I need an article that acts as a summary of my work

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timer Asked: Jun 18th, 2015

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Project Description: I need an article that acts as a summary of my work. I am an architect, but also kind of an inventor in that I use digital fabrication to create new kinds of walls and material systems. my work is technical, but also artful. I need something that summarizes what I do. This could be used to submit along with grants, academic journal opportunities, lecture shortlists, etc. I have a website and a lecture, and some other content that I can share with you. you have to interest about architecture, digital technology & sustainability. I also have a recorded lecture that captures me talking about my work and what it is, why I think it is important, etc. I would like to share that with you before you begin, I think it could be very helpful. https://www.dropbox.com/s/xwvnwbzcttw2s12/Marcus%20Farr.MPG?dl=0 its just that the content is very specific. You should review the lecture from around the 21 minute mark. That is as good as I can explain what I do and why it is important. Beyond that, I want something I can use to submit to various academic postings, journals, submissions, etc. Those are usually 500-1000 words Yes. I am constantly being asked to submit, however the nature of my work is "hands on" via the process of making and writing everything into a summary is not my forte. It is not a rush, I would rather have quality. http://www.marcusfarr.com/385405/5676493/work-design-research/folded-paperhttp://www.marcusfarr.com/385405/5676481/work-design-research/cups Those are really the two projects to focus on, those are important to my research. http://www.marcusfarr.com/385405/5676435/work-design-research/plastic-straw-surfaces that one is also in the same vein of research... basically looking at how materials can by UPCYCLED and "Opportunistic". "Opportunistic Materiality" is the title of my lecture. University of Colorado | College of Architecture and Planning ENVD 4352 syllabus spring 2015 Syllabus | ENVD 4352 | Special Topics - Digital Design & Fabrication time : T TH 12:30 pm – 1:45 pm, 3 credits; instructor office hours: by appointment location : lecture classroom, CINC studio, 1777 exposition drive, boulder, co marcus farr, m.arch, leed ap, bd+c, instructor contact: marcus.farr@colorado.edu 303.883.8534 _____________________________________________________________________________ digital design + fabrication ______________________________________________________________________________ overview Purpose & Learning Outcomes: (1) Material Investigations (2) An understanding of the fabrication & manufacturing processes used by architects. (3) An understanding of how digital methods are used for outsourcing to laser-cutting/CNC. (4) To develop skills that allow the student to apply gained knowledge directly into other courses such as studio. (5) To gain an understanding of the construction/building process, and how it relates to DD+F. (6) To gain an understanding of the real world applications of DD+F, its complexity and potential. Equal parts Architecture, Industrial Design, Fabrication, and Graphic Design this course will cover an introduction to fabrication techniques relative to the design profession. A major emphasis shall be placed on broadening the students digital skill sets. An emphasis will be placed on understanding the various materials, 3D methodologies, and constraints involved with the various digital tools and how the techniques are applied in current Architectural practice. Architecture is an ever-changing profession that evolves around technologies, trends, social systems and cultural developments. What has driven the profession for centuries (locale, proportion, divinity and classic orders) has currently taken a different role in the design process and has been substituted (in many cases) by explorations in the field of material and computer science combined with a revolution in digital fabrication/design. This has led to a saturated landscape of vibrant new architectural highlights where one project is flashier, sexier and more undulating than the next. This course teaches the student fundamental ideas, methods and strategies needed to understand digital design and fabrication. DD+F is becoming a growing part of the architectural design practice and allows designers to critically address engage in how we build things. With these investigations in the fields of material science, computer/digital design and fabrication comes a great responsibility. This course requires self-study outside the regular contact hours. It is important to note that this course is not a “how to learn Rhino course”. Learning the software is not an outcome that you will be graded for, it is a given that you will 4352 Spring 2015 | University of Colorado | Marcus Farr, Instructor, marcus.farr@colorado.edu learn the programs used and that you already have a knowledge of Rhino. If Rhino is your aim, there are classes specifically devoted the learning of Rhinoceros. background Today, the built environment is constructed from components, pre-fabricated in locations around the globe…..packaged…stockpiled…ordered…delivered...assembled…and ultimately used and occupied as assemblies of those components. This has caused significant transformations in the historic roles of architects and their relationships to the built environment from the great era of architect as “Master Builder”…from Vitruvius to F.L.W. Throughout the modern era, the role of the architect has seemingly “de-volved” from that of a “master builder,” ( expert in material craft and construction techniques ), to one of a “master coordinator”, an expert at specifying mass produced products to be used in building assemblies. In this process the architect has lost much of the design and contract control of the built environment and been left to be a “manager” at the mercy of clients, engineers, contractors, specification writers, and various other consultants. cad / cam Computer aided design (CAD) and computer aided manufacturing (CAM) are the primary changes in manufacturing technologies that have a certain percentage of the design population believing that the architect is capable of regaining some of the control over the process and become again the "master-builder". Through the use of computer numerically controlled (CNC) manufacturing hardware such as routers, mills and a milieu of various cutting machines, “mass customization” is overcoming the pit falls of mass production such as production set ups, overhead investments and fluctuations in market demand. CAD / CAM technologies have revolutionized the manufacturing industries. interest in the product (Product) designers are now capable of designing products with CAD software and, with seamless ease, get the product to market in record times. Manufacturing processes have become so adaptable that issues such as down time on production lines, overhead, and set up costs are being minimized in the development of contemporary products. Digital production processes have facilitated the capacity of an architect to develop complex building components on a per project basis and have them manufactured within feasible budgets and realistic time frames. terms Key terms to be aware of and knowledgeable of: Sectioning Tessellating Folding Contouring Forming Flatpacking Joinery readings Readings and or other materials will be required to be studied by the students. Throughout the semester you may be quizzed about certain topics and you may be asked to research certain items. • Kloft, Harald. “Structural Engineering in the Digital Workflow”, Digital Real :Blobmiester, First Built Projects. Ed. Peter Cachola Schmal, Basel: Birkhauser, 2002 • Kolarevic, Branko, Ed. “Performative Architecture - Beyond Instrumentality”, New York : Spon Press, 2005 • Massie, Bill, “(1:1) Merging Design and Making”, Praxis 06 (2004): 19-27 • Ruby, Andreas. “Architecture in the Age of Digital Producibility”, Digital Real :Blobmiester, First Built Projects. Ed. Pete Cachola Schmal, Basel: Birkhauser, 2002 • Toshiko Mori, editor. “Immaterial/Ultramaterial” ,Harvard University Press 4352 Spring 2015 | University of Colorado | Marcus Farr, Instructor, marcus.farr@colorado.edu • Kolarevic, Branko, Ed. “Manugfacturing Material Effects-Rethinking Design and Making”, New York : Spon Press, 2008 • Iwamoto, Lisa, Ed. “Digital Fabrications-Architectural & Material Techniques”, Princeton Architectural Press, 2009 • Kieran, Stephen & James Timberlake, “Refabricating Architecture”, New York : McGraw - Hill Companies, 2004 Assignments Listed below are the assignments required to finish this course. Over the course of this semester there will be a series of assignments due. It is important that the student have all of the required documents finished on time. The following information is describing the order of assignments and the percentage relative to grading and assessment. Additionally, you will be engaged in continuous development of improving your skills relative to the class. “Digital” “Design” + “Fabrication” as the name implies has 3 components to it and when combined will reshape the design and building industry. You will be asked to show an understanding of these processes and outcomes with the primary considerations being the “Digital” and the Fabrication”, even though Design is probably the most important factor. We will focus on that in great lengths during the second part of the semester. LASERS Assignment 01: Initialization (15%) Assignment 02: File to Factory – The Flat Pack (25%) LASERS / CNC MACHINES Assignment 03: 3D Fabrication (45%) Class Participation + Quizzes (15%) Bonus Assignment (10%) TOTAL (110%) Note – Do not confuse the “Class Participation” portion of the grade with attendance. Lack of attendance and lateness will affect your grade exponentially, meaning, the more you mss, the more it will affect. This is taken very seriously and the Instructor follows the Studio Policies guidelines for this very strictly, meaning 3 absences and you can be failed. Note – Grades will not be entered until you have given a CD of your work to your instructor. This disk is due, BEFORE you present your project. PDF files must be reduced and be below 30 megs. If you do not know how to reduce file sizes, please consult with your instructor. Questions regarding grades should be proactive and concerns should be discussed with the instructor during the sequence of the studio, not at the end of the course. Students are expected to attend class and participate in class discussions, field trips and guest lectures. Leaving early or showing up late will be considered an unexcused absence. Two un-excused absences will result in a zero for the participation portion of the course. Additionally, besides loosing credit for the participation grade, if a student misses 3 or more classes, they will be subject for a grade of F, their academic advisor will be notified and the student will be asked to drop the course. In the case of an excused absence the student must inform the instructor prior to or on the day of the absence otherwise the absence will count as unexcused. In medical situations a doctor’s note with date should be turned into the your instructor. Please read "Studio Policies" for further clarification. computers and software and costs 4352 Spring 2015 | University of Colorado | Marcus Farr, Instructor, marcus.farr@colorado.edu This course will be taught at the CINC (Center for Innovation and Creativity) in a lecture classroom (tbd). In addition to being able to use the lab computers it is recommended that students have the use of a personal computer, either a desktop or a laptop. During class time and while working in the labs, enrolled students have priority access over computers. Outside class hours unfortunately especially towards the end of the semester, the availability of computers will vary (read none). In addition, certain plug-ins and updates are not always installed promptly on the lab PC’s. This course is not free of costs. You need to expect to spend money on (potentially) software and (perhaps) manuals and materials. All software used during the course comes in student or academic versions and are heavily discounted but not free. A conservative estimate is that you will be looking anywhere from $200-$400 on materials and software. *Note – During class time and while working in the labs, enrolled students have priority access over computers. **Note – Rhino is available at the CU Bookstore for $95 per copy Reviews and Crits The course material will be presented through a series of lectures, instructions, design charrettes and discussions between you, your peers and your instructor(s). There will be several deliverables due throughout the semester, potentially complemented with a review or presentation. It is expected that your work is complete and ready to be discussed at the beginning of each class. Attendance This course is intense, fast paced, and critical to your growth as a designer. You need to be fully immersed and engaged in this course. Attendance during scheduled class time is imperative if you are to keep up with the assignments. You will need to be in class at the start of class, stay in attendance until class is over and be working, attentive and engaged. Per CU/ENVD/CINC policy regulations you are allowed one absence from class, without a valid excuse within reason before downgrading your final grade one letter for every absence over one. Assessment (Evaluation & Grades) We are all adults in this class and we understand that in order for each of us to get the most out of this course we simply need to be present and engaged with the material. As a grown up teaching grown ups in college level courses I absolutely do not want to be a hall monitor. In order to avoid this we must stick to some simple rules: If you decide to leave class without my knowledge or not show up on time it will count as an absence. When we are working in the computer labs we will not be checking e-mail, web surfing, or be in any way disengaged with the material and software at hand. Students will be evaluated on their development and execution of design objectives, precision and craft in the construction of their models and drawings, and on how they apply the learning objectives and knowledge gained from the course to each of the individual assignments. This course uses the University of Colorado system of grading with the following grade descriptions per level: Further information on grades can be found in detail in the “Studio Policies”. A – Excellent / Outstanding Competence Exceptional performance, discipline and effort. The student is self-motivated to produce above and beyond what is assigned. An “A” student intellectually and productively exhibits initiative and discipline both in thought and in craft and is a leader in the class, assists others. B – Superior / Highly Competent Performance above the norm. The “B” student completes precise thoughtful work that exceeds the course minimum requirements and consistently participates in class. The student shows substantial development over the course of the semester through initiative and production. C – Average / Competent Mediocre performance, little discipline and effort. A “C” student only satisfies the basic minimum requirements of the course and through the production of the work only shows minimal initiative to improve. Poor Attendance. D – Below Average 4352 Spring 2015 | University of Colorado | Marcus Farr, Instructor, marcus.farr@colorado.edu Poor performance that does not meet the minimum requirements, nor does the production of the work shows any distinct effort to improve. Poor Attendance. F – Failing Complete lack of performance and shows no regret for non-compliance with the minimum requirements. NAAB Criteria For Assessment The following 5 NAAB criteria must be addressed in all student work in this course. Failure to satisfy any one of these criteria means that you will not receive a passing grade in this course. We will discuss each of these criteria in class and how they will be manifested during this course. The student’s fundamental task during the semester is to show evidence of satisfying these criteria via the deliverables. The actual, specific letter grade for the studio and seminar is then determined based upon how far each project excelled above and beyond basic competence in these criteria. A.3 - Visual Communication Skills: Ability to use appropriate representational media, such as traditional graphic and digital technology skills, to convey essential formal elements at each stage of the programming and design process. A.4 - Technical Documentation: Ability to make technically clear drawings and models illustrating the assembly of materials, systems, and components appropriate for a building design. A.5 - Investigative Skills: Ability to gather, assess record, apply, and comparatively evaluate relevant information within architectural coursework and design processes. B. 12 - Building Materials and Assemblies Integration: Understanding of the basic principles utilized in the appropriate selection of construction materials, products, components, and assemblies, based on their inherent characteristics and performance, including their environmental impact and reuse. C. 3 - Research: Understanding of the role of research in evidence-based design in areas such as human behavior and building sciences. the fine print ACADEMIC HONESTY & PLAGIARISM All students at the University of Colorado at Boulder are responsible for knowing and adhering to the academic integrity policy at this institution. Violations of this policy may include: cheating, plagiarism, aid of academic dishonesty, fabrication, lying, bribery, and threatening behavior. All incidents of academic misconduct shall be reported to the Honor Code Council (honor@coloado.edu , 303 7252273). Students who are found to be in violation of the academic integrity policy will be subject to both academic sanctions from the faculty member and non-academic sanctions (including but not limited to university probation, suspension, or expulsion). Additional information on the Honor Code can be found at www.Colorado.EDU/policies/honor.html and at www.Colorado.EDU/academics/honorcode/ “ The development of the Internet has provided students with historically unparalleled opportunities for conducting research swiftly and comprehensively. The availability of these materials does not, however, release the student from appropriately citing sources where appropriate; or applying standard rules associated with avoiding plagiarism. Specifically, the instructor will be expecting to review papers written by students drawing ideas and information from various sources (cited appropriately), presented generally in the student's words after careful analysis, synthesis, and evaluation. An assembly of huge blocks of other individuals' existing material, even when cited, does not constitute an appropriate representation of this expectation. Un-cited, plagiarized material shall be treated as academically dishonest, and the paper will be assigned an 'F' as a result. If the student is confused as to what constitutes plagiarism, he/she should review the CU Honor Code on this topic, or see the instructor.” Papers submitted by any student, written in part or in whole by someone other than that student, shall be considered to constitute fraud under the University Honor Code, and result in the assignment of an 'F' for the entire course.” Students should note that their work may, at the discretion of the instructor, be evaluated through TurnItIn.com, a plagiarism service provided to all faculty members at CU-Boulder; and that this service retains a copy of the submitted work for future comparisons.” (Honor Code Office.) NOTE: Students are required to include a signed honor code pledge on all class work. DISABILITIES If you qualify for accommodations because of a disability, please submit a letter to me from Disability Services in a timely manner so that your needs may be addressed. Disability Services determines accommodations based on documented disabilities. Contact 303 492-8671, Willard 322 or www.Colorado.EDU/disabilityservices . ACCOMMODATION for RELIGIOUS OBSERVANCES Campus policy regarding religious observances requires that faculty make every effort to reasonably and fairly deal with all students who, because of religious obligations, have conflicts with scheduled exams, assignments, or required attendance. In this class, we will work with individuals on a case-by-case basis. Please contact the instructor in a timely manner so that accommodations can be arranged. Policy details at www.Colorado.EDU/policies/fac_relig.html LEARNING ENVIRONMENT Students and faculty members each have a responsibility for maintaining an appropriate learning environment. Students who fail to adhere to behavioral standards may be subject to discipline. Faculty members have a professional responsibility to treat students with understanding, dignity, and respect, to guide classroom discussion and to set reasonable limits on the manner in which students express opinions. See policies at www.Colorado.EDU/policies/classbehavior.html and www.Colorado.EDU/studentaffairs/code.html#student_code/ STUDIO POLICIES Students should read and understand the studio policies that describe behavior, grading and other rules of conduct in the studio areas and during the semester. The studio policies are uploaded to CU learn and can be downloaded by students currently in design studio. 4352 Spring 2015 | University of Colorado | Marcus Farr, Instructor, marcus.farr@colorado.edu Project Description: I need an article that acts as a summary of my work. I am an architect, but also kind of an inventor in that I use digital fabrication to create new kinds of walls and material systems. my work is technical, but also artful. I need something that summarizes what I do. This could be used to submit along with grants, academic journal opportunities, lecture shortlists, etc. I have a website and a lecture, and some other content that I can share with you. you have to interest about architecture, digital technology & sustainability. I also have a recorded lecture that captures me talking about my work and what it is, why I think it is important, etc. I would like to share that with you before you begin, I think it could be very helpful. https://www.dropbox.com/s/xwvnwbzcttw2s12/Marcus%20Farr.MPG?dl=0 its just that the content is very specific. You should review the lecture from around the 21 minute mark. That is as good as I can explain what I do and why it is important. Beyond that, I want something I can use to submit to various academic postings, journals, submissions, etc. Those are usually 500-1000 words Yes. I am constantly being asked to submit, however the nature of my work is "hands on" via the process of making and writing everything into a summary is not my forte. It is not a rush, I would rather have quality. http://www.marcusfarr.com/385405/5676493/work-design-research/folded-paperhttp://www.marcusfarr.com/385405/5676481/work-design-research/cups Those are really the two projects to focus on, those are important to my research. http://www.marcusfarr.com/385405/5676435/work-design-research/plastic-straw-surfaces that one is also in the same vein of research... basically looking at how materials can by UPCYCLED and "Opportunistic". "Opportunistic Materiality" is the title of my lecture. University of Colorado | College of Architecture and Planning ENVD 4352 syllabus spring 2015 Syllabus | ENVD 4352 | Special Topics - Digital Design & Fabrication time : T TH 12:30 pm – 1:45 pm, 3 credits; instructor office hours: by appointment location : lecture classroom, CINC studio, 1777 exposition drive, boulder, co marcus farr, m.arch, leed ap, bd+c, instructor contact: marcus.farr@colorado.edu 303.883.8534 _____________________________________________________________________________ digital design + fabrication ______________________________________________________________________________ overview Purpose & Learning Outcomes: (1) Material Investigations (2) An understanding of the fabrication & manufacturing processes used by architects. (3) An understanding of how digital methods are used for outsourcing to laser-cutting/CNC. (4) To develop skills that allow the student to apply gained knowledge directly into other courses such as studio. (5) To gain an understanding of the construction/building process, and how it relates to DD+F. (6) To gain an understanding of the real world applications of DD+F, its complexity and potential. Equal parts Architecture, Industrial Design, Fabrication, and Graphic Design this course will cover an introduction to fabrication techniques relative to the design profession. A major emphasis shall be placed on broadening the students digital skill sets. An emphasis will be placed on understanding the various materials, 3D methodologies, and constraints involved with the various digital tools and how the techniques are applied in current Architectural practice. Architecture is an ever-changing profession that evolves around technologies, trends, social systems and cultural developments. What has driven the profession for centuries (locale, proportion, divinity and classic orders) has currently taken a different role in the design process and has been substituted (in many cases) by explorations in the field of material and computer science combined with a revolution in digital fabrication/design. This has led to a saturated landscape of vibrant new architectural highlights where one project is flashier, sexier and more undulating than the next. This course teaches the student fundamental ideas, methods and strategies needed to understand digital design and fabrication. DD+F is becoming a growing part of the architectural design practice and allows designers to critically address engage in how we build things. With these investigations in the fields of material science, computer/digital design and fabrication comes a great responsibility. This course requires self-study outside the regular contact hours. It is important to note that this course is not a “how to learn Rhino course”. Learning the software is not an outcome that you will be graded for, it is a given that you will 4352 Spring 2015 | University of Colorado | Marcus Farr, Instructor, marcus.farr@colorado.edu learn the programs used and that you already have a knowledge of Rhino. If Rhino is your aim, there are classes specifically devoted the learning of Rhinoceros. background Today, the built environment is constructed from components, pre-fabricated in locations around the globe…..packaged…stockpiled…ordered…delivered...assembled…and ultimately used and occupied as assemblies of those components. This has caused significant transformations in the historic roles of architects and their relationships to the built environment from the great era of architect as “Master Builder”…from Vitruvius to F.L.W. Throughout the modern era, the role of the architect has seemingly “de-volved” from that of a “master builder,” ( expert in material craft and construction techniques ), to one of a “master coordinator”, an expert at specifying mass produced products to be used in building assemblies. In this process the architect has lost much of the design and contract control of the built environment and been left to be a “manager” at the mercy of clients, engineers, contractors, specification writers, and various other consultants. cad / cam Computer aided design (CAD) and computer aided manufacturing (CAM) are the primary changes in manufacturing technologies that have a certain percentage of the design population believing that the architect is capable of regaining some of the control over the process and become again the "master-builder". Through the use of computer numerically controlled (CNC) manufacturing hardware such as routers, mills and a milieu of various cutting machines, “mass customization” is overcoming the pit falls of mass production such as production set ups, overhead investments and fluctuations in market demand. CAD / CAM technologies have revolutionized the manufacturing industries. interest in the product (Product) designers are now capable of designing products with CAD software and, with seamless ease, get the product to market in record times. Manufacturing processes have become so adaptable that issues such as down time on production lines, overhead, and set up costs are being minimized in the development of contemporary products. Digital production processes have facilitated the capacity of an architect to develop complex building components on a per project basis and have them manufactured within feasible budgets and realistic time frames. terms Key terms to be aware of and knowledgeable of: Sectioning Tessellating Folding Contouring Forming Flatpacking Joinery readings Readings and or other materials will be required to be studied by the students. Throughout the semester you may be quizzed about certain topics and you may be asked to research certain items. • Kloft, Harald. “Structural Engineering in the Digital Workflow”, Digital Real :Blobmiester, First Built Projects. Ed. Peter Cachola Schmal, Basel: Birkhauser, 2002 • Kolarevic, Branko, Ed. “Performative Architecture - Beyond Instrumentality”, New York : Spon Press, 2005 • Massie, Bill, “(1:1) Merging Design and Making”, Praxis 06 (2004): 19-27 • Ruby, Andreas. “Architecture in the Age of Digital Producibility”, Digital Real :Blobmiester, First Built Projects. Ed. Pete Cachola Schmal, Basel: Birkhauser, 2002 • Toshiko Mori, editor. “Immaterial/Ultramaterial” ,Harvard University Press 4352 Spring 2015 | University of Colorado | Marcus Farr, Instructor, marcus.farr@colorado.edu • Kolarevic, Branko, Ed. “Manugfacturing Material Effects-Rethinking Design and Making”, New York : Spon Press, 2008 • Iwamoto, Lisa, Ed. “Digital Fabrications-Architectural & Material Techniques”, Princeton Architectural Press, 2009 • Kieran, Stephen & James Timberlake, “Refabricating Architecture”, New York : McGraw - Hill Companies, 2004 Assignments Listed below are the assignments required to finish this course. Over the course of this semester there will be a series of assignments due. It is important that the student have all of the required documents finished on time. The following information is describing the order of assignments and the percentage relative to grading and assessment. Additionally, you will be engaged in continuous development of improving your skills relative to the class. “Digital” “Design” + “Fabrication” as the name implies has 3 components to it and when combined will reshape the design and building industry. You will be asked to show an understanding of these processes and outcomes with the primary considerations being the “Digital” and the Fabrication”, even though Design is probably the most important factor. We will focus on that in great lengths during the second part of the semester. LASERS Assignment 01: Initialization (15%) Assignment 02: File to Factory – The Flat Pack (25%) LASERS / CNC MACHINES Assignment 03: 3D Fabrication (45%) Class Participation + Quizzes (15%) Bonus Assignment (10%) TOTAL (110%) Note – Do not confuse the “Class Participation” portion of the grade with attendance. Lack of attendance and lateness will affect your grade exponentially, meaning, the more you mss, the more it will affect. This is taken very seriously and the Instructor follows the Studio Policies guidelines for this very strictly, meaning 3 absences and you can be failed. Note – Grades will not be entered until you have given a CD of your work to your instructor. This disk is due, BEFORE you present your project. PDF files must be reduced and be below 30 megs. If you do not know how to reduce file sizes, please consult with your instructor. Questions regarding grades should be proactive and concerns should be discussed with the instructor during the sequence of the studio, not at the end of the course. Students are expected to attend class and participate in class discussions, field trips and guest lectures. Leaving early or showing up late will be considered an unexcused absence. Two un-excused absences will result in a zero for the participation portion of the course. Additionally, besides loosing credit for the participation grade, if a student misses 3 or more classes, they will be subject for a grade of F, their academic advisor will be notified and the student will be asked to drop the course. In the case of an excused absence the student must inform the instructor prior to or on the day of the absence otherwise the absence will count as unexcused. In medical situations a doctor’s note with date should be turned into the your instructor. Please read "Studio Policies" for further clarification. computers and software and costs 4352 Spring 2015 | University of Colorado | Marcus Farr, Instructor, marcus.farr@colorado.edu This course will be taught at the CINC (Center for Innovation and Creativity) in a lecture classroom (tbd). In addition to being able to use the lab computers it is recommended that students have the use of a personal computer, either a desktop or a laptop. During class time and while working in the labs, enrolled students have priority access over computers. Outside class hours unfortunately especially towards the end of the semester, the availability of computers will vary (read none). In addition, certain plug-ins and updates are not always installed promptly on the lab PC’s. This course is not free of costs. You need to expect to spend money on (potentially) software and (perhaps) manuals and materials. All software used during the course comes in student or academic versions and are heavily discounted but not free. A conservative estimate is that you will be looking anywhere from $200-$400 on materials and software. *Note – During class time and while working in the labs, enrolled students have priority access over computers. **Note – Rhino is available at the CU Bookstore for $95 per copy Reviews and Crits The course material will be presented through a series of lectures, instructions, design charrettes and discussions between you, your peers and your instructor(s). There will be several deliverables due throughout the semester, potentially complemented with a review or presentation. It is expected that your work is complete and ready to be discussed at the beginning of each class. Attendance This course is intense, fast paced, and critical to your growth as a designer. You need to be fully immersed and engaged in this course. Attendance during scheduled class time is imperative if you are to keep up with the assignments. You will need to be in class at the start of class, stay in attendance until class is over and be working, attentive and engaged. Per CU/ENVD/CINC policy regulations you are allowed one absence from class, without a valid excuse within reason before downgrading your final grade one letter for every absence over one. Assessment (Evaluation & Grades) We are all adults in this class and we understand that in order for each of us to get the most out of this course we simply need to be present and engaged with the material. As a grown up teaching grown ups in college level courses I absolutely do not want to be a hall monitor. In order to avoid this we must stick to some simple rules: If you decide to leave class without my knowledge or not show up on time it will count as an absence. When we are working in the computer labs we will not be checking e-mail, web surfing, or be in any way disengaged with the material and software at hand. Students will be evaluated on their development and execution of design objectives, precision and craft in the construction of their models and drawings, and on how they apply the learning objectives and knowledge gained from the course to each of the individual assignments. This course uses the University of Colorado system of grading with the following grade descriptions per level: Further information on grades can be found in detail in the “Studio Policies”. A – Excellent / Outstanding Competence Exceptional performance, discipline and effort. The student is self-motivated to produce above and beyond what is assigned. An “A” student intellectually and productively exhibits initiative and discipline both in thought and in craft and is a leader in the class, assists others. B – Superior / Highly Competent Performance above the norm. The “B” student completes precise thoughtful work that exceeds the course minimum requirements and consistently participates in class. The student shows substantial development over the course of the semester through initiative and production. C – Average / Competent Mediocre performance, little discipline and effort. A “C” student only satisfies the basic minimum requirements of the course and through the production of the work only shows minimal initiative to improve. Poor Attendance. D – Below Average 4352 Spring 2015 | University of Colorado | Marcus Farr, Instructor, marcus.farr@colorado.edu Poor performance that does not meet the minimum requirements, nor does the production of the work shows any distinct effort to improve. Poor Attendance. F – Failing Complete lack of performance and shows no regret for non-compliance with the minimum requirements. NAAB Criteria For Assessment The following 5 NAAB criteria must be addressed in all student work in this course. Failure to satisfy any one of these criteria means that you will not receive a passing grade in this course. We will discuss each of these criteria in class and how they will be manifested during this course. The student’s fundamental task during the semester is to show evidence of satisfying these criteria via the deliverables. The actual, specific letter grade for the studio and seminar is then determined based upon how far each project excelled above and beyond basic competence in these criteria. A.3 - Visual Communication Skills: Ability to use appropriate representational media, such as traditional graphic and digital technology skills, to convey essential formal elements at each stage of the programming and design process. A.4 - Technical Documentation: Ability to make technically clear drawings and models illustrating the assembly of materials, systems, and components appropriate for a building design. A.5 - Investigative Skills: Ability to gather, assess record, apply, and comparatively evaluate relevant information within architectural coursework and design processes. B. 12 - Building Materials and Assemblies Integration: Understanding of the basic principles utilized in the appropriate selection of construction materials, products, components, and assemblies, based on their inherent characteristics and performance, including their environmental impact and reuse. C. 3 - Research: Understanding of the role of research in evidence-based design in areas such as human behavior and building sciences. the fine print ACADEMIC HONESTY & PLAGIARISM All students at the University of Colorado at Boulder are responsible for knowing and adhering to the academic integrity policy at this institution. Violations of this policy may include: cheating, plagiarism, aid of academic dishonesty, fabrication, lying, bribery, and threatening behavior. All incidents of academic misconduct shall be reported to the Honor Code Council (honor@coloado.edu , 303 7252273). Students who are found to be in violation of the academic integrity policy will be subject to both academic sanctions from the faculty member and non-academic sanctions (including but not limited to university probation, suspension, or expulsion). Additional information on the Honor Code can be found at www.Colorado.EDU/policies/honor.html and at www.Colorado.EDU/academics/honorcode/ “ The development of the Internet has provided students with historically unparalleled opportunities for conducting research swiftly and comprehensively. The availability of these materials does not, however, release the student from appropriately citing sources where appropriate; or applying standard rules associated with avoiding plagiarism. Specifically, the instructor will be expecting to review papers written by students drawing ideas and information from various sources (cited appropriately), presented generally in the student's words after careful analysis, synthesis, and evaluation. An assembly of huge blocks of other individuals' existing material, even when cited, does not constitute an appropriate representation of this expectation. Un-cited, plagiarized material shall be treated as academically dishonest, and the paper will be assigned an 'F' as a result. If the student is confused as to what constitutes plagiarism, he/she should review the CU Honor Code on this topic, or see the instructor.” Papers submitted by any student, written in part or in whole by someone other than that student, shall be considered to constitute fraud under the University Honor Code, and result in the assignment of an 'F' for the entire course.” Students should note that their work may, at the discretion of the instructor, be evaluated through TurnItIn.com, a plagiarism service provided to all faculty members at CU-Boulder; and that this service retains a copy of the submitted work for future comparisons.” (Honor Code Office.) NOTE: Students are required to include a signed honor code pledge on all class work. DISABILITIES If you qualify for accommodations because of a disability, please submit a letter to me from Disability Services in a timely manner so that your needs may be addressed. Disability Services determines accommodations based on documented disabilities. Contact 303 492-8671, Willard 322 or www.Colorado.EDU/disabilityservices . ACCOMMODATION for RELIGIOUS OBSERVANCES Campus policy regarding religious observances requires that faculty make every effort to reasonably and fairly deal with all students who, because of religious obligations, have conflicts with scheduled exams, assignments, or required attendance. In this class, we will work with individuals on a case-by-case basis. Please contact the instructor in a timely manner so that accommodations can be arranged. Policy details at www.Colorado.EDU/policies/fac_relig.html LEARNING ENVIRONMENT Students and faculty members each have a responsibility for maintaining an appropriate learning environment. Students who fail to adhere to behavioral standards may be subject to discipline. Faculty members have a professional responsibility to treat students with understanding, dignity, and respect, to guide classroom discussion and to set reasonable limits on the manner in which students express opinions. See policies at www.Colorado.EDU/policies/classbehavior.html and www.Colorado.EDU/studentaffairs/code.html#student_code/ STUDIO POLICIES Students should read and understand the studio policies that describe behavior, grading and other rules of conduct in the studio areas and during the semester. The studio policies are uploaded to CU learn and can be downloaded by students currently in design studio. 4352 Spring 2015 | University of Colorado | Marcus Farr, Instructor, marcus.farr@colorado.edu University of Colorado | Environmental Design Program ENVD 5346-002 syllabus spring 2015 time : T TH 9:30 – 10:45 am, 3 credits location : lecture classroom, CINC studio, 1777 exposition drive, boulder, co instructor : marcus farr, b.arch, m.arch, leed ap, bd+c, contact: marcus.farr@colorado.edu 303.883.8534 office location – ENVD 1B05 ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- digifab+plus digital fabrication + entrepreneurial design practices ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Purpose & Learning Outcomes: 1. 2. 3. 4. 5. An understanding of the fabrication & manufacturing processes used in design, both small & large scale. An understanding of digital methods & their use in outsourcing to laser-cutting/CNC. To develop skills that allow students to apply gained knowledge directly into other courses such as studio. To gain an understanding of the real world applications of DD+F, its complexity and potential. To allow students to understand concepts of marketing their work, from their digifab portfolios to their finished products. Understand how design and business interact. 6. Understand making, materiality, size & scale. 7. An understanding of “Cradle to Cradle” manufacturing concepts. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- overview Digital + Design + Fabrication as the name implies has 3 components, and when combined, will reshape the design and building industry. A fourth component, Entrepreneurship, can reshape design education, and can offer important lessons that can stay with students throughout their professional design endeavors. In order to make the products and services, much less the architecture, that allow for us to live our lives in a more beautiful, practical & efficient way, we must consider how objects and built environments are designed. We must also consider the emergent methods and technologies that can impact our process, assemblage and efficiency of means. This is especially true when working with materials and interfaces. To understand these most basic concepts as designers we should engage and embrace ideas of economy and constructability and must question and seek out material possibilities that embrace the fabrication and prototyping processes from the beginning. And then, as designers, we must consider the entrepreneurial processes for how our work can be introduced to the world so that our ideas and intellectual capital do not get watered down in the process. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- background Today, the built environment is constructed, in part, from components, pre-fabricated in locations around the globe…..packaged…stockpiled…ordered…delivered...assembled…and ultimately used and occupied as assemblies of those components. This has caused significant transformations in the historic roles of architects. Throughout the modern era, the role of the architect has seemingly “devolved” from that of a “master builder,” (experts in material craft and construction techniques), to one of a “master coordinator”, an expert at specifying mass produced products to be used in building assemblies. In this process the architect has lost much of the design and contract control of the built environment and been left to be a “manager” at the mercy of clients, engineers, contractors, specification writers, and various other consultants. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- cad / cam Computer aided design (CAD) and computer aided manufacturing (CAM) are the primary changes in manufacturing technologies that have a certain percentage of the design population believing that the architect is capable of regaining some of the control over the process and become again the "master-builder". Through the use of computer numerically controlled (CNC) manufacturing hardware such as routers, mills and a milieu of various cutting machines, “mass customization” is overcoming the pit falls of mass production such as production set ups, overhead investments and fluctuations in market demand. CAD / CAM technologies have revolutionized the manufacturing industries. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- cradle to cradle This concept argues that conventional eco-efficiency measures things like recycling or emissions are inadequate for protecting the long-term health of the planet. Our industrial products are simply not designed with environmental safety in mind; there's no way to reclaim the natural resources they use or fully prevent ecosystem damage, and mitigating the damage is at best a stop-gap measure. What the authors propose in Cradle to Cradle is a new approach called "eco-effectiveness", designing from the ground up for both eco-safety and cost efficiency. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- interest in the product (Product) designers are now capable of designing products with CAD software and, with seamless ease, get the product to market in record times. Manufacturing processes have become so adaptable that issues such as down time on production lines, overhead, and set up costs are being minimized in the development of contemporary products. Digital production processes have facilitated the capacity of an architect to develop complex building components on a per project basis and have them manufactured within feasible budgets and realistic time frames. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- readings Readings and or other materials will be required to be studied by the students. Throughout the semester you may be quizzed about certain topics and you may be asked to research certain items. • FORWARD 113: CRAFT Spring 2013. Volume 13, No. 1. Published by the AIA. * Multiple Readings From this text. • McDonough, William,; Braungart, Michael, “Cradle to Cradle-Remaking the Way We Make Things”, North Point Press, 2002 * Multiple Readings From this text. • Kieran, Stephen & James Timberlake, “Refabricating Architecture”, New York: McGraw - Hill Companies, 2004 * Multiple Readings From this text. • Iwamoto, Lisa, Ed. “Digital Fabrications-Architectural & Material Techniques”, Princeton Architectural Press, 2009 * Multiple Readings From this text. Additional Readings: Massie, Bill, “(1:1) Merging Design and Making”, Praxis 06 (2004): 19-27 Kolarevic, Branko, Ed. “Manufacturing Material Effects-Rethinking Design and Making”, New York; Spoon Press, 2008 Hawken, Paul, “The Ecology of Commerce”, HarperBusiness, 2010 Friedman, Thomas. “That Used to be Us: How America Fell Behind in the World it Invented and How We Can Come Back”, New York; Farrar, Straus, Giroux, 2012. • Friedman, Thomas. “Hot, Flat & Crowded-Why we Need a Green Revolution & How it Can Renew America”, New York; Farrar, Straus, Giroux, 2010. • Mycoskie, Blake. “Start Something that Matters”, New York; Spiegel, Grau, 2011. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------Assignments Listed below are the assignments required to finish this course. Over the course of this semester there will be a series of assignments due. It is important that the student have all of the required documents finished on time. The following information is describing the order of assignments and the percentage relative to grading and assessment. Additionally, you will be engaged in continuous development of improving your skills relative to the class. • • • • Assignments 01: Case Studies in Design + Entrepreneurship + Success (10%) Assignments 02: Initialization / File to Factory / Development (20%) Assignments 03: 3D Fabrication & Prototyping (20%) Assignments 04: Branding / The Product (20%) Assignments 05: Finalization (20%) Class Participation + Readings + Quizzes (10%) TOTAL (100%) ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------Note – Do not confuse the “Class Participation” portion of the grade with attendance. Lack of attendance and lateness will affect your grade exponentially, meaning, the more you mss, the more it will affect. This is taken very seriously and the Instructor follows the Studio Policies guidelines for this very strictly, meaning 3 absences and you can be failed. Note – Grades will not be entered until you have given a CD of your work to your instructor. This disk is due, BEFORE you present your project. PDF files must be reduced and be below 30 megs. If you do not know how to reduce file sizes, please consult with your instructor. Questions regarding grades should be proactive and concerns should be discussed with the instructor during the sequence of the studio, not at the end of the course. Students are expected to attend class and participate in class discussions, field trips and guest lectures. Leaving early or showing up late will be considered an unexcused absence. Two un-excused absences will result in a zero for the participation portion of the course. Additionally, besides loosing credit for the participation grade, if a student misses 3 or more classes, they will be subject for a grade of F, their academic advisor will be notified and the student will be asked to drop the course. In the case of an excused absence the student must inform the instructor prior to or on the day of the absence otherwise the absence will count as unexcused. In medical situations a doctor’s note with date should be turned into the your instructor. Please read "Studio Policies" for further clarification. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------computers and software and costs This course will be taught at the CINC (Center for Innovation and Creativity) in a lecture classroom (tbd). In addition to being able to use the lab computers it is recommended that students have the use of a personal computer, either a desktop or a laptop. During class time and while working in the labs, enrolled students have priority access over computers. Outside class hours unfortunately especially towards the end of the semester, the availability of computers will vary (read none). In addition, certain plug-ins and updates are not always installed promptly on the lab PC’s. This course is not free of costs. You need to expect to spend money on (potentially) software and (perhaps) manuals and materials. All software used during the course comes in student or academic versions and are heavily discounted but not free. A conservative estimate is that you will be looking anywhere from $200-$400 on materials and software. *Note – During class time and while working in the labs, enrolled students have priority access over computers. **Note – Rhino is available at the CU Bookstore for $95 per copy ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Reviews and Crits The course material will be presented through a series of lectures, instructions, design charrettes and discussions between you, your peers and your instructor(s). There will be several deliverables due throughout the semester, potentially complemented with a review or presentation. It is expected that your work is complete and ready to be discussed at the beginning of each class. Attendance This course is intense, fast paced, and critical to your growth as a designer. You need to be fully immersed and engaged in this course. Attendance during scheduled class time is imperative if you are to keep up with the assignments. You will need to be in class at the start of class, stay in attendance until class is over and be working, attentive and engaged. Per CU/ENVD/CINC policy regulations you are allowed one absence from class, without a valid excuse within reason before downgrading your final grade one letter for every absence over one. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------Assessment (Evaluation & Grades) We are all adults in this class and we understand that in order for each of us to get the most out of this course we simply need to be present and engaged with the material. As a grown up teaching grown ups in college level courses I absolutely do not want to be a hall monitor. In order to avoid this we must stick to some simple rules: If you decide to leave class without my knowledge or not show up on time it will count as an absence. When we are working in the computer labs we will not be checking e-mail, web surfing, or be in any way disengaged with the material and software at hand. Students will be evaluated on their development and execution of design objectives, precision and craft in the construction of their models and drawings, and on how they apply the learning objectives and knowledge gained from the course to each of the individual assignments. This course uses the University of Colorado system of grading with the following grade descriptions per level: Further information on grades can be found in detail in the “Studio Policies”. A – Excellent / Outstanding Competence Exceptional performance, discipline and effort. The student is self-motivated to produce above and beyond what is assigned. An “A” student intellectually and productively exhibits initiative and discipline both in thought and in craft and is a leader in the class, assists others. B – Superior / Highly Competent Performance above the norm. The “B” student completes precise thoughtful work that exceeds the course minimum requirements and consistently participates in class. The student shows substantial development over the course of the semester through initiative and production. C – Average / Competent Mediocre performance, little discipline and effort. A “C” student only satisfies the basic minimum requirements of the course and through the production of the work only shows minimal initiative to improve. Poor Attendance. D – Below Average Poor performance that does not meet the minimum requirements, nor does the production of the work shows any distinct effort to improve. Poor Attendance. F – Failing Complete lack of performance and shows no regret for non-compliance with the minimum requirements. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ACADEMIC HONESTY & PLAGIARISM All students at the University of Colorado at Boulder are responsible for knowing and adhering to the academic integrity policy at this institution. Violations of this policy may include: cheating, plagiarism, aid of academic dishonesty, fabrication, lying, bribery, and threatening behavior. All incidents of academic misconduct shall be reported to the Honor Code Council (honor@coloado.edu , 303 725-2273). Students who are found to be in violation of the academic integrity policy will be subject to both academic sanctions from the faculty member and non-academic sanctions (including but not limited to university probation, suspension, or expulsion). Additional information on the Honor Code can be found at www.Colorado.EDU/policies/honor.html and at www.Colorado.EDU/academics/honorcode/ “ The development of the Internet has provided students with historically unparalleled opportunities for conducting research swiftly and comprehensively. The availability of these materials does not, however, release the student from appropriately citing sources where appropriate; or applying standard rules associated with avoiding plagiarism. Specifically, the instructor will be expecting to review papers written by students drawing ideas and information from various sources (cited appropriately), presented generally in the student's words after careful analysis, synthesis, and evaluation. An assembly of huge blocks of other individuals' existing material, even when cited, does not constitute an appropriate representation of this expectation. Un-cited, plagiarized material shall be treated as academically dishonest, and the paper will be assigned an 'F' as a result. If the student is confused as to what constitutes plagiarism, he/she should review the CU Honor Code on this topic, or see the instructor.” Papers submitted by any student, written in part or in whole by someone other than that student, shall be considered to constitute fraud under the University Honor Code, and result in the assignment of an 'F' for the entire course.” Students should note that their work may, at the discretion of the instructor, be evaluated through TurnItIn.com, a plagiarism service provided to all faculty members at CU-Boulder; and that this service retains a copy of the submitted work for future comparisons.” (Honor Code Office.) NOTE: Students are required to include a signed honor code pledge on all class work. DISABILITIES If you qualify for accommodations because of a disability, please submit a letter to me from Disability Services in a timely manner so that your needs may be addressed. Disability Services determines accommodations based on documented disabilities. Contact 303 492-8671, Willard 322 or www.Colorado.EDU/disabilityservices . ACCOMMODATION for RELIGIOUS OBSERVANCES Campus policy regarding religious observances requires that faculty make every effort to reasonably and fairly deal with all students who, because of religious obligations, have conflicts with scheduled exams, assignments, or required attendance. In this class, we will work with individuals on a case-by-case basis. Please contact the instructor in a timely manner so that accommodations can be arranged. Policy details at www.Colorado.EDU/policies/fac_relig.html LEARNING ENVIRONMENT Students and faculty members each have a responsibility for maintaining an appropriate learning environment. Students who fail to adhere to behavioral standards may be subject to discipline. Faculty members have a professional responsibility to treat students with understanding, dignity, and respect, to guide classroom discussion and to set reasonable limits on the manner in which students express opinions. See policies at www.Colorado.EDU/policies/classbehavior.html and www.Colorado.EDU/studentaffairs/code.html#student_code/ STUDIO POLICIES Students should read and understand the studio policies that describe behavior, grading and other rules of conduct in the studio areas and during the semester. The studio policies are uploaded to CU learn and can be downloaded by students currently in design studio. University of Colorado | Environmental Design Program ENVD 5346-002 syllabus spring 2015 time : T TH 9:30 – 10:45 am, 3 credits location : lecture classroom, CINC studio, 1777 exposition drive, boulder, co instructor : marcus farr, b.arch, m.arch, leed ap, bd+c, contact: marcus.farr@colorado.edu 303.883.8534 office location – ENVD 1B05 ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- digifab+plus digital fabrication + entrepreneurial design practices ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Purpose & Learning Outcomes: 1. 2. 3. 4. 5. An understanding of the fabrication & manufacturing processes used in design, both small & large scale. An understanding of digital methods & their use in outsourcing to laser-cutting/CNC. To develop skills that allow students to apply gained knowledge directly into other courses such as studio. To gain an understanding of the real world applications of DD+F, its complexity and potential. To allow students to understand concepts of marketing their work, from their digifab portfolios to their finished products. Understand how design and business interact. 6. Understand making, materiality, size & scale. 7. An understanding of “Cradle to Cradle” manufacturing concepts. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- overview Digital + Design + Fabrication as the name implies has 3 components, and when combined, will reshape the design and building industry. A fourth component, Entrepreneurship, can reshape design education, and can offer important lessons that can stay with students throughout their professional design endeavors. In order to make the products and services, much less the architecture, that allow for us to live our lives in a more beautiful, practical & efficient way, we must consider how objects and built environments are designed. We must also consider the emergent methods and technologies that can impact our process, assemblage and efficiency of means. This is especially true when working with materials and interfaces. To understand these most basic concepts as designers we should engage and embrace ideas of economy and constructability and must question and seek out material possibilities that embrace the fabrication and prototyping processes from the beginning. And then, as designers, we must consider the entrepreneurial processes for how our work can be introduced to the world so that our ideas and intellectual capital do not get watered down in the process. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- background Today, the built environment is constructed, in part, from components, pre-fabricated in locations around the globe…..packaged…stockpiled…ordered…delivered...assembled…and ultimately used and occupied as assemblies of those components. This has caused significant transformations in the historic roles of architects. Throughout the modern era, the role of the architect has seemingly “devolved” from that of a “master builder,” (experts in material craft and construction techniques), to one of a “master coordinator”, an expert at specifying mass produced products to be used in building assemblies. In this process the architect has lost much of the design and contract control of the built environment and been left to be a “manager” at the mercy of clients, engineers, contractors, specification writers, and various other consultants. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- cad / cam Computer aided design (CAD) and computer aided manufacturing (CAM) are the primary changes in manufacturing technologies that have a certain percentage of the design population believing that the architect is capable of regaining some of the control over the process and become again the "master-builder". Through the use of computer numerically controlled (CNC) manufacturing hardware such as routers, mills and a milieu of various cutting machines, “mass customization” is overcoming the pit falls of mass production such as production set ups, overhead investments and fluctuations in market demand. CAD / CAM technologies have revolutionized the manufacturing industries. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- cradle to cradle This concept argues that conventional eco-efficiency measures things like recycling or emissions are inadequate for protecting the long-term health of the planet. Our industrial products are simply not designed with environmental safety in mind; there's no way to reclaim the natural resources they use or fully prevent ecosystem damage, and mitigating the damage is at best a stop-gap measure. What the authors propose in Cradle to Cradle is a new approach called "eco-effectiveness", designing from the ground up for both eco-safety and cost efficiency. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- interest in the product (Product) designers are now capable of designing products with CAD software and, with seamless ease, get the product to market in record times. Manufacturing processes have become so adaptable that issues such as down time on production lines, overhead, and set up costs are being minimized in the development of contemporary products. Digital production processes have facilitated the capacity of an architect to develop complex building components on a per project basis and have them manufactured within feasible budgets and realistic time frames. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- readings Readings and or other materials will be required to be studied by the students. Throughout the semester you may be quizzed about certain topics and you may be asked to research certain items. • FORWARD 113: CRAFT Spring 2013. Volume 13, No. 1. Published by the AIA. * Multiple Readings From this text. • McDonough, William,; Braungart, Michael, “Cradle to Cradle-Remaking the Way We Make Things”, North Point Press, 2002 * Multiple Readings From this text. • Kieran, Stephen & James Timberlake, “Refabricating Architecture”, New York: McGraw - Hill Companies, 2004 * Multiple Readings From this text. • Iwamoto, Lisa, Ed. “Digital Fabrications-Architectural & Material Techniques”, Princeton Architectural Press, 2009 * Multiple Readings From this text. Additional Readings: Massie, Bill, “(1:1) Merging Design and Making”, Praxis 06 (2004): 19-27 Kolarevic, Branko, Ed. “Manufacturing Material Effects-Rethinking Design and Making”, New York; Spoon Press, 2008 Hawken, Paul, “The Ecology of Commerce”, HarperBusiness, 2010 Friedman, Thomas. “That Used to be Us: How America Fell Behind in the World it Invented and How We Can Come Back”, New York; Farrar, Straus, Giroux, 2012. • Friedman, Thomas. “Hot, Flat & Crowded-Why we Need a Green Revolution & How it Can Renew America”, New York; Farrar, Straus, Giroux, 2010. • Mycoskie, Blake. “Start Something that Matters”, New York; Spiegel, Grau, 2011. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------Assignments Listed below are the assignments required to finish this course. Over the course of this semester there will be a series of assignments due. It is important that the student have all of the required documents finished on time. The following information is describing the order of assignments and the percentage relative to grading and assessment. Additionally, you will be engaged in continuous development of improving your skills relative to the class. • • • • Assignments 01: Case Studies in Design + Entrepreneurship + Success (10%) Assignments 02: Initialization / File to Factory / Development (20%) Assignments 03: 3D Fabrication & Prototyping (20%) Assignments 04: Branding / The Product (20%) Assignments 05: Finalization (20%) Class Participation + Readings + Quizzes (10%) TOTAL (100%) ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------Note – Do not confuse the “Class Participation” portion of the grade with attendance. Lack of attendance and lateness will affect your grade exponentially, meaning, the more you mss, the more it will affect. This is taken very seriously and the Instructor follows the Studio Policies guidelines for this very strictly, meaning 3 absences and you can be failed. Note – Grades will not be entered until you have given a CD of your work to your instructor. This disk is due, BEFORE you present your project. PDF files must be reduced and be below 30 megs. If you do not know how to reduce file sizes, please consult with your instructor. Questions regarding grades should be proactive and concerns should be discussed with the instructor during the sequence of the studio, not at the end of the course. Students are expected to attend class and participate in class discussions, field trips and guest lectures. Leaving early or showing up late will be considered an unexcused absence. Two un-excused absences will result in a zero for the participation portion of the course. Additionally, besides loosing credit for the participation grade, if a student misses 3 or more classes, they will be subject for a grade of F, their academic advisor will be notified and the student will be asked to drop the course. In the case of an excused absence the student must inform the instructor prior to or on the day of the absence otherwise the absence will count as unexcused. In medical situations a doctor’s note with date should be turned into the your instructor. Please read "Studio Policies" for further clarification. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------computers and software and costs This course will be taught at the CINC (Center for Innovation and Creativity) in a lecture classroom (tbd). In addition to being able to use the lab computers it is recommended that students have the use of a personal computer, either a desktop or a laptop. During class time and while working in the labs, enrolled students have priority access over computers. Outside class hours unfortunately especially towards the end of the semester, the availability of computers will vary (read none). In addition, certain plug-ins and updates are not always installed promptly on the lab PC’s. This course is not free of costs. You need to expect to spend money on (potentially) software and (perhaps) manuals and materials. All software used during the course comes in student or academic versions and are heavily discounted but not free. A conservative estimate is that you will be looking anywhere from $200-$400 on materials and software. *Note – During class time and while working in the labs, enrolled students have priority access over computers. **Note – Rhino is available at the CU Bookstore for $95 per copy ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Reviews and Crits The course material will be presented through a series of lectures, instructions, design charrettes and discussions between you, your peers and your instructor(s). There will be several deliverables due throughout the semester, potentially complemented with a review or presentation. It is expected that your work is complete and ready to be discussed at the beginning of each class. Attendance This course is intense, fast paced, and critical to your growth as a designer. You need to be fully immersed and engaged in this course. Attendance during scheduled class time is imperative if you are to keep up with the assignments. You will need to be in class at the start of class, stay in attendance until class is over and be working, attentive and engaged. Per CU/ENVD/CINC policy regulations you are allowed one absence from class, without a valid excuse within reason before downgrading your final grade one letter for every absence over one. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------Assessment (Evaluation & Grades) We are all adults in this class and we understand that in order for each of us to get the most out of this course we simply need to be present and engaged with the material. As a grown up teaching grown ups in college level courses I absolutely do not want to be a hall monitor. In order to avoid this we must stick to some simple rules: If you decide to leave class without my knowledge or not show up on time it will count as an absence. When we are working in the computer labs we will not be checking e-mail, web surfing, or be in any way disengaged with the material and software at hand. Students will be evaluated on their development and execution of design objectives, precision and craft in the construction of their models and drawings, and on how they apply the learning objectives and knowledge gained from the course to each of the individual assignments. This course uses the University of Colorado system of grading with the following grade descriptions per level: Further information on grades can be found in detail in the “Studio Policies”. A – Excellent / Outstanding Competence Exceptional performance, discipline and effort. The student is self-motivated to produce above and beyond what is assigned. An “A” student intellectually and productively exhibits initiative and discipline both in thought and in craft and is a leader in the class, assists others. B – Superior / Highly Competent Performance above the norm. The “B” student completes precise thoughtful work that exceeds the course minimum requirements and consistently participates in class. The student shows substantial development over the course of the semester through initiative and production. C – Average / Competent Mediocre performance, little discipline and effort. A “C” student only satisfies the basic minimum requirements of the course and through the production of the work only shows minimal initiative to improve. Poor Attendance. D – Below Average Poor performance that does not meet the minimum requirements, nor does the production of the work shows any distinct effort to improve. Poor Attendance. F – Failing Complete lack of performance and shows no regret for non-compliance with the minimum requirements. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ACADEMIC HONESTY & PLAGIARISM All students at the University of Colorado at Boulder are responsible for knowing and adhering to the academic integrity policy at this institution. Violations of this policy may include: cheating, plagiarism, aid of academic dishonesty, fabrication, lying, bribery, and threatening behavior. All incidents of academic misconduct shall be reported to the Honor Code Council (honor@coloado.edu , 303 725-2273). Students who are found to be in violation of the academic integrity policy will be subject to both academic sanctions from the faculty member and non-academic sanctions (including but not limited to university probation, suspension, or expulsion). Additional information on the Honor Code can be found at www.Colorado.EDU/policies/honor.html and at www.Colorado.EDU/academics/honorcode/ “ The development of the Internet has provided students with historically unparalleled opportunities for conducting research swiftly and comprehensively. The availability of these materials does not, however, release the student from appropriately citing sources where appropriate; or applying standard rules associated with avoiding plagiarism. Specifically, the instructor will be expecting to review papers written by students drawing ideas and information from various sources (cited appropriately), presented generally in the student's words after careful analysis, synthesis, and evaluation. An assembly of huge blocks of other individuals' existing material, even when cited, does not constitute an appropriate representation of this expectation. Un-cited, plagiarized material shall be treated as academically dishonest, and the paper will be assigned an 'F' as a result. If the student is confused as to what constitutes plagiarism, he/she should review the CU Honor Code on this topic, or see the instructor.” Papers submitted by any student, written in part or in whole by someone other than that student, shall be considered to constitute fraud under the University Honor Code, and result in the assignment of an 'F' for the entire course.” Students should note that their work may, at the discretion of the instructor, be evaluated through TurnItIn.com, a plagiarism service provided to all faculty members at CU-Boulder; and that this service retains a copy of the submitted work for future comparisons.” (Honor Code Office.) NOTE: Students are required to include a signed honor code pledge on all class work. DISABILITIES If you qualify for accommodations because of a disability, please submit a letter to me from Disability Services in a timely manner so that your needs may be addressed. Disability Services determines accommodations based on documented disabilities. Contact 303 492-8671, Willard 322 or www.Colorado.EDU/disabilityservices . ACCOMMODATION for RELIGIOUS OBSERVANCES Campus policy regarding religious observances requires that faculty make every effort to reasonably and fairly deal with all students who, because of religious obligations, have conflicts with scheduled exams, assignments, or required attendance. In this class, we will work with individuals on a case-by-case basis. Please contact the instructor in a timely manner so that accommodations can be arranged. Policy details at www.Colorado.EDU/policies/fac_relig.html LEARNING ENVIRONMENT Students and faculty members each have a responsibility for maintaining an appropriate learning environment. Students who fail to adhere to behavioral standards may be subject to discipline. Faculty members have a professional responsibility to treat students with understanding, dignity, and respect, to guide classroom discussion and to set reasonable limits on the manner in which students express opinions. See policies at www.Colorado.EDU/policies/classbehavior.html and www.Colorado.EDU/studentaffairs/code.html#student_code/ STUDIO POLICIES Students should read and understand the studio policies that describe behavior, grading and other rules of conduct in the studio areas and during the semester. The studio policies are uploaded to CU learn and can be downloaded by students currently in design studio.
User generated content is uploaded by users for the purposes of learning and should be used following Studypool's honor code & terms of service.

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