PSY 3320 Houston Downtown Sociology Attitude and Behavior Question

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nfuyrl1899

Humanities

PSY 3320

University of houston downtown

PSY

Description

In June 2020, the U.N. Human Rights Council (HRC) strongly condemned “the continuing racially discriminatory and violent practices perpetrated by law enforcement agencies against Africans and people of African descent,” noting in particular the death of George Floyd on 25 May 2020 in Minnesota, and the deaths of other people of African descent. The HRC also condemned structural racism in the criminal justice system and, by Resolution A/HRC/RES/43/1, mandated the High Commissioner to prepare a report on systemic racism, and violations of international human rights law against Africans and people of African descent by law enforcement agencies globally.

A Commission was convened by three organizations and several findings were made.

Please (a) pick one finding in the report, (b) summarize the finding, (c) draw a connection to a story in San Diego, and (d) talk about how you would address the issue or offer a solution. The solution can be something being advocated for now locally, statewide, or nationally, or something that you have imagined or seen/read about in another state). The paper should be 4-6 pages. Please use 12 font Arial, Courier, Times New Roman, or similar sized font with 1 inch margins.

Please be sure to adhere to the page minimum and watch for grammatical and typographical errors.

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Explanation & Answer

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Running Head: ATTITUDE AND BEHAVIOR

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Attitude and Behavior

Amnah Aljuboori
University of Houston Downtown
Dr. Johnson Ruth
Psy 3320
17 April 2021

ATTITUDE AND BEHAVIOR

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Abstract
Essentially, so many issues define individual happiness. However, there is a need
to understand specific factors and whether or not they tend to play a significant part in defining
individual happiness at a specific level or the other. Eventually, one of the possible areas to
consider is the time spent on the screen. In recent years, individuals, both children, and adults
have been spending considerable time behind a computer screen. It is necessary to understand
whether the time spent behind the screen makes them feel happy. This study involves collecting
data from children at early and late teenage ages. The methodology is well defined together with
the procedure of collecting the relevant data from the final sample. This research also involves
getting information from the articles from other researchers to give it the required strength. The
different parts include understanding the methodology, the participants as well as design, and the
procedure for conducting the research. It will also include selecting the necessary measures
together with giving the results as per the research. It is expected that there is a number from
either gender that will respond to a certain kind of behavior after spending time on the screen
while others will have an opposite view of the same especially when all other factors are put
constant.
Introduction
The main purpose of this research paper is to understand whether less screen time makes

people happier. There has been an argument on what to expect when a person spends so much
time on the screen while others tend to spend less time on the same. The research includes
defining the screen time together with the possible complication of working in front of a screen.
It includes defining the average hours that might lead to some possible effects while working in
front of the screen. Possibly some spend more hours either for work related or possible because

ATTITUDE AND BEHAVIOR

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of the need to have much time for leisure. Children below the age of 18 years probably spend
much time on the screen and thus the reason for selecting them to give a reflection on the
possibility of rendering happiness or not. It includes the personality test as well as physical signs
and more so the connection between it and depression.
Methodology
The study focused on determining how screen time impacts the behavior of children. It
was due to the emerging issues on humans' emotional wellbeing based on their time on the
screens. The study centered on children since the behavior of adults results from their upbringing
(Brown, Carson, Teychenne and Hinkley, 2018). Screen time is mostly the amount of time that
an individual tend to use infront of a screen either for leisure or for work purposes. Some people
would have either higher or lower emotional wellbeing based on their hours on the screen, such
as tv screens, smartphones, iPads, or computers (Domingues-Montanari, 2017).
Study Hypothesis: The less time someone spends in front of a screen, the happier they
will be.
Participants
The researcher will select children aged between 8 and 18 years to participate in the study
due to their age in the emotional wellbeing. The age constitutes both children and teenagers who
are almost graduating to adulthood. Most of the children currently have access to screens as the
young children will use the screens such as phones, computers or televisions owned by their
parents and the teenagers are likely to own phones (Domingues-Montanari, 2017). The
researcher will draw the children across different environments, including towns, cities, and
remote areas. The researcher will randomly select 60 children to participate in the study,
including 30 boys and 30 girls. The researcher is never keen on the exact age of the participants

ATTITUDE AND BEHAVIOR

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so long as they belong to the age group between 8 and 18. Since all the participants will be
school-going, it will be essential to provide them with little incentives in stationery such as pens
and books. The role of the incentives will be to motivate the participants to enable them to
respond to the study questions. It will be necessary to get the consent from the parents or
caregivers while conducting this research and maintain high level of confidentiality.
Design
The survey will involve a correlational study to compare the relationship between the
independent and the dependent variables. It will try to establish how the independent variable
predicts the outcome of the dependent variable. During the study, the average time children
spend on the screen will serve as the predictor variable. In contrast, the dependent variable will
be the children's happiness as defined through the survey. People, including children, spend a lot
of time on screens watching different items. The majority of adults use the screen to study,
entertain themselves during leisure time, and work. Some individuals spend the whole of their
office hours working on the screens (Xu & Leung, 2018). Besides, screens such as phones have
become essential for communication purposes. Young children use the screens for studies and
entertainment, while teens can download more smartphones and use them for communication
and other purposes. Therefore, it will be essential to determine the level of happiness of the
participating children based on their daily recorded screen time. The measure for screen time in
the survey will be hours, while that of happiness will include full CSHQ to determine the sleep
disorders among the participants. Sleep disorders have a high level of association with screen
time, leaving individuals with low levels of emotional wellbeing.
Procedure

ATTITUDE AND BEHAVIOR

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The exercise will involve the recruitment of participants for the survey. Initially, the
researcher will randomly identify 100 kids distributed equally across the gender divide. That is,
the researcher will identify 50 boys and 50 girls. The participants must be those who meet the
age group of 18 years throughout the survey. Therefore, the researcher will pick children aged
between 8 and 17 years since the program will run for six months. After random identification of
the children for participation, the researcher will hold talks with the kids and drop 20 unwilling
to participate. The researcher shall further hold discussions with the guardians of the remaining
children and drop 20 whose parents appear not to support the survey entirely. The final list
should have 30 girls and 30 boys.
The first three months of the survey upon recruitment will involve the enrollment of the
kids in spending time on the screen and recording time. During those three months, the
researcher will not bother about their happiness. However, it will be essential for both the kids
and guardians to note the time on screen for each participant. In the final three months of the
survey, the researcher shall enroll both happiness and time on screen. One of the essential
happiness indicators to measure in the study is a sleep disorder. The researcher will monitor the
process by taking the data every week from the participants. Upon completion of the study, the
researcher shall analyze data.
Measures
The measure for the independent variable will only be a time in hours. Therefore, the
guardian or the participants will record an estimate of time spent on screen per day. There will be
a Likert scale with 7 points for the happiness level of the partition. The researcher shall set ten
different questions on happiness. The scale will range from 1 to 7, with seven reading strongly
agree while one meaning strongly disagrees. For will be neutral while 3 and 5 will mean

ATTITUDE AND BEHAVIOR

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someho...


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