Java Netbeans-Create a console application that manipulates a billboard sign

May 13th, 2015
SoccerBoss
Category:
Programming
Price: $25 USD

Question description

Unit 4.pdf

Your help would be greatly appreciated! I have attached the assignment requirements below.


One of the most useful features of any programming language is recursion and control structures, decisions and loops. Recursion and loop structures allow programs to repeat actions without duplicating code.

This console application focuses on your understanding of object oriented programming, control structures, and arrays.

Create an application that manipulates a billboard sign. Use the following guidelines:

  • The program must include a Billboard class (separate from the main program class) that is capable of storing the text to display.
  • The class must include data fields
  • The Billboard class must include methods to manipulate the text (get, set, reverse, replace substring) as well as the capability to check the text (eg. test if the text is empty).
  • The Billboard includes a list of predefined messages that can be set as the message in the billboard.
  • The set method allows user to select a predefined message. Also, user can create his message
  • Add one extra method that can be used for the Billboard
  • The main program must create an object of Billboard class.
  • The main program must include a menu to allow a user to select a function of the Billboard object.
  • The application must exit upon user request.

For this project, do the following:

  • Create an application that manipulates a billboard sign based on the above guidelines.
  • Use comments in your code to demonstrate your understanding of each statement.
  • Make sure the program runs correctly before submission.
  • Zip all the files in your project to a file named yourname_Unit 4 IP

Please submit your assignment.

Grading Criteria

Recursive Code

  • Created a Java application that includes a billboard class with data fields to store text and methods to manipulate and test the text with predefined messages as well as user-created messages.
40%

Functionality Description and Citation

  • Used comments to describe how the program works.
  • Used comments in code to demonstrate understanding of each statement.
  • Cite sources of code.
40%

Source Code Mechanics

  • Code is well documented with comments.
  • Code uses appropriate style and naming conventions.
  • Code is free of errors.
20%

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