JavaFX Application – BallMover

timer Asked: Dec 9th, 2015

Question description

Use the existing JavaFX application named to create a game with the following rules: 

1. Upon pressing the “Start” button, a ball starts at the center of the screen. 

2. The ball moves outward from the center. 

3. When the ball is clicked, three things happen:  a. The ball moves a new random direction.   b. A counter is incremented for the number of times the ball has been clicked.   c. The ball increases is speed. 

4. The game continues with the ball changing direction, speed, and color with each click until it runs off of the game board. 

Using the existing class, create a game board, add a ball, and add events to make the given game scenario work. Extra credit:  Make the ball change color every time it is clicked.  Keep track of the average number of times the ball is clicked for all games played. 

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