Course Project Part 1—Identifying Requirements
The course project is a comprehensive assignment. Each week, you will be completing a part of this assignment based on the content covered in the week.
Mobile technologies represent a significant part of today's software market. Their pervasive nature enables experienced, as well as inexperienced, users to interact with them for accomplishing a particular task. In addition, the diffusion of the computing systems on which they run, such as smartphones or tablets, coupled with an intertwined retail method (application stores present on all devices), allows for a capillary distribution of such applications.
For this project, assume you are a programmer analyst. You are required to identify an organization, and then utilize the knowledge acquired in the course to simulate the creation of a mobile application that your company will be able to sell to the organization. Based on the description of the organization (you may get this from their website or directly from the personnel), you should identify a possible application that may be of interest to them. The application should contain different features, including data-driven material that should be available within the application itself, without having to rely on external data sources.
For example, you select a large sports goods company and decide to create a customer-guidance application for the company. The application should offer an interface where customers could type in what they are looking for to be guided through the store leading them to the right department or section. The application should also enable the customers to watch video demonstrations of the products available in the store, after they scan the product barcode by using a camera. Moreover, the application should be able to suggest places in the store vicinity where customers may try certain items; for example, the application may guide the customers to archery ranges if they are interested in bows and arrows. Perhaps, you could add a feature that suggests apparel to the customers based on their lifestyle and something they can easily purchase through the device, without needing to go to the store.
This project will be divided in two sections. During this course, you will be required to perform the planning and analysis phases, and then you will continue working on the same project in the next course, Applied Systems Analysis II that belongs to this sequence. In the second part, you will complete the design and implementation phases. Although you are not required to create a full application by the end of the two-course sequence, you are welcome to do so. This project does not require you to initiate communications with the target company for the sale of the application you wish to develop.
You can use the examples in your book to draft the required documentation. In addition, your instructor will discuss tools, templates, and examples that you may utilize to create the documents. Typically, Microsoft Word will allow you to create most (if not all) of the material to be turned in for this project. You may utilize specialized graphics software to create any images or diagrams to accompany your documentation. You could use Microsoft PowerPoint or Visio for creating these diagrams. You should assume that the project could be handled in-house, therefore, no outsourcing should be considered through the project.
This week, complete the following tasks in a 2- to 3-page Microsoft Word document:
Provide an in-depth description of the company.
Provide a list of all the potential stakeholders of this project. Justify your selection of stakeholders.
Provide a complete statement of work.
Provide a feasibility study on the following:
Support your responses with appropriate research and examples.
Cite any sources in APA format.