships between compound variables and so, allow them to comprehend the connection between various variables (Greitemeyer, 2018). Description of the Environment The appropriate setting for the interview entails the school. The reason behind is that a school provides a platform to locate the participants. Again, it would be easier to tap the children based in school with the help of their teachers through the school administration. This would be by seeking permission from the administration about the intents in the school and our interests in assessing the students. By informing the administration, they would work along with the teachers to spare time to be used to survey the students. Therefore, a school happens to be a suitable environment to carry the exercise. Again, teachers are always concerned about the welfare of their students and therefore, learning about the background of the survey will compel them to encourage the researchers to execute the survey. After learning about the impact of the video games on the students, they would inform their students on whether to engage their time on video games or not depending on the outcomes of the survey. Summary and Direct Quotations of the Informant’s Words To ensure that the data collected was relevant, it was necessary to engage one of the participants to confirm if his responses detailed in the questionnaire matched with his comments while engaging him. Ideally, by making a comparison, it is apparent that the participant was speaking his mind. While it was necessary to maintain confidentiality among the participants, each participant identified himself with a unique letter and their teachers were restricted from learning the letters that were presented to the students and this helped to maintain privacy. Overall, the results indicated that violent video games were integral in inflicting children with violent behaviors. This also aligned the comments presented by the selected participant where his comments reflected how his engagement in these games had seen his behavior change. In particular, he commented that "playing video games at home for two years now has seen my mother warning me all the time against harming my siblings.” Interviewer: I understand that you play video games and your comment suggests that you even play wrestling, specifically smackdown. Does this game make you act violently? Respondent: to say the truth, before playing video games, I hardly received warnings about harming those around me. Similarly, to my mother, four of my classmates have reported me to the teacher because of being violent to them. Results based on Cross-Tabulation Method Yes No Do you play video games% 95% 5% Are the games marked with 80% 20% 75% 25% 90% 10% 75% 25% violent episodes% Are you violent when engaging others? Before playing these games were you aggressive? Is there a connection between your behaviors and the violent behaviors demonstrated in the games? Objective Writing, Reflexive Reactions, and Secondary Sources From the findings, while not every student commented that engaging in violent video games make them act violently, 72% of them commented that playing these games had impacted them negatively in that their behaviors had changed detrimentally as they always acted aggressively. These findings reveal a connection between violent behaviors among gamers and violent video games. Based on the reflective reactions, these findings seem to match with the assertions of various researchers as some pieces of evidence make it clear that the behaviors of the children are molded based on their observations. These assertions demonstrate that children tend to act based on what they have observed in video games. Lastly, looking at the secondary sources, they have been contrasting opinions from the authors regarding the impact of the video games on the behaviors of the gamers. While some of them support the connection, others feel that there is no correlation between violent video games and aggression in gamers. A Reproduction of the Informant’s Voice While engaging the respondent, I realized that he spoke in a certain way. I could trace some comments suggests his real speech. To put it clearly, rather than the respondent commenting that he was shy before starting playing violent video games, he commented: “before playing video games I was a wallflower.” Again, while interviewing him, I heard him saying ‘ginormous’ which is slang for something that is gigantic. At some, point, the respondent added, “I wanna have fun when playing the stuff.” Conclusion This paper attempted to determine the relationship between playing violent video games and violent behaviors demonstrated by gamers. The findings demonstrate a relationship and they even support the assertions of various authors. In the course analyzing the results with the use of the cross-tabulation method. It was later realized that people tend to behave based on what they observe and this is also what happens to gamers. Considering the gravity of the concern, it would be necessary to engage mechanisms that will reduce the engagement of the gamers on the violent video games as it will, in the end, affect them to an extent, it would be difficult to modify their behaviors (DeCamp & Ferguson, 2017). References DeCamp, W., & Ferguson, C. J. (2017). The impact of degree of exposure to violent video games, family background, and other factors on youth violence. Journal of youth and adolescence, 46(2), 388-400. https://doi.org/10.1007/s10964-016-0561-8 Greitemeyer, T. (2018). The spreading impact of playing violent video games on aggression. Computers in human behavior, 80, 216-219. https://doi.org/10.1016/j.chb.2017.11.022 Markey, P. M., Markey, C. N., & French, J. E. (2015). Violent video games and real-world violence: Rhetoric versus data. Psychology of Popular Media Culture, 4(4), 277. https://psycnet.apa.org/doi/10.1037/ppm0000030 Draft Review Worksheet – Findings Report Author’s Name: Reviewer’s Name: ● Make suggestions and corrections on grammar or style as you read through the paper. 1. Has the author provided adequate information in the required sections (the research questions, context, subjects, data collection, analytical framework, and major findings)? What important information is missing? Yes! I really like how the paper is split up with headers to let everyone know what should be included in that section. 2. Are the major findings reasonable to you? What would you suggest to improve their categorization? I think overall, a great job in this category. If you wanted to improve anything, I would say to add a few more examples from your study, or another visual like a graph or statistical data. Which is really just being nit picky, I think it’s a well developed report. 3. Has the author supported the major statements that he/she made in the findings section with convincing evidence and sensible interpretations? Please make suggestions to help the author improve his/her logical proofs. Again, this really just comes back to utilizing more examples from your study, like a few more of the questions you utilized in the interview. Truly, that’s only if you want to add any more in to make it more rounded out. 4. Has the author used figures or tables effectively to show the data and to prove his/her interpretation of the data? What suggestions do you have to improve their effectiveness? Yes! Although, I mentioned before this would be a good place to add things in if you wanted more data to be shown. 5. Does the author pay attention to style? Does the author write in a clear and concise way? Yes! I think that the report is easy to follow and shows the depth of understanding of the topic. I would look at a few little basic things, like the reference page starts in the middle of the last page rather than the top. That happens to me sometimes when I download from Google Docs. Just be mindful of any of the little nuances before submitting the final draft. Great job! Draft Review Worksheet – Findings Report Author’s Name: Reviewer’s Name: • Make suggestions and corrections on grammar or style as you read through the paper. 1. Has the author provided adequate information in the required sections (the research questions, context, subjects, data collection, analytical framework, and major findings)? What important information is missing? Yes. I am mostly confused in whether the study was conducted already and if you conducted it. You switch back and forth between future and past tense and sometimes mention the interviewer but also mention yourself. Just a few things to clear up to make your paper easier to read everything else looks fine. 2. Are the major findings reasonable to you? What would you suggest to improve their categorization? Yes, the findings are very interesting and the categorization is easy to follow. 3. Has the author supported the major statements that he/she made in the findings section with convincing evidence and sensible interpretations? Please make suggestions to help the author improve his/her logical proofs. Yes. 4. Has the author used figures or tables effectively to show the data and to prove his/her interpretation of the data? What suggestions do you have to improve their effectiveness? The table made reading the results very easy and effective. 5. Does the author pay attention to style? Does the author write in a clear and concise way? Yes but make sure to proofread. Also in the first paragraph you write “on the contrary” in back to back sentences so that was difficult to understand.
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Just what I was looking for! Super helpful.

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