Description
Search the Internet for at least 3 applications that use creative art approaches for mathematics development for youngchildren.
Provide a analysis/critique of each of the applications containing the following:
- Name of application and URL (you may also provide a picture)
- Objective/goal of application
- What creative art approach (es) does the application use?
- How does this facilitate mathematics development? What type of math is it reinforcing?
- Is this developmentally appropriate for the intended audience?
- Where could this application be improved?
- Would you use this in your classroom and why?
Respond to at least one classmate using the Ladder of Feedback. (PDF)
Explanation & Answer
have a look at this and get back to me for any edits
MATHEMATICAL APPLICATIONS
During this discussion, the following applications will be discussed.
1. Counting caterpillar – https://itunes.apple.com>app>countung caterpillar
2. Splash math – https://www.splashmath.com>apps
3. Reflex math – https://www.reflexmath.com
Objective/ Goal of the Application
The objective of Counting Caterpillar is to make it easy for children who are learning to count.
To make learning a fun experience for little children who just stated school.
The goal of Splash Math is to provide an exciting environment for children to learn mathematics,
and improve their skills in order for them to solve more complex problems.
The goal of Reflex Math ...
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