Memory game using parallel array and class

timer Asked: Jul 22nd, 2013

Question Description

must use C++. I am not looking for hints or incomplete work. The code must follow this instruction and must run without error. Please, no fraud and time wasters. If you can't do it, don't even say you can. I will definitely leave u bad rating for wasting my time. For the last time, DON'T REPLY IF YOU CAN'T DO IT OR TRYING TO RIP ME OFF BY ASKING MORE MONEY AFTER ASKING FOR DOWNPAYMENT. I WILL SURELY REPORT YOU AND GIVE YOU BAD FEEDBACK. JUST STAY FAR FAR AWAY IF YOU ARE NOT THE ONE I AM LOOKING FOR. 


To understand and implement software using arrays and previously learned programming constructs.


For this assignment you will

create a Memory Game similar to the card game that many of us probably

played as kids. For the Memory Game, you will allow for the user to select an

index of an array of characters and try to find the matching character. If the

guess is wrong, you “flip the card back over” and do not reveal it. If they get

a matching pair, then you display both of the characters. You should keep track

of how many guesses (rounds) the user requires to unveil all of the matches.

The array will have 10

elements, thus, five pairs. You could choose A,B,C,D, and E just to keep things

simple or use a different set of characters. Behind the scenes, you may have an

array that looks like this, for example:

[ ‘A’ ‘B’ ‘B’ ‘A’ ‘C’ ‘D’ ‘D’‘C’ ‘E’ ‘E’ ]

Or anything of the sort. However, the user will (at startup) see the following:

[ - - - - - - - - - - ]

To indicate that none of the “cards” have been unveiled yet.

Print the results at each stage of interaction with the user. For example, a sample interaction could be as follows:

[ - - - - - - - - - - ] Tries: 0


[ A - - - - - - - - - ] Tries: 1


[ A B - - - - - - - - ] Tries: 2

No match, sorry.

[ - - - - - - - - - - ]


[ - - - A - - - - - - ] Tries: 3


[ A - - A - - - - - - ] Tries: 4

You’ve made a match! Please continue!

[ A - - A - - - - - - ]


So the user continues playing until all the letters are recovered. At the end you should say, “congratulations, you’ve matched all the cards in someNumber tries!


Use parallel arrays One contains the actual letters  One is used to

display the appropriate cards that have been revealed (or not, i.e. ‘-‘ back to

the user)

You should design a class called CMemoryGame to maintain the state of the

game, interact with the user, and determine winning state. Failure to use a

class will result in significant loss of points. You must also write a driver in main.cpp that will use objects of type CMemoryGame that will allow me to test your programs.

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