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Gaming And Violence

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Computer Science
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Homework
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COMPUTER SCIENCE 1
Topic: The link between gaming, violence, and sexual immorality
There exists an implicit connection between gaming, (and other forms of violent media)
and violent behavior. With technological advancements being experienced regularly, there has
been an increase of controversies based on scientific and societal arguments all seeking to
determine and establish whether the content and violence in video games can influence violent
behavior, violent attitudes and sexual immorality in the player, (Adachi, 2011). The fighting
experienced in video games is more akin to violence in real life since children often tend to
follow suit as the character when frustrated. The society tends to believe that gaming and violent
games can easily influence aggressive attitudes especially in children who tend to imitate others.
For example, children who grow up observing adults acting violently often tend to follow suit. It
is thus possible to assume that gaming acts as an expressive medium. Others believe that gaming
influences aggression which can often be expressed through sex particularly aggressive sex.
Besides, there is need to determine whether gaming results in a decrease in pro-social behavior
making the player unresponsive to others` welfare and rights.
Questions
1. Does there exist a causal relation between gaming and perpetrating violent acts and sexual
immorality
Various controversies have come about with detractors arguing that gaming influences
violent behavior and attitudes. Various research studies and investigations need to be performed
so as to ascertain or refute these claims. Such research would seek to determine the negative and
positive characteristics of gaming as well as the effects these games leave on human beings,
(Adachi, 2011). Besides, this research would not only establish a causal relation between gaming

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COMPUTER SCIENCE 2
and violence but also seek to determine if there exists a link between gaming and sexual
immorality, stereotyping, aggression, and addiction. The research would also seek to assess
whether the interactive nature of the game exacerbates and influences the players to focus on the
negative aspects of the game and thus model the behavior witnessed in real life.
2. Should gaming be subject to restrictions and legislative oversight?
Some people argue that gaming is harmful as it influences violence. These detractors
argue that gaming is addictive and influences anti-social behavior in a person. As a result, the
player develops unattractive behaviors which could easily lead to depression and other mental
disorders, (Eastin, 2006). As a result, policies and regulations must be enacted to control violent
behavior. Other people, however, believe that gaming acts as a medium for expressing oneself
and as an educational tool. These people argue that gaming only provides a platform to express
generalized problems and thus it only acts as a scapegoat for people to mask their issues and
emotions, (Eastin, 2006). Thus, placing any regulations and policies against gaming would be a
deprivation of the freedom of speech and would deprive players of a mechanism to let out stress.
3. Does gaming increase sexualize behavior and thoughts?
Various arguments have been brought forward with the aim of determining whether
violent games influence sexual thoughts and behavior. Some psychologists strongly believe that
gaming causes physiological arousal which increases sexual behavior in the player, (Bartholow,
2015). These psychologists continue to argue that the games can easily increase sexualized
violence. Various cases have come up to show that individuals who are addicted to violent media
tend to show sexual violence and increased anti-women attitudes and that there exists a link
between gaming and rape. Thus, the society needs to focus its attention on determining the

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COMPUTER SCIENCE 1 Topic: The link between gaming, violence, and sexual immorality There exists an implicit connection between gaming, (and other forms of violent media) and violent behavior. With technological advancements being experienced regularly, there has been an increase of controversies based on scientific and societal arguments all seeking to determine and establish whether the content and violence in video games can influence violent behavior, violent attitudes and sexual immorality in the player, (Adachi, 2011). The fighting experienced in video games is more akin to violence in real life since children often tend to follow suit as the character when frustrated. The society tends to believe that gaming and violent games can easily influence aggressive attitudes especially in children who tend to imitate others. For example, children who grow up observing adults acting viole ...
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