Running Head: HYPOTHESIS AND RESEARCH METHODS
Hypothesis and Research Methods
HYPOTHESIS AND RESEARCH METHODS
Effect of Violent and Sexist Video Game Avatars on the Empathy Levels in Young Adults
This study looks at the empathy levels in young adults exposed to violent and sexist
content. The aim of the study was specifically meant to investigate how playing violent and
sexist video games impacted the empathy levels of young adults towards female victims of
violence. The participants of the study were 154 in number. They were divided into three
categories that would be used in the study. The participants in the group were randomly selected.
The first group of participants was asked to play a violent and sexist game. The second group
was asked to play a non- violent game. Finally, the third group was assigned to play a violent
only game. In this study, the ...
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