# Java Assignment 10 - Pseudo Polygons

**Tutor description**

In elementary mathematics of 2-dimensions, each point on the plane (or paper or screen, if you like) can be represented by a pair of numbers, (x, y), where x tells you the horizontal location of the point and y tells you the vertical location. The values are relative to some "origin" (0,0). So (3.1, 0) is the point 3.1 units to the right of the origin, and (-3.6, 5) is the point 3.6 units to the leftof the origin and 5 units above it. This allows us to label every point in the plane with a unique (x,y) coordinate pair. The two numbers, x and y, are called the coordinates of the point. Create a class called Point that has the following private members: float x - the x-coordinate of the point. float y - the y-coordinate of the point. Point should also contain private static float MIN_VAL and MAX_VAL - which are initialized to -10.0 and +10.0, respectively. These will represent the legal range of both the x and y coordinates for all Points in the class. It is important that these be static

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