Trying to connect an object with a shading group in Maya
User Generated
Nahovfcs
Programming
Description
How do I create two scrolllists with one being objects in scene and other being shading groups.allow user to select one from each and connect them when button is pressed
import maya.cmds as cmds
def GUI():
winName="myWindow"
if ( cmds.window(winName,exists=True)):
cmds.deleteUI(winName)
cmds.window(winName,title='mesh/shader connector',w=200,h=500)
cmds.window(winName,q=True,wh=True)
cmds.rowLayout("obj,shd",nc=2,w=200,h=200)
cmds.columnLayout( adj=True, columnAttach=('left', 5), rowSpacing=10, columnWidth=250 )
cmds.textScrollList('obj')
cmds.textScrollList('shd')
cmds.textFieldButtonGrp('obj',bl='Import Object', text='Select Object',ed=False, bc='selMultipleObjects()')
cmds.textFieldButtonGrp('shd',bl='Refresh Shaders', text='Refresh Shaders',ed=False, bc='shadeGrps()')
cmds.button('Connect()',l='Connect')
cmds.showWindow()
GUI()
def selObjName():
sel=cmds.ls(sl=True)[0]
cmds.textFieldButtonGrp('obj',e=True,text=sel)
def selMultipleObjects():
sel=cmds.ls(sl=True)
cmds.textScrollList('obj',e=True,ra=True)
cmds.textScrollList('obj',e=True,numberOfRows=len(sel)+10, allowMultiSelection=True,
append=sel)
def shadeGrps():
Shader=cmds.ls(mat=True)
cmds.textScrollList('shd',e=True,ra=True)
cmds.textScrollList('shd',e=True,numberOfRows=10,append=Shader)
def Connect():
cmds.shadingConnection( 'shd', e=True, cs=0 )
cmds.shadingConnection( 'obj', q=True, cs=True )
the connect button doesn't work... any alternate way of doing this?
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