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9 pages
Negotiation And Conflict Management
Xingsen Li, Fangyao Liu, Aihong Li and Libo Xu .................................................................. 4 This p ...
Negotiation And Conflict Management
Xingsen Li, Fangyao Liu, Aihong Li and Libo Xu .................................................................. 4 This paper will discuss my ...
UOTC Wk 10 Data Mining Types of Clusters & Pros & Cons of K Discussion
This week we also discuss the concepts in chapter seven, which deals with the basic concepts and algorithms of cluster an ...
UOTC Wk 10 Data Mining Types of Clusters & Pros & Cons of K Discussion
This week we also discuss the concepts in chapter seven, which deals with the basic concepts and algorithms of cluster analysis. After reading chapter seven answer the following questions:
What is K-means from a basic standpoint?
What are the various types of clusters and why is the distinction important?
What are the strengths and weaknesses of K-means?
What is a cluster evaluation?
Select at least two types of cluster evaluations, discuss the concepts of each method.
CS-330 Comp Graphic and Visualization
4-5 Milestone: Interactivity in a 3D SceneOverviewThis week you will be continuing to work on the 3D scene you already beg ...
CS-330 Comp Graphic and Visualization
4-5 Milestone: Interactivity in a 3D SceneOverviewThis week you will be continuing to work on the 3D scene you already began to build, based on a 2D image you selected. Now it is time to incorporate input devices and camera movement so you will be able to traverse your scene more easily.PromptYou will complete your work in Visual Studio, being sure to work from the project file you already created in a previous milestone. This file already has the libraries set up correctly and contains the 3D object you built, which will be necessary for you to add to this week.Specifically, you must address the following rubric criteria:Create a 3D plane to situate a 3D scene. This will serve as the base for the rest of the objects in your world. Depending on your 2D image this plane may be used to represent a desk, the ground, a table, or something else entirely. It will be important to work on this first so you will understand the scope of the world your camera will be traversing. A plane is also a relatively simple shape so it will be a good place to start when managing the placement of different objects in your scene. Remember, you will need to take into account where the plane is located in relation to the 3D object you developed during a previous milestone (which used multiple 3D shapes).Apply horizontal, vertical, and depth camera navigation around a 3D scene. It is recommended that you use the following keyboard controls to manipulate the basic camera movement:WASD keys: These keys should be used to control the forward, backward, left, and right motion.QE keys: These keys should be used to control the upward and downward movement.Apply nuanced camera controls to a 3D scene. It is recommended that you use the following mouse controls to allow a user more specific input options for how they view the 3D scene:Mouse cursor: This should be used to change the orientation of the camera so it can look up and down or right and left.Mouse scroll: This should be used to adjust the speed of the movement, or the speed the camera travels around the scene.Create perspective and orthographic displays of a 3D scene. Use the tap of a keyboard key to allow a user to change the view of the scene between orthographic (2D) and perspective (3D) views at will. (Hint: check the glViewport and the glOrtho functions.) For consistency, please use the letter “P” keyboard key. To accomplish this work, you will be switching the function call to retrieve either the perspective or orthographic projection matrix. Note that you will be keeping the camera in the same orientation that you already developed.Create code that follows a logical flow without syntax errors. The code you create has to be executable and all the code that is included needs to be reached by the execution. Note that not everything should be written in a single function and your work should be well-modularized.Apply coding best practices in your creations. Pay particular attention to the way you format and comment your code. Program code should be easy to read and follow industry standard code formatting practices, such as indentation and spacing. Commenting best practices should be in place to ensure the source code is briefly and clearly explained using descriptive comments.Guidelines for SubmissionSubmit a completed ZIP folder with all of your code, which may include one or multiple CPP files along with Visual Studio project files. Also make sure the ZIP folder includes an EXE file, because without this your code will not be able to run. Checking for the EXE can be used as a quick reference on the functionality of your code before you submit.Module Four Milestone RubricCriteriaExemplary (100%)Proficient (85%)Needs Improvement (55%)Not Evident (0%)Value3D PlaneExceeds proficiency in an exceptionally clear, insightful, sophisticated, or creative manner; areas demonstrating exemplary work may include creating a plane with a particularly successful interaction with the 3D scene, as applicable to the 2D reference imageCreates a 3D plane to situate a 3D sceneShows progress toward proficiency, but with errors or omissions; areas for improvement may include creating a plane that is relevant for the 2D image or that successfully encompasses the sceneDoes not attempt criterion20Camera Navigation: KeyboardExceeds proficiency in an exceptionally clear, insightful, sophisticated, or creative manner; areas demonstrating exemplary work may include creating navigation that is particularly clear or intuitive for the userApplies horizontal, vertical, and depth camera navigation around a 3D sceneShows progress toward proficiency, but with errors or omissions; areas for improvement may include applying camera movement in all identified directionsDoes not attempt criterion20Camera Navigation: MouseExceeds proficiency in an exceptionally clear, insightful, sophisticated, or creative manner; areas demonstrating exemplary work may include creating a speed of translation that is appropriate or adjustable at runtimeApplies nuanced camera controls to a 3D sceneShows progress toward proficiency, but with errors or omissions; areas for improvement may include appropriately controlling the speed of the navigationDoes not attempt criterion20Perspective and Orthographic DisplaysExceeds proficiency in an exceptionally clear, insightful, sophisticated, or creative manner; areas demonstrating exemplary work may include the ability to dynamically change between the two types of projection while the simulation is runningCreates perspective and orthographic displays of a 3D sceneShows progress toward proficiency, but with errors or omissions; areas for improvement may include creating both perspective and orthographic displays that can be easily switched betweenDoes not attempt criterion20LogicExceeds proficiency in an exceptionally clear, insightful, sophisticated, or creative manner; areas demonstrating exemplary work may include creating code that is particularly well-modularized and logicalCreates code that follows a logical flow without syntax errorsShows progress toward proficiency, but with errors or omissions; areas for improvement may include ensuring there are no errors once code is compiled, ensuring the code is executable, or ensuring the flow of the execution reaches all of the codeDoes not attempt criterion10Best PracticesExceeds proficiency in an exceptionally clear, insightful, sophisticated, or creative manner; areas demonstrating exemplary work may include creating code that shows a strong attention to best practices in both formatting and commentsApplies coding best practices in creationsShows progress toward proficiency, but with errors or omissions; areas for improvement may include creating code that is easy to follow and is commented appropriatelyDoes not attempt criterion10Total:100%
NTC300 University of Phoenix Drotos Engineering Troubleshooting Flow Chart
The Drotos Engineering cloud migration project went well. The company is also doing well, and Senior decided to purchase a ...
NTC300 University of Phoenix Drotos Engineering Troubleshooting Flow Chart
The Drotos Engineering cloud migration project went well. The company is also doing well, and Senior decided to purchase another engineering application to enable the company to pursue another line of business.Looking back at the initial cloud migration project, you realize that having some troubleshooting documentation and guidance would have been helpful. You decide to create a troubleshooting flowchart, or decision tree, to help with the deployment and implementation of the new software.Part 1Use Microsoft® Visio® to create a flowchart that will help identify and resolve issues related to:Deploying a new cloud-based applicationAccess and performance issues related to a cloud-based applicationIncorporate the standard cloud troubleshooting methodology and sound logic in your flowcharts.Part 2Annotate the flowchart to show paths to follow for troubleshooting:An issue related to the deployment of an application on a serverAn employee not being able to access an applicationNote: You may review Section 16, "Flowcharts," of "Visio® 2007 Essential Training" with David Rivers from Lynda.com® if you are unfamiliar with creating flowcharts in Microsoft® Visio®.Part 3Provide a 1-page overview in Microsoft® Word of the flowchart.Include the following in your overview:The purpose of the flowchartHigh-level instructions of how to use the flowchartCompress your diagram and summary into a ZIP file
ISM 644 Ashford University Software Policies and Protocol Plan Final Project
Final Project
Prior to beginning work on this assignment, review the pertinent chapters in the textbook and any related re ...
ISM 644 Ashford University Software Policies and Protocol Plan Final Project
Final Project
Prior to beginning work on this assignment, review the pertinent chapters in the textbook and any related resources from the earlier weeks of this course. This assignment will require a total of five scholarly resources, including your textbook.
For this assignment you will take on the role of a CIO for an emerging company. Carefully review the ISM644 Revolutionary App downloadscenario that includes all the pertinent information on this venture. In this assignment you will evaluate and develop protocols and/or policies for each of the following issues:
Securing Ownership of the Software
Based on the information provided in the scenario, explain a minimum of three methods that would allow you to secure the ownership of the software developed. Provide a rationale for each method, supporting your statements with evidence from your sources.
Review the three methods and create a new policy that includes and explains only those methods necessary to secure the software ownership for your company at this time. Be sure to review the scenario prior to creating your policy.
Trade Secrets and Non-Disclosure
Analyze the ethical and legal implications of hiring external engineers to develop the app and explain any necessary steps that should be taken to address the potential problems associated with outside development.
Provide a rationale for each necessary step suggested, supporting your statements with evidence from your sources.
Review your suggested steps and develop a new policy related to contracted, outside talent in development roles.
Customer Data Collection and Protection
Evaluate the plan for personal and financial customer data collection and storage. Apply pertinent regulations, laws, and compliance guidelines regarding these types of customer data and explain any special considerations that would need to be implemented. Support your statements with evidence from your sources. Based on the considerations explained, create a new general protocol related to the legal issues of the collection and storage of customer data. This general protocol should address relevant issues of an Information System Professional’s Duty of Care.
Internal Financial Data Structuring and Compliance
Explain how the company’s internal financial information must be structured in order to be compliant with the Sarbanes-Oxley Act. Describe any potential implications associated with non-compliance with the Act. Support your statements with evidence from your sources.
Based on these issues, create a general protocol that will address any potential problems and keep the company in compliance.
Ethical and Legal Considerations for Usage of Customer Data
Analyze the stipulation in the organization’s EULA agreement regarding usage of customer data. Consider the proposal to sell customer data. Evaluate the ethical and legal issues pertaining to this usage of the data. Explain whether or not this type of proposal is permissible from an ethical and legal standpoint. Your explanation must include a minimum of four legal and ethical issues related to the proposal in the scenario. Support your statements with evidence from your sources.
Ashford University Fundamental Configuration Management Activities Questions
In this week’s interactive assignment, you will add to your concept map that you created in Week 3 and further illustrat ...
Ashford University Fundamental Configuration Management Activities Questions
In this week’s interactive assignment, you will add to your concept map that you created in Week 3 and further illustrate and make connections among the concepts of design and software testing. This week’s section of the concept map is focused on design and implementation and software testing. Illustrate the three major aspects of design and implementation in software engineering. Be sure to label each component, thenDescribe the software reuse at different levels and the benefits.Provide an example.Describe the fundamental configuration management activities.Describe the host-target development platform.Outline essential capabilities that the platform would provide.In addition to your concept map, you will write a paper in which you Explain open-source development.Explain the considerations in leveraging open-source development.Provide examples of open-source software.Explain how software inspection can help and complement software testing.Explain development testing including the three stages of development testing. Include examples.Describe user testing, including Alpha, Beta and acceptance testing in terms of definition, participants, and methodology.Your paper must be a minimum of 600 words.Attach your presentation concept map and paper in your initial post. In addition, provide a brief summary of the alignment between your concept map and elements within your paper. If you choose to utilize a web-based presentation software, include the URL of your presentation in your post.
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Most Popular Content
9 pages
Negotiation And Conflict Management
Xingsen Li, Fangyao Liu, Aihong Li and Libo Xu .................................................................. 4 This p ...
Negotiation And Conflict Management
Xingsen Li, Fangyao Liu, Aihong Li and Libo Xu .................................................................. 4 This paper will discuss my ...
UOTC Wk 10 Data Mining Types of Clusters & Pros & Cons of K Discussion
This week we also discuss the concepts in chapter seven, which deals with the basic concepts and algorithms of cluster an ...
UOTC Wk 10 Data Mining Types of Clusters & Pros & Cons of K Discussion
This week we also discuss the concepts in chapter seven, which deals with the basic concepts and algorithms of cluster analysis. After reading chapter seven answer the following questions:
What is K-means from a basic standpoint?
What are the various types of clusters and why is the distinction important?
What are the strengths and weaknesses of K-means?
What is a cluster evaluation?
Select at least two types of cluster evaluations, discuss the concepts of each method.
CS-330 Comp Graphic and Visualization
4-5 Milestone: Interactivity in a 3D SceneOverviewThis week you will be continuing to work on the 3D scene you already beg ...
CS-330 Comp Graphic and Visualization
4-5 Milestone: Interactivity in a 3D SceneOverviewThis week you will be continuing to work on the 3D scene you already began to build, based on a 2D image you selected. Now it is time to incorporate input devices and camera movement so you will be able to traverse your scene more easily.PromptYou will complete your work in Visual Studio, being sure to work from the project file you already created in a previous milestone. This file already has the libraries set up correctly and contains the 3D object you built, which will be necessary for you to add to this week.Specifically, you must address the following rubric criteria:Create a 3D plane to situate a 3D scene. This will serve as the base for the rest of the objects in your world. Depending on your 2D image this plane may be used to represent a desk, the ground, a table, or something else entirely. It will be important to work on this first so you will understand the scope of the world your camera will be traversing. A plane is also a relatively simple shape so it will be a good place to start when managing the placement of different objects in your scene. Remember, you will need to take into account where the plane is located in relation to the 3D object you developed during a previous milestone (which used multiple 3D shapes).Apply horizontal, vertical, and depth camera navigation around a 3D scene. It is recommended that you use the following keyboard controls to manipulate the basic camera movement:WASD keys: These keys should be used to control the forward, backward, left, and right motion.QE keys: These keys should be used to control the upward and downward movement.Apply nuanced camera controls to a 3D scene. It is recommended that you use the following mouse controls to allow a user more specific input options for how they view the 3D scene:Mouse cursor: This should be used to change the orientation of the camera so it can look up and down or right and left.Mouse scroll: This should be used to adjust the speed of the movement, or the speed the camera travels around the scene.Create perspective and orthographic displays of a 3D scene. Use the tap of a keyboard key to allow a user to change the view of the scene between orthographic (2D) and perspective (3D) views at will. (Hint: check the glViewport and the glOrtho functions.) For consistency, please use the letter “P” keyboard key. To accomplish this work, you will be switching the function call to retrieve either the perspective or orthographic projection matrix. Note that you will be keeping the camera in the same orientation that you already developed.Create code that follows a logical flow without syntax errors. The code you create has to be executable and all the code that is included needs to be reached by the execution. Note that not everything should be written in a single function and your work should be well-modularized.Apply coding best practices in your creations. Pay particular attention to the way you format and comment your code. Program code should be easy to read and follow industry standard code formatting practices, such as indentation and spacing. Commenting best practices should be in place to ensure the source code is briefly and clearly explained using descriptive comments.Guidelines for SubmissionSubmit a completed ZIP folder with all of your code, which may include one or multiple CPP files along with Visual Studio project files. Also make sure the ZIP folder includes an EXE file, because without this your code will not be able to run. Checking for the EXE can be used as a quick reference on the functionality of your code before you submit.Module Four Milestone RubricCriteriaExemplary (100%)Proficient (85%)Needs Improvement (55%)Not Evident (0%)Value3D PlaneExceeds proficiency in an exceptionally clear, insightful, sophisticated, or creative manner; areas demonstrating exemplary work may include creating a plane with a particularly successful interaction with the 3D scene, as applicable to the 2D reference imageCreates a 3D plane to situate a 3D sceneShows progress toward proficiency, but with errors or omissions; areas for improvement may include creating a plane that is relevant for the 2D image or that successfully encompasses the sceneDoes not attempt criterion20Camera Navigation: KeyboardExceeds proficiency in an exceptionally clear, insightful, sophisticated, or creative manner; areas demonstrating exemplary work may include creating navigation that is particularly clear or intuitive for the userApplies horizontal, vertical, and depth camera navigation around a 3D sceneShows progress toward proficiency, but with errors or omissions; areas for improvement may include applying camera movement in all identified directionsDoes not attempt criterion20Camera Navigation: MouseExceeds proficiency in an exceptionally clear, insightful, sophisticated, or creative manner; areas demonstrating exemplary work may include creating a speed of translation that is appropriate or adjustable at runtimeApplies nuanced camera controls to a 3D sceneShows progress toward proficiency, but with errors or omissions; areas for improvement may include appropriately controlling the speed of the navigationDoes not attempt criterion20Perspective and Orthographic DisplaysExceeds proficiency in an exceptionally clear, insightful, sophisticated, or creative manner; areas demonstrating exemplary work may include the ability to dynamically change between the two types of projection while the simulation is runningCreates perspective and orthographic displays of a 3D sceneShows progress toward proficiency, but with errors or omissions; areas for improvement may include creating both perspective and orthographic displays that can be easily switched betweenDoes not attempt criterion20LogicExceeds proficiency in an exceptionally clear, insightful, sophisticated, or creative manner; areas demonstrating exemplary work may include creating code that is particularly well-modularized and logicalCreates code that follows a logical flow without syntax errorsShows progress toward proficiency, but with errors or omissions; areas for improvement may include ensuring there are no errors once code is compiled, ensuring the code is executable, or ensuring the flow of the execution reaches all of the codeDoes not attempt criterion10Best PracticesExceeds proficiency in an exceptionally clear, insightful, sophisticated, or creative manner; areas demonstrating exemplary work may include creating code that shows a strong attention to best practices in both formatting and commentsApplies coding best practices in creationsShows progress toward proficiency, but with errors or omissions; areas for improvement may include creating code that is easy to follow and is commented appropriatelyDoes not attempt criterion10Total:100%
NTC300 University of Phoenix Drotos Engineering Troubleshooting Flow Chart
The Drotos Engineering cloud migration project went well. The company is also doing well, and Senior decided to purchase a ...
NTC300 University of Phoenix Drotos Engineering Troubleshooting Flow Chart
The Drotos Engineering cloud migration project went well. The company is also doing well, and Senior decided to purchase another engineering application to enable the company to pursue another line of business.Looking back at the initial cloud migration project, you realize that having some troubleshooting documentation and guidance would have been helpful. You decide to create a troubleshooting flowchart, or decision tree, to help with the deployment and implementation of the new software.Part 1Use Microsoft® Visio® to create a flowchart that will help identify and resolve issues related to:Deploying a new cloud-based applicationAccess and performance issues related to a cloud-based applicationIncorporate the standard cloud troubleshooting methodology and sound logic in your flowcharts.Part 2Annotate the flowchart to show paths to follow for troubleshooting:An issue related to the deployment of an application on a serverAn employee not being able to access an applicationNote: You may review Section 16, "Flowcharts," of "Visio® 2007 Essential Training" with David Rivers from Lynda.com® if you are unfamiliar with creating flowcharts in Microsoft® Visio®.Part 3Provide a 1-page overview in Microsoft® Word of the flowchart.Include the following in your overview:The purpose of the flowchartHigh-level instructions of how to use the flowchartCompress your diagram and summary into a ZIP file
ISM 644 Ashford University Software Policies and Protocol Plan Final Project
Final Project
Prior to beginning work on this assignment, review the pertinent chapters in the textbook and any related re ...
ISM 644 Ashford University Software Policies and Protocol Plan Final Project
Final Project
Prior to beginning work on this assignment, review the pertinent chapters in the textbook and any related resources from the earlier weeks of this course. This assignment will require a total of five scholarly resources, including your textbook.
For this assignment you will take on the role of a CIO for an emerging company. Carefully review the ISM644 Revolutionary App downloadscenario that includes all the pertinent information on this venture. In this assignment you will evaluate and develop protocols and/or policies for each of the following issues:
Securing Ownership of the Software
Based on the information provided in the scenario, explain a minimum of three methods that would allow you to secure the ownership of the software developed. Provide a rationale for each method, supporting your statements with evidence from your sources.
Review the three methods and create a new policy that includes and explains only those methods necessary to secure the software ownership for your company at this time. Be sure to review the scenario prior to creating your policy.
Trade Secrets and Non-Disclosure
Analyze the ethical and legal implications of hiring external engineers to develop the app and explain any necessary steps that should be taken to address the potential problems associated with outside development.
Provide a rationale for each necessary step suggested, supporting your statements with evidence from your sources.
Review your suggested steps and develop a new policy related to contracted, outside talent in development roles.
Customer Data Collection and Protection
Evaluate the plan for personal and financial customer data collection and storage. Apply pertinent regulations, laws, and compliance guidelines regarding these types of customer data and explain any special considerations that would need to be implemented. Support your statements with evidence from your sources. Based on the considerations explained, create a new general protocol related to the legal issues of the collection and storage of customer data. This general protocol should address relevant issues of an Information System Professional’s Duty of Care.
Internal Financial Data Structuring and Compliance
Explain how the company’s internal financial information must be structured in order to be compliant with the Sarbanes-Oxley Act. Describe any potential implications associated with non-compliance with the Act. Support your statements with evidence from your sources.
Based on these issues, create a general protocol that will address any potential problems and keep the company in compliance.
Ethical and Legal Considerations for Usage of Customer Data
Analyze the stipulation in the organization’s EULA agreement regarding usage of customer data. Consider the proposal to sell customer data. Evaluate the ethical and legal issues pertaining to this usage of the data. Explain whether or not this type of proposal is permissible from an ethical and legal standpoint. Your explanation must include a minimum of four legal and ethical issues related to the proposal in the scenario. Support your statements with evidence from your sources.
Ashford University Fundamental Configuration Management Activities Questions
In this week’s interactive assignment, you will add to your concept map that you created in Week 3 and further illustrat ...
Ashford University Fundamental Configuration Management Activities Questions
In this week’s interactive assignment, you will add to your concept map that you created in Week 3 and further illustrate and make connections among the concepts of design and software testing. This week’s section of the concept map is focused on design and implementation and software testing. Illustrate the three major aspects of design and implementation in software engineering. Be sure to label each component, thenDescribe the software reuse at different levels and the benefits.Provide an example.Describe the fundamental configuration management activities.Describe the host-target development platform.Outline essential capabilities that the platform would provide.In addition to your concept map, you will write a paper in which you Explain open-source development.Explain the considerations in leveraging open-source development.Provide examples of open-source software.Explain how software inspection can help and complement software testing.Explain development testing including the three stages of development testing. Include examples.Describe user testing, including Alpha, Beta and acceptance testing in terms of definition, participants, and methodology.Your paper must be a minimum of 600 words.Attach your presentation concept map and paper in your initial post. In addition, provide a brief summary of the alignment between your concept map and elements within your paper. If you choose to utilize a web-based presentation software, include the URL of your presentation in your post.
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