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two readings:
https://www.ted.com/talks/larry_lessig_says_the_la...
https://www.ted.com/talks/kevin_kelly_on_the_next_...
around 100 words for each reading is enough.
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Central Texas College Programming and Logic Design Worksheet
1 // Variables for the fields 2 Declare String name
3 Declare Integer idNumber
4 Declare String department
56 // Decl ...
Central Texas College Programming and Logic Design Worksheet
1 // Variables for the fields 2 Declare String name
3 Declare Integer idNumber
4 Declare String department
56 // Declare an input file.7 Declare InputFile employeeFile89 // Open a file named employees.dat.10 Open employeeFile "employees.dat"10.4 Processing Records 4011112 Display "Here are the employee records." 1314 // Display the records in the file.15 While NOT eof(employeeFile)16 // Read a record from the file.17 Read employeeFile name, idNumber, department
1819 // Display the record.20 Display "Name: ", name
21 Display "ID Number: ", idNumber
22 Display "Department: ", department
2324 // Display a blank line.25 Display26 End For2728 // Close the file. 29 Close employeeFileHere are the employee records. Name: Colleen PickettID Number: 7311Department: AccountingName: Ryan Pryce
ID Number: 8996
Department: Security
Name: Bonnie Dundee
ID Number: 2301
Department: Marketing
If you are a programmer for a company or an organization, you will most likely have to write programs that read data from files that already exist. The files will probably be stored on the company's servers, or on some other computer that is part of the com- pany's information system. When this is the case, you will not know how the data is organized inside the files. For that reason, companies and organizations usually have a file specification document for each data file. A file specification document describes the fields that are stored in a particular file, including their data types. A programmer who has never previously worked with a particular file can consult that file's specifica- tion document to learn how data is organized inside the file.A company or organization might keep file specification documents stored as word processing documents, PDF documents, or plain text documents. (In some cases, they might be printed on paper.) The contents of a file specification document will look dif- ferent from one organization to another, but in each case, it will provide the information that a programmer needs to work with a particular file. Figure 10-20 shows an exam- ple of a file specification document for the employees.dat file that was used in Pro- gram 10-7 and Program 10-8. Program Requirements:
1. Design the program using Raptor.
1. You MUST use Modular Programming techniques by using Sub Modules (Sub Charts in RAPTOR) in your program. Your "main" module should not be very large.
Other Requirements:
• Documentation: Use the "Comments" feature to document each symbol in the flowchart. You do this by right-clicking the symbol and selecting "Comment." Be sure to identify the data type of each variable used. Be sure to explain what each formula does. Be sure to explain what each of the other symbols in the flowchart does in a comment.
• Test and debug your Program: Create sample input data, run the program, then check your answers with a calculator or Excel. If something did not match up, then fix your program.
UT Software DEV Lifecycle for Energy Efficiency Green Software Engineering Report
here we go for the rest we need to finish up the project here also highlight the important information on the resources we ...
UT Software DEV Lifecycle for Energy Efficiency Green Software Engineering Report
here we go for the rest we need to finish up the project here also highlight the important information on the resources we will go through the finalization and presentation in the last session ----------------------------------let's go----------------------------------
4 pages
The Advanced Encryption Standard
The Advanced Encryption Standard (AES), is the symmetrical encrypting method called the block cipher, which is used by the ...
The Advanced Encryption Standard
The Advanced Encryption Standard (AES), is the symmetrical encrypting method called the block cipher, which is used by the United States government to ...
create subject class,number of classes,display using GUI, investigate on various programming, computer science homework help
Task 1 is to create subject class and test its properties, Task 2 is to create a number of classes and then test their pr ...
create subject class,number of classes,display using GUI, investigate on various programming, computer science homework help
Task 1 is to create subject class and test its properties, Task 2 is to create a number of classes and then test their properties, Task 3 is to display a frame using GUI, and Task 4 is to investigate on various programming paradigm.Task 1Value: 8 marksFor this task you will create a Subject class, whose instances will represent the subjects for study at a university. A subject will have a name, just a String (for example, Programming in java 1), and a subject code (for example, ITC206), which is a six-character String. The first three characters of a subject code are alphabetic and the last three are numeric. The first three characters define the subject's discipline area. A subject code must be unique.You will also write a TestSubject class to test the use of your Subject class. In particular this will maintain an array of subjects. In order to manage the uniqueness of the subject codes, your program will need to display information about existing subject codes as well as checking that any new subject code supplied by the user is not the same as any existing subject code.The following state and functionality should be provided for the Subject class:Two fields will hold the subject’s name and the six-character subject code.A constructor will allow a name and a new, validated subject code to be provided when a new subject is created.Getters will provide access to the attributes i.e. subject name and subject code.An accessor method called getDiscipline will return a string containing the first three characters of the subject code (for example ITC from ITC206 subject code).Another accessor method called codeMatches will return a boolean value indicating if the subject's code matches the string argument provided. "Matches" is used here in the same sense as for the matches method of the String class.A toString method will return a string containing the subject code and subject name.To assist with managing subject codes and their uniqueness you will provide the Subject class with some class methods as follows:An allDisciplines method will accept an array of Subject objects. It will return an array containing the different 3-character discipline codes represented in the array of subjects in alphabetically order. A codesPerDiscipline method will accept an array of Subject objects and a 3-character discipline code. It will return an array containing the different subject codes represented in the array of subjects for the particular discipline.An isValidCode method will accept a string that is a possible new subject code, and return a boolean indicating whether it satisfies the structural requirements for a subject code.A codeExists method will accept an array of Subject objects and a possible new subject code. It will return a boolean indicating whether that code has already been allocated to one of the subjects in the array.A sortDisciplines method will accept an array of Subjects objects. It will return the sorted array of subjects in alphabetically order (you may sort based on the subject code only). Your TestSubject program will perform the following sequence of actions, using good design techniques such as in the appropriate use of methods:An initial array of Subject objects will be created from any data in a file that was previously saved by the program. Then you need to read Subject objects from the file and store in appropriate array using your java program.The user interaction will then proceed to allow the user to add one or more new subjects to the array. If the user wishes to add new subjects, the discipline areas of existing subjects should be displayed in alphabetically order. The user will then enter a discipline code to which the program will respond by displaying any existing subject codes in that discipline. This procedure simplifies the user’s task of choosing subject codes that do not already exist, but does not prevent user mistake. Each subject code entered by the user should be checked. The user can enter any new subjects in that discipline (or indeed in other disciplines). The user should be given the choice of repeating the processing for other discipline areas.When the user has finished adding subjects, and only if subjects have indeed been added, the program will overwrite the data file with the updated data.Note:You may use an ArrayList to implement an array if you prefer and it is appropriate.Task 2Value: 5 marks(a) Define an abstract class called Textbook with the following fields and methods: ·Fields: title, author, pages representing the title, author and the number of pages of a textbook for a given book respectively. Encapsulation should be used to protect these fields against intentional or accidental, direct modification·Constructors: a no-args default constructor, and an overloaded constructor to initialise the fields to appropriate values when the instances of the class are created·Methods: a toString() method to print a string representation of the objects, get and set methods to provide access to each of the three fields(b) Define a subclass of the Textbook class called ProgrammingTextbook with the following additional field and methods: ·Field: language representing the particular language the programming textbook uses. Again, encapsulation should be used to protect this field against intentional or accidental, direct modification·Constructors: a no-args default constructor, and an overloaded constructor to initialise the fields to appropriate values when the instances of the class are created·Methods: a toString() method to print a string representation of the objects, additional get and set methods as required to provide access to the field(c) Define another subclass of the Textbook class called EngineeringTextbook with the following additional field and methods:·Field: subject representing the particular engineering subject the textbook teaches. Again, encapsulation should be used to protect this field against intentional or accidental, direct modification·Constructors: a no-args default constructor, and an overloaded constructor to initialise the fields to appropriate values when the instances of the class are created·Methods: a toString() method to print a string representation of the objects, additional get and set methods as required to provide access to the field(d) Finally, define another class called TestTextbooks with a main() method to perform necessary testing for the classes defined in the previous sections. In the main method, write the code to create at least two objects of the ProgrammingTextbook class and at least two other objects of the EngineeringTextbook class. Create an ArrayList object to store references to these objects and then test various methods of the objects using loop(s) and methods as necessary. Ensure that the program is appropriately documented throughout and thoroughly tested to demonstrate its correct operation.Task 3Value: 4 marksWrite a Java program using JavaFX that displays five playing cards. In the first row display three playing cards (randomly selected from the first 52 cards). In the second and third rows display a Joker card at 45 degree and 90 degree angles respectively. The image icons used in the questions are available in the Resource folder of Interact2. You may need to use HBox and/or VBox Pane. Task 4Value: 3 marksInvestigate the imperative programming paradigm, as exemplified by procedural programming and object-oriented programming, and the declarative programming paradigm, as exemplified by functional programming and logic programming.The Reading from Brookshear, 2012 will form a starting point for your investigation. For further investigation, remember that you should not reference Wikipedia items in an essay, so make sure to find articles that you can reference.Write an essay, of approximately 800 words, based on your investigation, which provides answers to the following questions:What are the essential differences between the paradigms?What are some of the programming languages used for these different paradigms?What specific advantages are provided by these different programming approaches?Your essay should be referenced using the APA referencing style.Rationaleto interpret and evaluate design requirements expressed in Unified Modelling Language (UML) (objective 2);to apply inheritance and aggregation patterns in the design and implementation of programs (Objective 3);be able to compare and critically evaluate different programming paradigms (Objective 6);to manipulate file operations through Java programming; (objective 7);to use object-oriented techniques and Java resources to develop small applications consisting of a number of classes (objective 4);to implement Graphical User Interface) (GUI )components using Java (objective 8).Marking criteriaThese criteria will be used to evaluate Assignment 3:The tasks are performed as specified and the assignment is submitted as requiredAppropriate understanding of the subject area is demonstrated, including correct use of approriate techniquesExplanations and discussions are cogent and use clear and correct English expressionReferencing is used where appropriatePresentationMaterial to submit for Task 11.You need to submit the java and class files2.You also need to submit a doc/pdf file with following information:a.Analysis: Describe the problem including input and output in your own words (not more than 400 words)b.Testing: Describe how you test this program (not more than 400 words)c. Output: Copy and paste a snapshot of the program outputMaterial to submit for Task 21.You need to submit the java and class files2.You also need to submit a doc/pdf file with following information:a.Analysis: Describe the problem including input and output in your own words (not more than 400 words)b.Testing: Describe how you test this program (not more than 400 words)c. Output: Copy and paste a snapshot of the program outputMaterial to submit for Task 31. You need to submit the java and class files2. You also need to submit a doc/pdf file with following information:a. Analysis: Describe the problem including input and output in your own words (not more than 400 words)b. Testing: Describe how you test this program (not more than 400 words)c. Output: Copy and paste a snapshot of the program output Material to submit for Task 41. You need to submit a doc/pdf file which includes the easy.RequirementsTo complete this assignment you might need to have covered material up to and including the topic Inheritance and Polymorphism, abstract classes and interfaces, Thinking of Objects, GUI basics, and UML in the Text Book and module.
7 pages
Maryland Technology Consultant Stage 4 1
The offer and services offered by the EZ-ATS is effective to the Maryland Technology Consultants. The EZ-ATS platform is a ...
Maryland Technology Consultant Stage 4 1
The offer and services offered by the EZ-ATS is effective to the Maryland Technology Consultants. The EZ-ATS platform is able to provide services that ...
DBST 651 Database Design Document
Instructions are attached. They should be everything that is needed. If there any questions please do not hesitate to ask.
DBST 651 Database Design Document
Instructions are attached. They should be everything that is needed. If there any questions please do not hesitate to ask.
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Most Popular Content
Central Texas College Programming and Logic Design Worksheet
1 // Variables for the fields 2 Declare String name
3 Declare Integer idNumber
4 Declare String department
56 // Decl ...
Central Texas College Programming and Logic Design Worksheet
1 // Variables for the fields 2 Declare String name
3 Declare Integer idNumber
4 Declare String department
56 // Declare an input file.7 Declare InputFile employeeFile89 // Open a file named employees.dat.10 Open employeeFile "employees.dat"10.4 Processing Records 4011112 Display "Here are the employee records." 1314 // Display the records in the file.15 While NOT eof(employeeFile)16 // Read a record from the file.17 Read employeeFile name, idNumber, department
1819 // Display the record.20 Display "Name: ", name
21 Display "ID Number: ", idNumber
22 Display "Department: ", department
2324 // Display a blank line.25 Display26 End For2728 // Close the file. 29 Close employeeFileHere are the employee records. Name: Colleen PickettID Number: 7311Department: AccountingName: Ryan Pryce
ID Number: 8996
Department: Security
Name: Bonnie Dundee
ID Number: 2301
Department: Marketing
If you are a programmer for a company or an organization, you will most likely have to write programs that read data from files that already exist. The files will probably be stored on the company's servers, or on some other computer that is part of the com- pany's information system. When this is the case, you will not know how the data is organized inside the files. For that reason, companies and organizations usually have a file specification document for each data file. A file specification document describes the fields that are stored in a particular file, including their data types. A programmer who has never previously worked with a particular file can consult that file's specifica- tion document to learn how data is organized inside the file.A company or organization might keep file specification documents stored as word processing documents, PDF documents, or plain text documents. (In some cases, they might be printed on paper.) The contents of a file specification document will look dif- ferent from one organization to another, but in each case, it will provide the information that a programmer needs to work with a particular file. Figure 10-20 shows an exam- ple of a file specification document for the employees.dat file that was used in Pro- gram 10-7 and Program 10-8. Program Requirements:
1. Design the program using Raptor.
1. You MUST use Modular Programming techniques by using Sub Modules (Sub Charts in RAPTOR) in your program. Your "main" module should not be very large.
Other Requirements:
• Documentation: Use the "Comments" feature to document each symbol in the flowchart. You do this by right-clicking the symbol and selecting "Comment." Be sure to identify the data type of each variable used. Be sure to explain what each formula does. Be sure to explain what each of the other symbols in the flowchart does in a comment.
• Test and debug your Program: Create sample input data, run the program, then check your answers with a calculator or Excel. If something did not match up, then fix your program.
UT Software DEV Lifecycle for Energy Efficiency Green Software Engineering Report
here we go for the rest we need to finish up the project here also highlight the important information on the resources we ...
UT Software DEV Lifecycle for Energy Efficiency Green Software Engineering Report
here we go for the rest we need to finish up the project here also highlight the important information on the resources we will go through the finalization and presentation in the last session ----------------------------------let's go----------------------------------
4 pages
The Advanced Encryption Standard
The Advanced Encryption Standard (AES), is the symmetrical encrypting method called the block cipher, which is used by the ...
The Advanced Encryption Standard
The Advanced Encryption Standard (AES), is the symmetrical encrypting method called the block cipher, which is used by the United States government to ...
create subject class,number of classes,display using GUI, investigate on various programming, computer science homework help
Task 1 is to create subject class and test its properties, Task 2 is to create a number of classes and then test their pr ...
create subject class,number of classes,display using GUI, investigate on various programming, computer science homework help
Task 1 is to create subject class and test its properties, Task 2 is to create a number of classes and then test their properties, Task 3 is to display a frame using GUI, and Task 4 is to investigate on various programming paradigm.Task 1Value: 8 marksFor this task you will create a Subject class, whose instances will represent the subjects for study at a university. A subject will have a name, just a String (for example, Programming in java 1), and a subject code (for example, ITC206), which is a six-character String. The first three characters of a subject code are alphabetic and the last three are numeric. The first three characters define the subject's discipline area. A subject code must be unique.You will also write a TestSubject class to test the use of your Subject class. In particular this will maintain an array of subjects. In order to manage the uniqueness of the subject codes, your program will need to display information about existing subject codes as well as checking that any new subject code supplied by the user is not the same as any existing subject code.The following state and functionality should be provided for the Subject class:Two fields will hold the subject’s name and the six-character subject code.A constructor will allow a name and a new, validated subject code to be provided when a new subject is created.Getters will provide access to the attributes i.e. subject name and subject code.An accessor method called getDiscipline will return a string containing the first three characters of the subject code (for example ITC from ITC206 subject code).Another accessor method called codeMatches will return a boolean value indicating if the subject's code matches the string argument provided. "Matches" is used here in the same sense as for the matches method of the String class.A toString method will return a string containing the subject code and subject name.To assist with managing subject codes and their uniqueness you will provide the Subject class with some class methods as follows:An allDisciplines method will accept an array of Subject objects. It will return an array containing the different 3-character discipline codes represented in the array of subjects in alphabetically order. A codesPerDiscipline method will accept an array of Subject objects and a 3-character discipline code. It will return an array containing the different subject codes represented in the array of subjects for the particular discipline.An isValidCode method will accept a string that is a possible new subject code, and return a boolean indicating whether it satisfies the structural requirements for a subject code.A codeExists method will accept an array of Subject objects and a possible new subject code. It will return a boolean indicating whether that code has already been allocated to one of the subjects in the array.A sortDisciplines method will accept an array of Subjects objects. It will return the sorted array of subjects in alphabetically order (you may sort based on the subject code only). Your TestSubject program will perform the following sequence of actions, using good design techniques such as in the appropriate use of methods:An initial array of Subject objects will be created from any data in a file that was previously saved by the program. Then you need to read Subject objects from the file and store in appropriate array using your java program.The user interaction will then proceed to allow the user to add one or more new subjects to the array. If the user wishes to add new subjects, the discipline areas of existing subjects should be displayed in alphabetically order. The user will then enter a discipline code to which the program will respond by displaying any existing subject codes in that discipline. This procedure simplifies the user’s task of choosing subject codes that do not already exist, but does not prevent user mistake. Each subject code entered by the user should be checked. The user can enter any new subjects in that discipline (or indeed in other disciplines). The user should be given the choice of repeating the processing for other discipline areas.When the user has finished adding subjects, and only if subjects have indeed been added, the program will overwrite the data file with the updated data.Note:You may use an ArrayList to implement an array if you prefer and it is appropriate.Task 2Value: 5 marks(a) Define an abstract class called Textbook with the following fields and methods: ·Fields: title, author, pages representing the title, author and the number of pages of a textbook for a given book respectively. Encapsulation should be used to protect these fields against intentional or accidental, direct modification·Constructors: a no-args default constructor, and an overloaded constructor to initialise the fields to appropriate values when the instances of the class are created·Methods: a toString() method to print a string representation of the objects, get and set methods to provide access to each of the three fields(b) Define a subclass of the Textbook class called ProgrammingTextbook with the following additional field and methods: ·Field: language representing the particular language the programming textbook uses. Again, encapsulation should be used to protect this field against intentional or accidental, direct modification·Constructors: a no-args default constructor, and an overloaded constructor to initialise the fields to appropriate values when the instances of the class are created·Methods: a toString() method to print a string representation of the objects, additional get and set methods as required to provide access to the field(c) Define another subclass of the Textbook class called EngineeringTextbook with the following additional field and methods:·Field: subject representing the particular engineering subject the textbook teaches. Again, encapsulation should be used to protect this field against intentional or accidental, direct modification·Constructors: a no-args default constructor, and an overloaded constructor to initialise the fields to appropriate values when the instances of the class are created·Methods: a toString() method to print a string representation of the objects, additional get and set methods as required to provide access to the field(d) Finally, define another class called TestTextbooks with a main() method to perform necessary testing for the classes defined in the previous sections. In the main method, write the code to create at least two objects of the ProgrammingTextbook class and at least two other objects of the EngineeringTextbook class. Create an ArrayList object to store references to these objects and then test various methods of the objects using loop(s) and methods as necessary. Ensure that the program is appropriately documented throughout and thoroughly tested to demonstrate its correct operation.Task 3Value: 4 marksWrite a Java program using JavaFX that displays five playing cards. In the first row display three playing cards (randomly selected from the first 52 cards). In the second and third rows display a Joker card at 45 degree and 90 degree angles respectively. The image icons used in the questions are available in the Resource folder of Interact2. You may need to use HBox and/or VBox Pane. Task 4Value: 3 marksInvestigate the imperative programming paradigm, as exemplified by procedural programming and object-oriented programming, and the declarative programming paradigm, as exemplified by functional programming and logic programming.The Reading from Brookshear, 2012 will form a starting point for your investigation. For further investigation, remember that you should not reference Wikipedia items in an essay, so make sure to find articles that you can reference.Write an essay, of approximately 800 words, based on your investigation, which provides answers to the following questions:What are the essential differences between the paradigms?What are some of the programming languages used for these different paradigms?What specific advantages are provided by these different programming approaches?Your essay should be referenced using the APA referencing style.Rationaleto interpret and evaluate design requirements expressed in Unified Modelling Language (UML) (objective 2);to apply inheritance and aggregation patterns in the design and implementation of programs (Objective 3);be able to compare and critically evaluate different programming paradigms (Objective 6);to manipulate file operations through Java programming; (objective 7);to use object-oriented techniques and Java resources to develop small applications consisting of a number of classes (objective 4);to implement Graphical User Interface) (GUI )components using Java (objective 8).Marking criteriaThese criteria will be used to evaluate Assignment 3:The tasks are performed as specified and the assignment is submitted as requiredAppropriate understanding of the subject area is demonstrated, including correct use of approriate techniquesExplanations and discussions are cogent and use clear and correct English expressionReferencing is used where appropriatePresentationMaterial to submit for Task 11.You need to submit the java and class files2.You also need to submit a doc/pdf file with following information:a.Analysis: Describe the problem including input and output in your own words (not more than 400 words)b.Testing: Describe how you test this program (not more than 400 words)c. Output: Copy and paste a snapshot of the program outputMaterial to submit for Task 21.You need to submit the java and class files2.You also need to submit a doc/pdf file with following information:a.Analysis: Describe the problem including input and output in your own words (not more than 400 words)b.Testing: Describe how you test this program (not more than 400 words)c. Output: Copy and paste a snapshot of the program outputMaterial to submit for Task 31. You need to submit the java and class files2. You also need to submit a doc/pdf file with following information:a. Analysis: Describe the problem including input and output in your own words (not more than 400 words)b. Testing: Describe how you test this program (not more than 400 words)c. Output: Copy and paste a snapshot of the program output Material to submit for Task 41. You need to submit a doc/pdf file which includes the easy.RequirementsTo complete this assignment you might need to have covered material up to and including the topic Inheritance and Polymorphism, abstract classes and interfaces, Thinking of Objects, GUI basics, and UML in the Text Book and module.
7 pages
Maryland Technology Consultant Stage 4 1
The offer and services offered by the EZ-ATS is effective to the Maryland Technology Consultants. The EZ-ATS platform is a ...
Maryland Technology Consultant Stage 4 1
The offer and services offered by the EZ-ATS is effective to the Maryland Technology Consultants. The EZ-ATS platform is able to provide services that ...
DBST 651 Database Design Document
Instructions are attached. They should be everything that is needed. If there any questions please do not hesitate to ask.
DBST 651 Database Design Document
Instructions are attached. They should be everything that is needed. If there any questions please do not hesitate to ask.
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