A composite-metaphor interface is a computer interface consisting of a
combination of two or more metaphors. As computer systems have become more
sophisticated, researchers have proposed the use of multiple metaphors to
design computer systems because they would better match the characteristics of
complex target systems; however, due to the difficulty of designing interface
metaphors and limited research in this area, there are few guidelines or
accepted standards for generating and implementing composite metaphors for
interface design. In this paper, the authors propose an approach for designing
composite metaphors. We first present the metaphor design strategies as we
interviewed eight game designers, then summarize the design considerations from
the metaphor literatures. Please search in EBSCO for the following
article. EBSCO is located under the Resources tab at the top of the
page. Then carefully read the article and respond to the discussion forum
Blair-Early, A., & Zender, M. (2008). User Interface Design Principles
for Interaction Design. Design Issues, 24(3), 85-107.
NOTE: To access full text of the article click on “PDF Full Text.”
The author proposes the design approach for selecting and combining
metaphors in designing composite-metaphor interfaces. Discuss the advantages
and disadvantages to author’s approaches. What suggestions would you
provide to improve the author’s design approach?
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