Crowdsourcing

User Generated

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Computer Science

Description

Crowdsourcing

Crowdsourcing in the field of interface design takes tasks traditionally performed by specific individuals and spreads them out among a group of people or a community. These assignments are usually done through an open call. Crowdsourcing has become increasingly popular with the growth of Web 2.0 and online communities.

Write a fifteen to eighteen (15-18) page paper in which you:

1.Examine the invention and growth of crowdsourcing in the field of interface design.

2.Describe the impact that crowdsourcing has had on the field of interface design.

3.Analyze and discuss at least three (3) benefits of incorporating crowdsourcing in a design project.

4.Analyze and discuss at least three (3) challenges of incorporating crowdsourcing in a design project.

5.Propose a solution for generating interest in your design project from an online community.

6.Suggest a solution for evaluating the skill set and quality of the code submitted by potentially unknown users.

7.Describe how crowdsourcing may affect the budget and timeline of a design project.

8.Assess crowdsourcing in regard to the legal, societal, and ethical issues it raises, and suggest methods to alleviate these concerns.

9.Use at least five (5) quality resources in this assignment. Note: Wikipedia and similar Websites do not qualify as quality resources.

Your assignment must follow these formatting requirements:

Be typed, double spaced, using Times New Roman font (size 12), with one-inch margins on all sides; citations and references must follow APA or school-specific format.

Include a cover page containing the title of the assignment, the student’s name, the professor’s name, the course title, and the date. The cover page and the reference page are not included in the required assignment page length.

RUBRIC:

Crowdsourcing

Criteria

Unacceptable

Below 70% F

Fair

70-79% C

Proficient

80-89% B

Exemplary

90-100% A

1. Examine the invention and growth of crowdsourcing in the field of interface design.

Weight: 10%

Did not submit or incompletely examined the invention and growth of crowdsourcing in the field of interface design.

Partially examined the invention and growth of crowdsourcing in the field of interface design.

Satisfactorily examined the invention and growth of crowdsourcing in the field of interface design.

Thoroughly examined the invention and growth of crowdsourcing in the field of interface design.

2. Describe the impact that crowdsourcing has had on the field of interface design.
Weight: 10%

Did not submit or incompletely described the impact that crowdsourcing has had on the field of interface design.

Partially described the impact that crowdsourcing has had on the field of interface design.

Satisfactorily described the impact that crowdsourcing has had on the field of interface design.

Thoroughly described the impact that crowdsourcing has had on the field of interface design.

3. Analyze and discuss at least three (3) benefits of incorporating crowdsourcing in a design project.

Weight: 10%

Did not submit or incompletely analyzed and discussed at least three (3) benefits of incorporating crowdsourcing in a design project.

Partially analyzed and discussed at least three (3) benefits of incorporating crowdsourcing in a design project.

Satisfactorily analyzed and discussed at least three (3) benefits of incorporating crowdsourcing in a design project.

Thoroughly analyzed and discussed at least three (3) benefits of incorporating crowdsourcing in a design project.

4. Analyze and discuss at least three (3) challenges of incorporating crowdsourcing in a design project.

Weight: 10%

Did not submit or incompletely analyzed and discussed at least three (3) challenges of incorporating crowdsourcing in a design project.

Partially analyzed and discussed at least three (3) challenges of incorporating crowdsourcing in a design project.

Satisfactorily analyzed and discussed at least three (3) challenges of incorporating crowdsourcing in a design project.

Thoroughly analyzed and discussed at least three (3) challenges of incorporating crowdsourcing in a design project.

5. Propose a solution for generating interest in your design project from an online community.

Weight: 10%

Did not submit or incompletely proposed a solution for generating interest in your design project from an online community.

Partially proposed a solution for generating interest in your design project from an online community.

Satisfactorily proposed a solution for generating interest in your design project from an online community.

Thoroughly proposed a solution for generating interest in your design project from an online community.

6. Suggest a solution for evaluating the skill set and quality of the code submitted by potentially unknown users.

Weight: 10%

Did not submit or incompletely suggested a solution for evaluating the skill set and quality of the code submitted by potentially unknown users.

Partially suggested a solution for evaluating the skill set and quality of the code submitted by potentially unknown users.

Satisfactorily suggested a solution for evaluating the skill set and quality of the code submitted by potentially unknown users.

Thoroughly suggested a solution for evaluating the skill set and quality of the code submitted by potentially unknown users.

7. Describe how crowdsourcing may affect the budget and timeline of a design project.

Weight: 10%

Did not submit or incompletely described how crowdsourcing may affect the budget and timeline of a design project.

Partially described how crowdsourcing may affect the budget and timeline of a design project.

Satisfactorily described how crowdsourcing may affect the budget and timeline of a design project.

Thoroughly described how crowdsourcing may affect the budget and timeline of a design project.

8. Assess crowdsourcing in regard to the legal, societal, and ethical issues it raises, and suggest methods to alleviate these concerns.

Weight: 15%

Did not submit or incompletely assessed crowdsourcing in regard to the legal, societal, and ethical issues it raises and did not submit or incompletely suggested methods to alleviate these concerns.

Partially assessed crowdsourcing in regard to the legal, societal, and ethical issues it raises and partially suggested methods to alleviate these concerns.

Satisfactorily assessed crowdsourcing in regard to the legal, societal, and ethical issues it raises and satisfactorily suggested methods to alleviate these concerns.

Thoroughly assessed crowdsourcing in regard to the legal, societal, and ethical issues it raises and thoroughly suggested methods to alleviate these concerns.

9. 5 references

Weight: 5%

No references provided

Does not meet the required number of references; some or all references poor quality choices.

Meets number of required references; all references high quality choices.

Exceeds number of required references; all references high quality choices.

10. Clarity, writing mechanics, and formatting requirements

Weight: 10%

More than 6 errors present

5-6 errors present

3-4 errors present

0-2 errors present

User generated content is uploaded by users for the purposes of learning and should be used following Studypool's honor code & terms of service.

Explanation & Answer

Attached.

Running head: CROWDSOURCING

1

Crowdsourcing in the Area of Interface Design
Student’s Name
Institutional Affiliation

CROWDSOURCING

2
Crowdsourcing in the Area of Interface Design

Crowdsourcing entails the aspect in which people and enterprise utilize various
contributions from the users of the internet in obtaining disparate services and ideas required
(Olenski, 2015). Therefore, crowdsourcing entails the process of engaging a group of individuals
for a common objective. Today, crowdsourcing is one of the most used tools by enterprises for
innovation purposes, problem solving and in the desire of intensifying the efficiency in an
organization. A robust growth of the social media and Web 2.0 has promoted the increasing
usage of crowdsourcing. On the other hand, interface design is a blueprint for a user interface for
application and machines, such as the computers, mobile phones, and appliances among other
electronics. Interface design is one of the main fields that have leaped high by the invention of
the crowdsourcing tactic. Notably, interface plan focuses on enhancing a user experience as well
as maximizing the usability of the gadget or a software. In the design projects, crowdsourcing
plays an imperative role in ensuring high innovation on the user interface blueprints promoting
and maximizing the usability and the overall user experience.
Invention and Growth of Crowdsourcing in the Field of Interface Design
The primary insight on the invention of crowdsourcing was to obtain collective
knowledge from a crowd of people to enhance completion of activities in an enterprise, which
under normal circumstances would require the organization outsourcing for services from the
experts. The effect of crowdsourcing invention mushroomed in the mid-2000, although the
technique could be traced many years back during the invention of the internet (Brabham, 2013).
Notably, crowdsourcing allows enterprises tapping on a wide range of idea from a diversified
portfolio of global communities essential in the course of developing an effective and userfriendly product. The insights resonated to innovative items appreciated worldwide because the

CROWDSOURCING

3

product often meet the criteria and standards of the users, minimizing the extent of user
frustrations caused by problems on the interface design. This implies that an institution could
capitalize on crowdsourcing to assist in accomplishing a specific objective. Noteworthy,
crowdsourcing utilizes resources that are readily available within the scope of enterprise unlike
the aspect of outsourcing of services. As a result, crowdsourcing plays a vital role in small
enterprises working on a strict budget to obtain disparate insights on interfaces at a minimal cost.
In the early years, crowdsourcing was utilized by various companies, such as Nokia and
Microsoft in the process of developing interfaces that enhance usability by the consumer
reducing user frustration scenarios due to poor design of a product (Olenski, 2015). However,
other consumer goods companies have embraced crowdsourcing techniques in the process of
enhancing the design of the products with an intent of intensifying the experience of the users.
In recent past, there has been an exponential growth of crowdsourcing since the invention
of the aspect in the field of interface designs. The robust growth on the crowdsourcing tactic is
highly promoted by increasing in the internet usage globally. In addition, the growth of
crowdsourcing is highly attributable to the fact that individuals perform the work for disparate
reasons, among the reason being payment, socialization, and fun as well as getting a high
reputation. Besides, in the recent past, there has been an increasing popularity of crowdsourcing
activities, especially in engineering and application development area. This is because
crowdsourcing enhances the accomplishment of various intended objectives by enterprise by
tapping on the knowledge from the crowd, often cheap and effective as compared to hiring
permanent staffs.
The benefit of crowdsourcing has resulted in most interface designing organizations
adopting the strategy in the desire of realizing the intended objective. For instance, in the process

CROWDSOURCING

4

of testing the success of a website or a software, a web designer could utilize a wide and diverse
range of individuals revealing a different level of expertise on an online platform to test the
success of a user interface design. As a result, the adoption of crowdsourcing techniques by
enterprises has led to the significant growth of the activities in the field of interface engineering
and designing.
Describe the Impact that Crowdsourcing has had on the Field of Interface Design
The influence of crowdsourcing on the field of interface design is observed in three
phases namely user interface content, interface research and user interface testing. Crowd
sourcing influences the field of interface design both positively and negatively. Startups and
small merchants have minimal budgets and thus do not spend on business websites and logos,
but possess the capital to crowd source to retrieve surplus ideas. With or without capital
compensation, it is principally an open call to a community to unravel constraint or develop a
product. Often, prize fund is waved and in a negative outlook, it causes unwanted competition to
the old players. On the other hand, a positive outlook gives the new parties the opportunity to
contest and shine. Notably, crowdsourcing has joined the gap between amateurs and
professional, hobbyists and the experienced designers. This is an indication that activities can be
carried out from the top level to the players who work for little or no commission. This does not
imply that the cheapest bidder since will carry out activities to incorporate a sense of selfpreservation the company may opt to work with the enterprise that laid a business model
(Cheung, 2012). The relationship between the customer and the designer comes at an affordable
level that the firm can pay for. Assumed efficiencies for collecting data and unraveling duties via
scheduled p...


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