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Behavior Influences Discussion

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Running head: Behavior Influences 1
Behavior Influences
Brianna Finnegan
Park University

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BEHAVIOR INFLUENCES 2
Introduction
With a recent promotion to software manager at XYZ Software came the leading of a
software development team during the implementation of the Cloud Project. Evan, J.R., Lupe,
Ling, and Kurt all have varying personalities and work ethics along with racial and age
differences. As it stands, meetings include the team members yelling at each other, questioning
other’s priorities, staff asking to telecommute, and no actual software work being completed and
discussed. It is crucial that a plan be developed in order to meet deadlines and complete the
project. Concepts will be research and applied to best match the teams varying personality types,
generational influences, perceptions, and intrinsic and extrinsic motivation.
Creating a High-Performance Team
Currently, there is no ‘team.’ There are no highly defined tasks and roles or any demonstration of
high-level commitment. A group exists but in order to turn it into a team there need to be
enablers for success. Michael Wolff states that the following are enablers for success: training,
individual members taking ownership of all of the team’s goals, the team allocating the work and
the resources for doing said work, and the team being involved in allocating rewards (1993).
Each person in the group has particular assess that make them beneficial to the group, that will
turn into a team, the key is finding a way to enhance cooperation and productivity and get the
members to work together. Wolff’s ideas should be followed to begin this process.
First, training needs to take place to teach the members that they are co-equals on the
project and a hierarchy does not exist. Training should be based on how to make decision, what
work each member will take on and how it will be allocated, team building, group facilitation,
conflict resolution, and negotiation. Training is the primary enabler, says Wolff, but you must

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Running head: Behavior Influences 1 Behavior Influences Brianna Finnegan Park University 2 BEHAVIOR INFLUENCES Introduction With a recent promotion to software manager at XYZ Software came the leading of a software development team during the implementation of the Cloud Project. Evan, J.R., Lupe, Ling, and Kurt all have varying personalities and work ethics along with racial and age differences. As it stands, meetings include the team members yelling at each other, questioning other’s priorities, staff asking to telecommute, and no actual software work being completed and discussed. It is crucial that a plan be developed in order to meet deadlines and complete the project. Concepts will be research and applied to best match the teams varying personality types, generational influences, perceptions, and intrinsic and extrinsic motivation. Creating a High-Performance Team Currently, there is no ‘team.’ There are no highly defined tasks and roles or any demonstration of high-level commitment. A group exists but in order to turn it into a team there need to be enablers for success. Michael Wolff states that the following are enablers for success: training, individual members ...
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