descriptive statistics, statistics homework help

Nov 7th, 2016
FratBro23
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Question description

Doug and David are researchers who examine youth health. Numerous recent studies have suggested that youth in the 10- to 15-year-old range are increasingly engaged in many hours of video game playing, they are not active enough (as defined by at least one hour of exercise per day), and they are disconnected to their family units. However, in some of their own previous research Doug and David found that although students play a lot of video games they remain active and engage in sufficient exercise. In their current study they asked children to keep a log and then to report for a given week the number of hours of video game playing and exercise that they engage in and also to report the number of dinners that their families eat together as a measure of family connection. They also collected gender and age as demographic data.

1. Identify the level of measurement for each of the following variables: Age (reported in years), Gender (reported as Female=1;   Male=2), Hours of video game playing in the week (reported to the quarter hour), Exercise (reported to the quarter hour), and Dinners taken together as a family (0-7 dinners in the week).
2. Which is the best measure of central tendency (mean, median or mode) for each variable? Calculate the best measures of central tendency for each variable.
3. Are there more girls or boys in the sample? On average, do youth in the sample spend more time playing video games or exercising?
4. How many boys are there in the sample?
5. What is the average number of hours spent playing video games?
6. What is the average age of participants?
7. What is the mode number of family dinners experienced by participants in the sample?

(Top Tutor) Daniel C.
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School: UCLA

Attached.

Doug and David are researchers who examine youth health. Numerous recent studies have
suggested that youth in the 10- to 15-year-old range are increasingly engaged in many hours of
video game playing, they are not active enough (as defined by at least one hour of exercise per
day), and they are disconnected to their family units. However, in some of their own previous
research Doug and David found that although students play a lot of video games they remain
active and engage in sufficient exercise. In their current study they asked children to...

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