systems and computer science robot

timer Asked: Apr 16th, 2015

Question description

Please implement each function SolveN. The number at the end of the function name

specifies which game it is solving. Example: Solve2 is called to solve game 2. 

If you would like to see the games look at  DO NOT MODIFY 

All of your code should be implemented in the file.

- Solve each game.

- Create functions to simplify your code. If you find yourself writing the same

  code over and over again, it  should probably be made into a function.

- Consider using loops for repetitive task.

- Be creative with your solutions!  There are many ways to solve these puzzles so

  I am expecting unique solutions.  I will be comparing students work!

- Try to keep your solutions a simple and small as possible.  Keep working until

  you are proud of your solution.

- Use any programing concepts we have learned in class.

- Use the built-in functions (detailed below) to manipulate the bot.

Built-in Functions:

TurnOn - Turns on your bot.

TurnOff - Turns off your bot

TurnLeft - Turns the bot left.  (Not there is NO TurnRight can you fix this?)

Move - Moves the bot it the direction that it is facing.

PickUp - Picks up one pickup (purple circle) the bot is standing on.

PutDown - Puts down one pickup if the bot is holding any.

IsAtPickUp - Returns True if the bot is standing on a pickup. False otherwise.

IsAtDeposit - Returns True if the bot is standing on a deposit block. False otherwise.

IsAtEnd - Returns True if the bot is standing on the end block. False otherwise.

IsClearAhead - Returns True if the bot has a clear path in the direction it is facing.

  False otherwise.

IsClearLeft - Returns True if the bot has a clear path on the left. False otherwise.

IsClearRight - Returns True if the bot has a clear path on the right. False otherwise.

HasPickUps  - Returns True if the bot is holding pickups. False otherwise.

HasError  - Returns True if the bot encountered and error and failed. False otherwise.


- The bot must be turned on to perform any instructions.

- The bot must be turned off the end.

- The bot must be on the end block at the finish of the game.

- The bot can not be holding any pickups at the end of the game.

- All pickups must be placed on a deposit at the end of the game.

- All deposits must have at least one pickup on it at the end of the game.

- The bot can not try to move through a wall.

Notes on the files:

- You only need to work in the file.

- The .pyc files are compiled python files.  They are in byte code and you won't be able to read


- Do not modify any code besides

- You will only submit


- Run to test.

- Read the comments at the top of to learn what global variables you can change to affect


- Report any bugs with the GUI to Sabrina or the TAs immediately.

- If the UI doesn’t come up, install Tkinter. Open up your terminal and type the following:

  sudo apt-get install python-tk

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