Hide/Show Text/Image w/ Javascript/HTML
User Generated
FrrvatOyhr
Programming
Description
I don't know if this can be done. I imagine it's pretty simple. I just don't know enough about Javascript to build it correctly.
I have an Enjin.com site. They allow me to use HTML modules with
Javascript enabled. What I am trying to do is display whether a
Twitch.tv streamer is broadcasting(Live) or not. Twitch has APIs you can
use to check.
http://api.justin.tv/api/stream/list...annel=defatank
If the channel is live, it will display something like:
Code:
If they are not live it will simply display[{"broadcast_part": 1, "featured": false, "channel_subscription": false,...etc.
Code:
Javascript needs to check that API URL, determine whether the
content is > or = "[]", then display or hide some text or image based
on that. How can I do this?[]
Thank you for your help.
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CS 1334 The University of Texas at Dallas Car Race with Arrays Java Code Project
1. Write a function to draw a car, with the following input parameters:x for horizontal position
y for vertical positio ...
CS 1334 The University of Texas at Dallas Car Race with Arrays Java Code Project
1. Write a function to draw a car, with the following input parameters:x for horizontal position
y for vertical position
c for the car's primary color
2. Create a variable to store the number of cars to draw. This will be your array size.
initialize the variable, so that you’ll create at least 10 cars;3. Since you will need multiple cars, create 3 arrays to store information about each car. example: var xCars = [ ] ; //declare an array to store x-Position of each carxCars for the horizontal position of the cars
yCars for the horizontal position of the cars
cCars for the color of the cars
4. Initialize each element (use a loop for each array):xCars[ i ] each should initialized to 0
yCars[ i ] each should be initialized to a random number between 0 and 399
cCars[ i ] each should be a random color5. Write code in the processing draw function with the following logic:Use one for-loop to enclose logic that is repeated for each of the cars
draw each carIncrement the car's x position with a random number between 1 and 5
Check to see if any car has passed the "finish line" (i.e. x=399)
if so, write the name of the winner (i.e. car 1, car 2, etc) and stop draw the draw loop from executing: use noLoop( );
CST 620 University of Maryland Mobile Application Threat Modeling Report
INTRO Threat modeling begins with a clear understanding of the system in question. There are several areas to consider wh ...
CST 620 University of Maryland Mobile Application Threat Modeling Report
INTRO Threat modeling begins with a clear understanding of the system in question. There are several areas to consider when trying to understand threats to an application. The areas of concern include the mobile application structure, the data, identifying threat agents and methods of attack, and controls to prevent attacks. The threat model should be created with an outline or checklist of items that need to be documented, reviewed, and discussed when developing a mobile application. In this project, you will create a threat model. There are seven steps that will lead you through this project, beginning with the scenario as it might occur in the workplace, and continuing with Step 1: “Describe Your Mobile Application Architecture.” Most steps in this project should take no more than two hours to complete, and the project as a whole should take no more than two weeks to complete. The following are the deliverables for this project: Deliverables Threat Model Report: An eight- to 10-page double-spaced Word document with citations in APA format. The report should include your findings and any recommendations for mitigating the threats found. The page count does not include figures, diagrams, tables, or citations. Lab Report: A Word document sharing your lab experience along with screenshots. Competencies Your work will be evaluated using the competencies listed below. 1.1: Organize document or presentation clearly in a manner that promotes understanding and meets the requirements of the assignment. 1.2: Develop coherent paragraphs or points so that each is internally unified and so that each functions as part of the whole document or presentation. 1.3: Provide sufficient, correctly cited support that substantiates the writer's ideas. 1.4: Tailor communications to the audience. 2.1: Identify and clearly explain the issue, question, or problem under critical consideration. 2.2: Locate and access sufficient information to investigate the issue or problem. 2.5: Develop well-reasoned ideas, conclusions or decisions, checking them against relevant criteria and benchmarks. 6.3: Specify security solutions based on knowledge of principles, procedures, and tools of data management, such as modeling techniques, data backup, data recovery, data directories, data warehousing, data mining, data disposal, and data standardization processes. Step 1: Describe Your Mobile Application Architecture In your role as a cyber threat analyst, senior management has entrusted you to identify how a particular mobile application of your choosing conforms to mobile architecture standards. You are asked to: Describe device-specific features used by the application, wireless transmission protocols, data transmission media, interaction with hardware components, and other applications. Identify the needs and requirements for application security, computing security, and device management and security. Describe the operational environment and use cases. Identify the operating system security and enclave/computing environment security concerns, if there are any. This can be fictional or modeled after a real-world application. This will be part of your final report. Click the following links and review the topics and their resources. These resources will guide you in completing this task: network security threats threat modeling mobile architectures application security operating system security enclave/computing environment Begin by first reviewing the OWASP Mobile Security Project Testing Guide. Architecture Considerations Although mobile applications vary in function, they can be described in general as follows: wireless interfaces transmission type hardware interaction interaction with on device applications/services interaction with off device applications/services encryption protocols platforms In Section 1 of your research report, you will focus your discussion on the security threats, vulnerabilities, and mitigations of the above considerations. The following resources will continue to educate your management about mobile devices and mobile application security: mobile platform security, mobile protocols and security, mobile security vulnerabilities, and related technologies and their security. Related technologies can include the hardware and software needed to interoperate with mobile devices and mobile applications. Include an overview of these topics in your report. Use Mobile Application and Architecture Considerations to review the architectural considerations for mobile applications and architecture. Then, include those that are relevant to your mobile application in your report to senior management. Address the following questions: What is the design of the architecture (network infrastructure, web services, trust boundaries, third-party APIs, etc.)? What are the common hardware components? What are the authentication specifics? What should or shouldn't the app do? You will include this information in your report. When you have completed the work for Section 1, describing the architecture for your app, move on to the next step, where you will define the requirements for the app. Step 2: Define the Requirements for Your Mobile Application In the previous step, you described your app’s architecture. In Step 2, you will define what purpose the mobile app serves from a business perspective and what data the app will store, transmit, and receive. Include a data flow diagram to showing exactly how data are handled and managed by the application. You can use fictional information or model it after a real-world application. Here are some questions to consider as you define your requirements: What is the business function of the app? What data does the application store/process? (provide data flow diagram) This diagram should outline network, device file system, and application data flows How are data transmitted between third-party APIs and app(s)? Will there be remote access and connectivity? Read this resource about mobile VPN security, and include any of these security issues in your report. Are there different data-handling requirements between different mobile platforms? (iOS/Android/Windows/J2ME) Does the app use cloud storage APIs (e.g., Dropbox, Google Drive, iCloud, Lookout) for device data backups? Does personal data intermingle with corporate data? Is there specific business logic built into the app to process data? What does the data give you (or an attacker) access to? Think about data at rest and data in motion as they relate to your app. Do stored credentials provide authentication? Do stored keys allow attackers to break crypto functions (data integrity)? Are third-party data being stored and/or transmitted? What are the privacy requirements of user data? Consider, for example, a unique device identifier (UDID) or geolocation being transmitted to a third party. Are there user privacy-specific regulatory requirements to meet? How do other data on the device affect the app? Consider, for example, authentication credentials shared between apps. Compare between jailbroken (i.e., a device with hacked or bypassed digital rights software) and nonjailbroken devices. How do the differences affect app data? This can also relate to threat agent identification. In this step, you defined the app’s requirements. Move to the next step, where you will identify any threats to the app’s operation. Step 3: Identify Threats and Threat Agents Now that you have identified the mobile app’s requirements, you will define its threats. In Section 3 of the report, you will: Identify possible threats to the mobile application Identify the threat agents Outline the process for defining what threats apply to your mobile application Review this threat agent identification example resource. Review this list of threat agents. After you have identified threats and threat agents, move to the next step, where you will consider the ways an attacker might reach your app’s data. Step 4: Identify Methods of Attack In the previous step, you identified threat agents. In this step and in Section 4 of the report, you will identify different methods an attacker can use to reach the data. These data can be sensitive information to the device or something sensitive to the app itself. Read these resources on cyberattacks. Provide senior management an understanding of the possible methods of attack of your app. When you have identified the attack methods, move to the next step, where you will analyze threats to your app. Step 6: Consider Controls You have identified the methods of attack, and now you will discuss the controls to prevent attacks. Consider the following questions: Note: Not all of the following may apply. You will address only the areas that apply to the application you have chosen. What are the controls to prevent an attack? Conduct independent research and then define these controls by platform (e.g., Apple iOS, Android, Windows Mobile). What are the controls to detect an attack? Define these controls by platform. What are the controls to mitigate/minimize impact of an attack? Define these controls by platform. What are the privacy controls (i.e., controls to protect users’ private information)? An example of this would be a security prompt for users to access an address book or geolocation. Create a mapping of controls to each specific method of attack (defined in the previous step) Create a level of assurance framework based on controls implemented. This would be subjective to a certain point, but it would be useful in guiding organizations that want to achieve a certain level of risk management based on the threats and vulnerabilities. In the next step, you will complete work on the threat model. Step 7: Complete Your Threat Model You have just discussed the controls to prevent attacks. You have completed all the components of your report. Now, compile your findings and produce your Threat Model Report. The following are the deliverables for this project: Deliverables Threat Model Report: An eight- to 10-page double-spaced Word document with citations in APA format. The report should include your findings and any recommendations for mitigating the threats found. The page count does not include figures, diagrams, tables, or citations. Lab Report: A Word document sharing your lab experience along with screenshots. Submit your Threat Model Report to the Assignments folder. Check Your Evaluation Criteria Before you submit your assignment, review the competencies below, which your instructor will use to evaluate your work. A good practice would be to use each competency as a self-check to confirm you have incorporated all of them. To view the complete grading rubric, click My Tools, select Assignments from the drop-down menu, and then click the project title. 1.1: Organize document or presentation clearly in a manner that promotes understanding and meets the requirements of the assignment. 1.2: Develop coherent paragraphs or points so that each is internally unified and so that each functions as part of the whole document or presentation. 1.3: Provide sufficient, correctly cited support that substantiates the writer's ideas. 1.4: Tailor communications to the audience. 2.1: Identify and clearly explain the issue, question, or problem under critical consideration. 2.2: Locate and access sufficient information to investigate the issue or problem. 2.5: Develop well-reasoned ideas, conclusions or decisions, checking them against relevant criteria and benchmarks. 6.3: Specify security solutions based on knowledge of principles, procedures, and tools of data management, such as modeling techniques, data backup, data recovery, data directories, data warehousing, data mining, data disposal, and data standardization processes.
3 pages
Week 4 Db
Communication and operational policies are found in all tiers. These policies, in the first tier, provide a method or a wa ...
Week 4 Db
Communication and operational policies are found in all tiers. These policies, in the first tier, provide a method or a way in which a user can ...
Columbia College Police Officer Parking Meter C Programming Project
This assignment requires several classes which interact with each other. Two class aggregations are formed. The program wi ...
Columbia College Police Officer Parking Meter C Programming Project
This assignment requires several classes which interact with each other. Two class aggregations are formed. The program will simulate a police officer’s beat where the officer is giving out tickets for parked cars whose meters have expired.The following are the list of classes required for the program and the interaction between them. You must include both a header file and an implementation file for each class.Car class (include Car.h and Car.cpp) Contains the information about a car.Contains data members for the followingString makeString modelString colorString license numberDefault constructorMutators and accessors for all data membersOverload the << operator.ParkedCar class (include ParkedCar.cpp ParkedCar.h) simulates a parked car. Knows which type of car is parked and the number of minutes that the car has been parked.Contains data members for the followingCar (instance of the class above)Integer minutes parked.Default constructorConstructor (5 parameters)Copy constructorMutators and accessors for data members other than CarOverload the << operatorParkingMeter class (include ParkingMeter.h and ParkingMeter.cpp) simulates a parking meter. Should know the number of minutes of parking time that has been purchased.Contains data members for the followingInteger minutes purchased to parkDefault constructorConstructor (1 parameter)Mutator and accessor for data memberOverload the << operatorParkingTicket class (include ParkingTicket.h and ParkingTicket.cpp) simulates a parking ticket.Responsibilites are:Report the car information for illegally parked carReport the amount of fine which is $25 for the first hour or part of an hour that the car is illegally parked, plus $10 for every additional hour or part of an hourContains data members for the followingParkedCar instance of class aboveDouble fine – the calculated parking fineInt minutes – the minutes illegally parkedDefault constructorConstructor (2 parameter – ParkedCar and integer)Mutator and accessor for all data memberOverload the << operatorPrivate method to calculate the finePoliceOfficer class (include PoliceOffier.h and PoliceOfficer.cpp)Responsibilites are:Know the name and badge number of the officerExamine a ParkedCar object and a ParkingMeter object and determine whether the car’s time has expiredIssue a parking ticket (create a ParkingTicket) if the car’s time has expiredContains data members for the followingParkingTicket pointer to an instance of class aboveString name of officerString badge number of officerDefault constructor (correctly initialize all data members)Constructor (2 parameter – name and badge number, all data member initialized correctly)Mutator and accessor for all data member (not ParkingTicket)Overload the << operatorMethod called patrol which issues (returns) ParkingTicket as a pointer. Has two parameters ParkedCar and ParkingMeter.Main should completely test the interactions of all the classes and all of the method required. The main below shows and example of how the program should work. This is not a complete main for the program. The program should have a car that is not given a ticket, one with a ticket within an hour and another for more than one hour.#include
#include "ParkedCar.h"
#include "ParkingMeter.h"
#include "ParkingTicket.h"
#include "PoliceOfficer.h"
using namespace std;
int main()
{
ParkingTicket *ticket = nullptr;
ParkedCar car("Volkswagen", "1972", "Red", "147RHZM", 125);
ParkingMeter meter(60);
PoliceOfficer officer("Joe Friday", "4788");
ticket = officer.patrol(car, meter);
if (ticket != nullptr)
{
cout << officer;
cout << *ticket;
delete ticket;
ticket = nullptr;
}
else
cout << "No crimes were committed.\n";
return 0;
}
SEU Website Design Project
As a web designer, you are required to design a website using the different techniques and technologies that are introduce ...
SEU Website Design Project
As a web designer, you are required to design a website using the different techniques and technologies that are introduced in this course. The website idea is determined by your group. In this project, there are three main phases for creating your website: Design, marking up content using HTML, and adding style to the web pages using CSS (10 marks). Additionally, you are required to prepare a presentation to demonstrate your work. Each group will be allocated 10 mins for the presentation (5 Marks). The project should be implemented by a group of three students, and the list of the group members must be sent to your respective instructor by the end of week-6 (27th Feb. 2022) There are different requirements for each phase in this project: Design Phase: Overall site Goal.Who is the site for?What do they expect to find or do there?Wireframe and sitemap creation. Markup Phase: Use at least 10 different HTML Web elements (paragraphs, headings, images, lists, tables, forms …) Navigation: Links should be clear and located in the same area on each page. All links should be functional Styling Phase: Define styles for your web pages using CSS, including the design, layout, colors, fonts...etc.Website should clearly demonstrates design principles: with consistent alignment, proximity, repetition, contrast ...etc. Important Notes: The number of students in each group: 3 The number of Web pages must be at least 8Use the same theme across the websiteUse correct HTML and CSS syntax Add Navigation menu to all pages (appear at the same area in all pages) Each student/group has to prepare IT404_Project.docx: Students must use the same file (IT404_Project.docx) to prepare their answers.For the design part, students must identify the tool or application that is used in developing the wireframe diagrams and site diagram (Photoshop or Illustrator…etc.) For each part of the project (HTML and CSS) students must: copy and paste the website code add screenshots of the output with a brief explication of each functionality of the web application. Prepare a PDF version of this file.Project.zip: contains all the files of the project (Design, HTML and CSS). IT404_Project Presentation: shows all the required phases in the project and display a Demo for the website on the browser. Student will upload: IT404_Project.docxIT404_Project.pdfProject.zip
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CS 1334 The University of Texas at Dallas Car Race with Arrays Java Code Project
1. Write a function to draw a car, with the following input parameters:x for horizontal position
y for vertical positio ...
CS 1334 The University of Texas at Dallas Car Race with Arrays Java Code Project
1. Write a function to draw a car, with the following input parameters:x for horizontal position
y for vertical position
c for the car's primary color
2. Create a variable to store the number of cars to draw. This will be your array size.
initialize the variable, so that you’ll create at least 10 cars;3. Since you will need multiple cars, create 3 arrays to store information about each car. example: var xCars = [ ] ; //declare an array to store x-Position of each carxCars for the horizontal position of the cars
yCars for the horizontal position of the cars
cCars for the color of the cars
4. Initialize each element (use a loop for each array):xCars[ i ] each should initialized to 0
yCars[ i ] each should be initialized to a random number between 0 and 399
cCars[ i ] each should be a random color5. Write code in the processing draw function with the following logic:Use one for-loop to enclose logic that is repeated for each of the cars
draw each carIncrement the car's x position with a random number between 1 and 5
Check to see if any car has passed the "finish line" (i.e. x=399)
if so, write the name of the winner (i.e. car 1, car 2, etc) and stop draw the draw loop from executing: use noLoop( );
CST 620 University of Maryland Mobile Application Threat Modeling Report
INTRO Threat modeling begins with a clear understanding of the system in question. There are several areas to consider wh ...
CST 620 University of Maryland Mobile Application Threat Modeling Report
INTRO Threat modeling begins with a clear understanding of the system in question. There are several areas to consider when trying to understand threats to an application. The areas of concern include the mobile application structure, the data, identifying threat agents and methods of attack, and controls to prevent attacks. The threat model should be created with an outline or checklist of items that need to be documented, reviewed, and discussed when developing a mobile application. In this project, you will create a threat model. There are seven steps that will lead you through this project, beginning with the scenario as it might occur in the workplace, and continuing with Step 1: “Describe Your Mobile Application Architecture.” Most steps in this project should take no more than two hours to complete, and the project as a whole should take no more than two weeks to complete. The following are the deliverables for this project: Deliverables Threat Model Report: An eight- to 10-page double-spaced Word document with citations in APA format. The report should include your findings and any recommendations for mitigating the threats found. The page count does not include figures, diagrams, tables, or citations. Lab Report: A Word document sharing your lab experience along with screenshots. Competencies Your work will be evaluated using the competencies listed below. 1.1: Organize document or presentation clearly in a manner that promotes understanding and meets the requirements of the assignment. 1.2: Develop coherent paragraphs or points so that each is internally unified and so that each functions as part of the whole document or presentation. 1.3: Provide sufficient, correctly cited support that substantiates the writer's ideas. 1.4: Tailor communications to the audience. 2.1: Identify and clearly explain the issue, question, or problem under critical consideration. 2.2: Locate and access sufficient information to investigate the issue or problem. 2.5: Develop well-reasoned ideas, conclusions or decisions, checking them against relevant criteria and benchmarks. 6.3: Specify security solutions based on knowledge of principles, procedures, and tools of data management, such as modeling techniques, data backup, data recovery, data directories, data warehousing, data mining, data disposal, and data standardization processes. Step 1: Describe Your Mobile Application Architecture In your role as a cyber threat analyst, senior management has entrusted you to identify how a particular mobile application of your choosing conforms to mobile architecture standards. You are asked to: Describe device-specific features used by the application, wireless transmission protocols, data transmission media, interaction with hardware components, and other applications. Identify the needs and requirements for application security, computing security, and device management and security. Describe the operational environment and use cases. Identify the operating system security and enclave/computing environment security concerns, if there are any. This can be fictional or modeled after a real-world application. This will be part of your final report. Click the following links and review the topics and their resources. These resources will guide you in completing this task: network security threats threat modeling mobile architectures application security operating system security enclave/computing environment Begin by first reviewing the OWASP Mobile Security Project Testing Guide. Architecture Considerations Although mobile applications vary in function, they can be described in general as follows: wireless interfaces transmission type hardware interaction interaction with on device applications/services interaction with off device applications/services encryption protocols platforms In Section 1 of your research report, you will focus your discussion on the security threats, vulnerabilities, and mitigations of the above considerations. The following resources will continue to educate your management about mobile devices and mobile application security: mobile platform security, mobile protocols and security, mobile security vulnerabilities, and related technologies and their security. Related technologies can include the hardware and software needed to interoperate with mobile devices and mobile applications. Include an overview of these topics in your report. Use Mobile Application and Architecture Considerations to review the architectural considerations for mobile applications and architecture. Then, include those that are relevant to your mobile application in your report to senior management. Address the following questions: What is the design of the architecture (network infrastructure, web services, trust boundaries, third-party APIs, etc.)? What are the common hardware components? What are the authentication specifics? What should or shouldn't the app do? You will include this information in your report. When you have completed the work for Section 1, describing the architecture for your app, move on to the next step, where you will define the requirements for the app. Step 2: Define the Requirements for Your Mobile Application In the previous step, you described your app’s architecture. In Step 2, you will define what purpose the mobile app serves from a business perspective and what data the app will store, transmit, and receive. Include a data flow diagram to showing exactly how data are handled and managed by the application. You can use fictional information or model it after a real-world application. Here are some questions to consider as you define your requirements: What is the business function of the app? What data does the application store/process? (provide data flow diagram) This diagram should outline network, device file system, and application data flows How are data transmitted between third-party APIs and app(s)? Will there be remote access and connectivity? Read this resource about mobile VPN security, and include any of these security issues in your report. Are there different data-handling requirements between different mobile platforms? (iOS/Android/Windows/J2ME) Does the app use cloud storage APIs (e.g., Dropbox, Google Drive, iCloud, Lookout) for device data backups? Does personal data intermingle with corporate data? Is there specific business logic built into the app to process data? What does the data give you (or an attacker) access to? Think about data at rest and data in motion as they relate to your app. Do stored credentials provide authentication? Do stored keys allow attackers to break crypto functions (data integrity)? Are third-party data being stored and/or transmitted? What are the privacy requirements of user data? Consider, for example, a unique device identifier (UDID) or geolocation being transmitted to a third party. Are there user privacy-specific regulatory requirements to meet? How do other data on the device affect the app? Consider, for example, authentication credentials shared between apps. Compare between jailbroken (i.e., a device with hacked or bypassed digital rights software) and nonjailbroken devices. How do the differences affect app data? This can also relate to threat agent identification. In this step, you defined the app’s requirements. Move to the next step, where you will identify any threats to the app’s operation. Step 3: Identify Threats and Threat Agents Now that you have identified the mobile app’s requirements, you will define its threats. In Section 3 of the report, you will: Identify possible threats to the mobile application Identify the threat agents Outline the process for defining what threats apply to your mobile application Review this threat agent identification example resource. Review this list of threat agents. After you have identified threats and threat agents, move to the next step, where you will consider the ways an attacker might reach your app’s data. Step 4: Identify Methods of Attack In the previous step, you identified threat agents. In this step and in Section 4 of the report, you will identify different methods an attacker can use to reach the data. These data can be sensitive information to the device or something sensitive to the app itself. Read these resources on cyberattacks. Provide senior management an understanding of the possible methods of attack of your app. When you have identified the attack methods, move to the next step, where you will analyze threats to your app. Step 6: Consider Controls You have identified the methods of attack, and now you will discuss the controls to prevent attacks. Consider the following questions: Note: Not all of the following may apply. You will address only the areas that apply to the application you have chosen. What are the controls to prevent an attack? Conduct independent research and then define these controls by platform (e.g., Apple iOS, Android, Windows Mobile). What are the controls to detect an attack? Define these controls by platform. What are the controls to mitigate/minimize impact of an attack? Define these controls by platform. What are the privacy controls (i.e., controls to protect users’ private information)? An example of this would be a security prompt for users to access an address book or geolocation. Create a mapping of controls to each specific method of attack (defined in the previous step) Create a level of assurance framework based on controls implemented. This would be subjective to a certain point, but it would be useful in guiding organizations that want to achieve a certain level of risk management based on the threats and vulnerabilities. In the next step, you will complete work on the threat model. Step 7: Complete Your Threat Model You have just discussed the controls to prevent attacks. You have completed all the components of your report. Now, compile your findings and produce your Threat Model Report. The following are the deliverables for this project: Deliverables Threat Model Report: An eight- to 10-page double-spaced Word document with citations in APA format. The report should include your findings and any recommendations for mitigating the threats found. The page count does not include figures, diagrams, tables, or citations. Lab Report: A Word document sharing your lab experience along with screenshots. Submit your Threat Model Report to the Assignments folder. Check Your Evaluation Criteria Before you submit your assignment, review the competencies below, which your instructor will use to evaluate your work. A good practice would be to use each competency as a self-check to confirm you have incorporated all of them. To view the complete grading rubric, click My Tools, select Assignments from the drop-down menu, and then click the project title. 1.1: Organize document or presentation clearly in a manner that promotes understanding and meets the requirements of the assignment. 1.2: Develop coherent paragraphs or points so that each is internally unified and so that each functions as part of the whole document or presentation. 1.3: Provide sufficient, correctly cited support that substantiates the writer's ideas. 1.4: Tailor communications to the audience. 2.1: Identify and clearly explain the issue, question, or problem under critical consideration. 2.2: Locate and access sufficient information to investigate the issue or problem. 2.5: Develop well-reasoned ideas, conclusions or decisions, checking them against relevant criteria and benchmarks. 6.3: Specify security solutions based on knowledge of principles, procedures, and tools of data management, such as modeling techniques, data backup, data recovery, data directories, data warehousing, data mining, data disposal, and data standardization processes.
3 pages
Week 4 Db
Communication and operational policies are found in all tiers. These policies, in the first tier, provide a method or a wa ...
Week 4 Db
Communication and operational policies are found in all tiers. These policies, in the first tier, provide a method or a way in which a user can ...
Columbia College Police Officer Parking Meter C Programming Project
This assignment requires several classes which interact with each other. Two class aggregations are formed. The program wi ...
Columbia College Police Officer Parking Meter C Programming Project
This assignment requires several classes which interact with each other. Two class aggregations are formed. The program will simulate a police officer’s beat where the officer is giving out tickets for parked cars whose meters have expired.The following are the list of classes required for the program and the interaction between them. You must include both a header file and an implementation file for each class.Car class (include Car.h and Car.cpp) Contains the information about a car.Contains data members for the followingString makeString modelString colorString license numberDefault constructorMutators and accessors for all data membersOverload the << operator.ParkedCar class (include ParkedCar.cpp ParkedCar.h) simulates a parked car. Knows which type of car is parked and the number of minutes that the car has been parked.Contains data members for the followingCar (instance of the class above)Integer minutes parked.Default constructorConstructor (5 parameters)Copy constructorMutators and accessors for data members other than CarOverload the << operatorParkingMeter class (include ParkingMeter.h and ParkingMeter.cpp) simulates a parking meter. Should know the number of minutes of parking time that has been purchased.Contains data members for the followingInteger minutes purchased to parkDefault constructorConstructor (1 parameter)Mutator and accessor for data memberOverload the << operatorParkingTicket class (include ParkingTicket.h and ParkingTicket.cpp) simulates a parking ticket.Responsibilites are:Report the car information for illegally parked carReport the amount of fine which is $25 for the first hour or part of an hour that the car is illegally parked, plus $10 for every additional hour or part of an hourContains data members for the followingParkedCar instance of class aboveDouble fine – the calculated parking fineInt minutes – the minutes illegally parkedDefault constructorConstructor (2 parameter – ParkedCar and integer)Mutator and accessor for all data memberOverload the << operatorPrivate method to calculate the finePoliceOfficer class (include PoliceOffier.h and PoliceOfficer.cpp)Responsibilites are:Know the name and badge number of the officerExamine a ParkedCar object and a ParkingMeter object and determine whether the car’s time has expiredIssue a parking ticket (create a ParkingTicket) if the car’s time has expiredContains data members for the followingParkingTicket pointer to an instance of class aboveString name of officerString badge number of officerDefault constructor (correctly initialize all data members)Constructor (2 parameter – name and badge number, all data member initialized correctly)Mutator and accessor for all data member (not ParkingTicket)Overload the << operatorMethod called patrol which issues (returns) ParkingTicket as a pointer. Has two parameters ParkedCar and ParkingMeter.Main should completely test the interactions of all the classes and all of the method required. The main below shows and example of how the program should work. This is not a complete main for the program. The program should have a car that is not given a ticket, one with a ticket within an hour and another for more than one hour.#include
#include "ParkedCar.h"
#include "ParkingMeter.h"
#include "ParkingTicket.h"
#include "PoliceOfficer.h"
using namespace std;
int main()
{
ParkingTicket *ticket = nullptr;
ParkedCar car("Volkswagen", "1972", "Red", "147RHZM", 125);
ParkingMeter meter(60);
PoliceOfficer officer("Joe Friday", "4788");
ticket = officer.patrol(car, meter);
if (ticket != nullptr)
{
cout << officer;
cout << *ticket;
delete ticket;
ticket = nullptr;
}
else
cout << "No crimes were committed.\n";
return 0;
}
SEU Website Design Project
As a web designer, you are required to design a website using the different techniques and technologies that are introduce ...
SEU Website Design Project
As a web designer, you are required to design a website using the different techniques and technologies that are introduced in this course. The website idea is determined by your group. In this project, there are three main phases for creating your website: Design, marking up content using HTML, and adding style to the web pages using CSS (10 marks). Additionally, you are required to prepare a presentation to demonstrate your work. Each group will be allocated 10 mins for the presentation (5 Marks). The project should be implemented by a group of three students, and the list of the group members must be sent to your respective instructor by the end of week-6 (27th Feb. 2022) There are different requirements for each phase in this project: Design Phase: Overall site Goal.Who is the site for?What do they expect to find or do there?Wireframe and sitemap creation. Markup Phase: Use at least 10 different HTML Web elements (paragraphs, headings, images, lists, tables, forms …) Navigation: Links should be clear and located in the same area on each page. All links should be functional Styling Phase: Define styles for your web pages using CSS, including the design, layout, colors, fonts...etc.Website should clearly demonstrates design principles: with consistent alignment, proximity, repetition, contrast ...etc. Important Notes: The number of students in each group: 3 The number of Web pages must be at least 8Use the same theme across the websiteUse correct HTML and CSS syntax Add Navigation menu to all pages (appear at the same area in all pages) Each student/group has to prepare IT404_Project.docx: Students must use the same file (IT404_Project.docx) to prepare their answers.For the design part, students must identify the tool or application that is used in developing the wireframe diagrams and site diagram (Photoshop or Illustrator…etc.) For each part of the project (HTML and CSS) students must: copy and paste the website code add screenshots of the output with a brief explication of each functionality of the web application. Prepare a PDF version of this file.Project.zip: contains all the files of the project (Design, HTML and CSS). IT404_Project Presentation: shows all the required phases in the project and display a Demo for the website on the browser. Student will upload: IT404_Project.docxIT404_Project.pdfProject.zip
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