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Matlab problem displaying calculations in specific format. Will pay $20 for solution.
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Asked: Oct 10th, 2015
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SDEV 300 UMUC Python Programming Codes Lab Report
I have the solution of the lab. I just want it to be plagiarism free and I also need a test documentation for it.
SDEV 300 UMUC Python Programming Codes Lab Report
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King Abdulaziz University Awk Command in Text Processing Program
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Q1- Using the awk utility, filter out the following output to solely show the size and mount point. Show all of your commands in a snapshot.-bash-4.2$ df -hFilesystem Size Used Avail Capacity Mounted on/dev/wd0a 1008M 130M 828M 14% //dev/wd0d 1008M 8.6M 949M 1% /suid/dev/wd0e 63.0G 29.8G 30.1G 50% /usr/dev/wd0f 19.7G 16.0G 2.7G 85% /var/dev/wd0g 3.9G 500K 3.7G 0% /tmpQ2 Modify the script below using the following instructions. Show all of your commands and output in a snapshot.a) Adjust the thresholds to get some results. Hint: lower the value of 99, 95, 90, etc. For example, the Docker login has 25% capacity of some directories.b) Instead of the e-mail (like jdoe@comcast.net), echo a message into a file. # Platform: Not Platform Dependent#space= df -k | awk '{print $5}' | tr -d '%'if [ ${space} -gt 99 ]then mailx -s "Warning" jdoe@comcast.netDisk space has reached 99%elif [ ${space} -gt 95} ]then mailx -s "Warning" jdoe@comcast.netDisk space has reached 95%elif [ ${space} -gt 90 ]then mailx -s "Warning" jdoe@comcast.netDisk space has reached 90%elseecho "disk fine"fiQ3You have a UNIX file named “food” with the following information. Show all of your commands and output in a snapshot.cat foodThe menu contains pork.Using the sed command, change the pork to fish.
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Refer to page 56 in the book The Four Questions of the Outcomes Planning Wheel as well as the template linked below for th ...
Grantham University Week 2 Outcomes Planning Wheel Paper
Refer to page 56 in the book The Four Questions of the Outcomes Planning Wheel as well as the template linked below for this assignment. In the week’s lecture, “How Do You D1?”, you were presented with a case study involving training for a group of application analysts. For this assignment, respond to each of the questions presented in that lecture. You do not need to submit a completed outcomes planning wheel for this assignment, but should use it in drafting your response to the questions. Template Download Here. The requirements below must be met for your paper to be accepted and graded: Write between 1,250 – 1,750 words (approximately 3 – 5 pages) using Microsoft Word in APA style, see example below. Use font size 12 and 1” margins. Include cover page and reference page. At least 80% of your paper must be original content/writing. No more than 20% of your content/information may come from references. Use at least three references from outside the course material, one reference must be from EBSCOhost. Text book, lectures, and other materials in the course may be used, but are not counted toward the three reference requirement. Cite all reference material (data, dates, graphs, quotes, paraphrased words, values, etc.) in the paper and list on a reference page in APA style. References must come from sources such as, scholarly journals found in EBSCOhost, CNN, online newspapers such as, The Wall Street Journal, government websites, etc. Sources such as, Wikis, Yahoo Answers, eHow, blogs, etc. are not acceptable for academic writing. View your assignment rubric.
Sophia Learning Inventory App Worksheet
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Sophia Learning Inventory App Worksheet
CompetencyIn this project, you will demonstrate your mastery of the following competency:Apply user-centered design principles and industry standards in the development of a mobile applicationScenarioCongratulations! Your App Development Proposal has received approval after being shared with both your client and the mobile application development team at Mobile2App. It is now time to construct a UI based on your original proposal. You must supply the client with a complete UI design that is easy to understand and demonstrates a creative theme and layout for the finished application.DirectionsOpen the Android Studio Layout Editor to begin creating the UI for your app. Be sure to use the Install Android Studio resource and the Build a Simple User Interface resource, both linked in the Supporting Materials section, to get started with this software. Throughout this project, continue to reference the App Development Proposal you completed in Project One while paying particular attention to the section on UI Design. Also be sure to let the Android Design and Quality Guidelines document, which is linked in the Supporting Materials section, guide your decisions.Your completed UI should include all of the screens needed for your app to operate but the UI will not yet be functional. You will only be creating the UI components for this project as the supporting code will be completed in Project Three.Create UI with appropriate design elements to support a user logging in (1 screen). Your UI must include a login screen, that contains the following:Fields for the user to provide a username and passwordNote that the password element should be configured in a way that obscures any text that is typed into the field. This means the text will need to be visually converted into dots.A button for the user to submit their username and passwordA button for the user to create a new login if it is their first time using the applicationNote that to simplify the account creation process, you can use the same login screen for this purpose. Create a button that will add the username and password into the database if it does not already exist.Any other fields or elements that are necessary to make your application visually appealing, intuitive, and usableCreate UI with appropriate design elements to display database information as a grid (1 screen). Your UI must include a data display screen, that contains the following:A grid for displaying dataLogical labels and headers for the data that will be displayedA button for adding data to the gridA button on each row for deleting that row of data from the gridA mechanism that allows a user to change the value associated with each grid item (e.g. the number of a specific item in an inventory or the date of an event)Any fields needed to add data to your grid, though this can be on a new screen if you feel the layout is better for your appCreate UI with appropriate design elements to prompt a user for permission to communicate with the text messaging app and display information based on permission (1 screen). Your UI will need to include a button, or alternate mechanism, that would cause the app to ask a user for permissions so it can communicate with SMS messaging. A user that grants permission will then receive automated system notifications based on which option you chose in Project One. These notifications would be low inventory, an upcoming event, or reaching a goal weight. If the user denies access to the permissions needed for the app to interact with SMS, then your app should still continue to function overall but should not provide any notifications.Develop visual hierarchy and consistency between UI elements on different screens. The layout for each screen should follow an intuitive visual flow, have a consistent theme, and be creative but still easy to understand. Ask yourself the following to help determine if your visual hierarchy is successful:Does my focus order match with the steps a user would follow when completing a task?Does my grouping organize content in a way that makes sense for the user?Do my transitions have consistency between screens and tasks?Develop code that allows a user to log in. As you develop your code, use the Android Emulator feature of Android Studio to test your code. Your app should work for users that both do and do not have accounts. This means you should focus on the following functionality:The app should check the username and password against the database when the user attempts to log in.If the user has never logged into the application before, the user should be able to create a new login and password. The application needs to save these to a table in the database.Develop code to create a database shell and display that database’s information on a user’s screen using a grid. The SQLLite database you create will depend on the option you selected in Project One and will store either inventory items, event details, or daily weight. Any information needed for your application to function correctly should be held in the database, but remember you are only creating the shell for the database so its contents can later be populated by a user. Note that you will need tables in the database to store user information when it is not being displayed in the grid. This database will be persistent so no user information is lost when the app is closed. Be sure to test your code often with the Android Emulator. Your completed database should allow a user to accomplish the following:Create: The user should be able to add items to a database.Delete: The user should be able to remove items from a database.Update: The user should be able to change the value associated with individual database items (e.g. the number of a specific item in an inventory or the date of an event).Read: The user should be able to view all of the database items displayed as a grid.Develop code that prompts users for permission to send SMS messaging notifications and makes the app function based on the individual user's response. Keep in mind that the user of your application might deny access to the permissions needed for sending text messages via SMS. If they do, your application should still continue to function, just without this feature. Test both possible options for user response by using the Android Emulator. When you do, you will be looking for the following outcomes:If the user grants permissions, the application should send alerts to the user as SMS messages. The alerts correspond to the specific notification trigger of the application you chose (low inventory, an upcoming event, or reaching a goal weight).If the user denies permission, then the rest of the application should still continue to function without the SMS messaging notification feature.Employ industry standard best practices such as in-line comments and appropriate naming conventions to enhance readability of code. This should be evident throughout all of the code you create for this project and will be assessed comprehensively. Some things to ask yourself as you code are:Have I kept my classes concise?Is my style consistent throughout the code?Would my naming conventions make sense to anyone else who looked at my code?Do my in-line comments contain enough useful information?What to SubmitTo complete this project, you must submit the following:APP UI DESIGNYour final design should be submitted as a ZIP file including the full contents of your Android Studio project. Remember to title the file with your name and the app option you previously selected.Supporting MaterialsThe following resource(s) may help support your work on the project:Install Android StudioUse this guide to download and install Android Studio depending on the operating system you will be using.Build a Simple User InterfaceFollow these instructions to access the Android Studio Layout Editor from Android Studio to begin building the user interface.Android Developers - Design for AndroidYour app will need to meet specific requirements so it will look and behave in a way that is consistent with the Android platform. This website details the material design guidelines for visual and navigation patterns along with the quality guidelines for compatibility, performance, security, and more.Material Design AccessibilityThese visual hierarchy guidelines set forth by Material Design will serve as a useful reference when creating focus order, grouping, and transition
Pennsylvania State University Network Diagram for A Small Company Project
Create a Network DiagramYour network diagram needs to include the following elements:An Internet Service Provider Network ...
Pennsylvania State University Network Diagram for A Small Company Project
Create a Network DiagramYour network diagram needs to include the following elements:An Internet Service Provider Network (represented as a cloud)Router with enough ports to meet the needs of the organizationA switch for each floor – you will need to identify how many ports each switch on each floor needs to haveYou DO NOT need to show every single computer on your diagram. However, you need to show groups of computers, plus their use. So, if there are 5 people in the same department, you can show all 5 computers with one icon/glyph and label it appropriately.Each grouping of computers needs to have the IP Address range documented on the diagram. Assign the x.x.x.1 address of each network to the appropriate port on the router.Network DocumentationYour network design document needs to explain each element of the network. Each Layer two (switch) and Layer three (Router) device needs to be described in terms of number of ports. The number of computers for each department and floor also needs to be documented. The IP address ranges need to be explained – including the IP Address range that you assigned, the number of IP Addresses that the subnetwork will use, and the number of IP addresses that remain unused in that subnet.
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SDEV 300 UMUC Python Programming Codes Lab Report
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Sophia Learning Inventory App Worksheet
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Sophia Learning Inventory App Worksheet
CompetencyIn this project, you will demonstrate your mastery of the following competency:Apply user-centered design principles and industry standards in the development of a mobile applicationScenarioCongratulations! Your App Development Proposal has received approval after being shared with both your client and the mobile application development team at Mobile2App. It is now time to construct a UI based on your original proposal. You must supply the client with a complete UI design that is easy to understand and demonstrates a creative theme and layout for the finished application.DirectionsOpen the Android Studio Layout Editor to begin creating the UI for your app. Be sure to use the Install Android Studio resource and the Build a Simple User Interface resource, both linked in the Supporting Materials section, to get started with this software. 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A user that grants permission will then receive automated system notifications based on which option you chose in Project One. These notifications would be low inventory, an upcoming event, or reaching a goal weight. If the user denies access to the permissions needed for the app to interact with SMS, then your app should still continue to function overall but should not provide any notifications.Develop visual hierarchy and consistency between UI elements on different screens. The layout for each screen should follow an intuitive visual flow, have a consistent theme, and be creative but still easy to understand. Ask yourself the following to help determine if your visual hierarchy is successful:Does my focus order match with the steps a user would follow when completing a task?Does my grouping organize content in a way that makes sense for the user?Do my transitions have consistency between screens and tasks?Develop code that allows a user to log in. As you develop your code, use the Android Emulator feature of Android Studio to test your code. Your app should work for users that both do and do not have accounts. This means you should focus on the following functionality:The app should check the username and password against the database when the user attempts to log in.If the user has never logged into the application before, the user should be able to create a new login and password. The application needs to save these to a table in the database.Develop code to create a database shell and display that database’s information on a user’s screen using a grid. The SQLLite database you create will depend on the option you selected in Project One and will store either inventory items, event details, or daily weight. Any information needed for your application to function correctly should be held in the database, but remember you are only creating the shell for the database so its contents can later be populated by a user. Note that you will need tables in the database to store user information when it is not being displayed in the grid. This database will be persistent so no user information is lost when the app is closed. Be sure to test your code often with the Android Emulator. Your completed database should allow a user to accomplish the following:Create: The user should be able to add items to a database.Delete: The user should be able to remove items from a database.Update: The user should be able to change the value associated with individual database items (e.g. the number of a specific item in an inventory or the date of an event).Read: The user should be able to view all of the database items displayed as a grid.Develop code that prompts users for permission to send SMS messaging notifications and makes the app function based on the individual user's response. Keep in mind that the user of your application might deny access to the permissions needed for sending text messages via SMS. 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Pennsylvania State University Network Diagram for A Small Company Project
Create a Network DiagramYour network diagram needs to include the following elements:An Internet Service Provider Network ...
Pennsylvania State University Network Diagram for A Small Company Project
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